Archived Post
02-03-2010, 08:32 AM
Ok so, I am Lt. 6 quickly working my way to Lt. Commander and I wanted to see if anyone would be kind enough to answer my questions so I could get my character ready for what lies ahead at his new rank. My core questions are
What build will maximize dps while being able to still solo missions (and how do I prepare for that build now)?
If I discharge a bridge officer what happens to all the SP I invested in him?
What is the best way to get new equipment?
I looked around the forums and I found this post
"I went Tactical / Escorts on Khabok, who is now a LtCommander.
My ship has:
Dual Heavy Phaser Cannon Mk IV
Dual Heavy Phaser Cannon Mk IV
Photon Torpedo Launcher Mk IV
Phaser Turret Mk IV
For my officers, I have:
Tac: High Yield I (Took High Yield twice, because Spread is lame and there's no other good Escort skills)
Tac: High Yield I / Cannon: Rapid Fire I
Engi: Engineering Team I (to fix the ship if I take any hull damage)
Sci: Tractor Beam (to keep Klingons from battle-cloaking and to keep the enemies hull from turning away)
Basic tactics: Aproach at full speed , not full impulse, drop throttle to 1/4, blow all cooldowns and pop the first ship before the rest can even react. Then it's either keep it slow and turret them down, or if they approach to get behind you, pop Evasive and turn around when you're about 9k out and drop to 1/4 speed again.
Works well in PvP, works well in PvE. If you're taking damage, Evasive / Battery out of range and turn in for another pass."
My questions would be, how does he have four officers? It says his two tac officers have two skills, how is that? Also how did he take one skill twice?
And is there a better dps build?
Thanks
What build will maximize dps while being able to still solo missions (and how do I prepare for that build now)?
If I discharge a bridge officer what happens to all the SP I invested in him?
What is the best way to get new equipment?
I looked around the forums and I found this post
"I went Tactical / Escorts on Khabok, who is now a LtCommander.
My ship has:
Dual Heavy Phaser Cannon Mk IV
Dual Heavy Phaser Cannon Mk IV
Photon Torpedo Launcher Mk IV
Phaser Turret Mk IV
For my officers, I have:
Tac: High Yield I (Took High Yield twice, because Spread is lame and there's no other good Escort skills)
Tac: High Yield I / Cannon: Rapid Fire I
Engi: Engineering Team I (to fix the ship if I take any hull damage)
Sci: Tractor Beam (to keep Klingons from battle-cloaking and to keep the enemies hull from turning away)
Basic tactics: Aproach at full speed , not full impulse, drop throttle to 1/4, blow all cooldowns and pop the first ship before the rest can even react. Then it's either keep it slow and turret them down, or if they approach to get behind you, pop Evasive and turn around when you're about 9k out and drop to 1/4 speed again.
Works well in PvP, works well in PvE. If you're taking damage, Evasive / Battery out of range and turn in for another pass."
My questions would be, how does he have four officers? It says his two tac officers have two skills, how is that? Also how did he take one skill twice?
And is there a better dps build?
Thanks