Archived Post
02-11-2010, 08:38 PM
So there is one rule in pvp... Adapt or complain!
Feds not teaming up...
Klingons focusing on kills not capture points...
Pvp members feeding the winning team their deaths foolishly...
VM... RSP...
Plain fact: All of these are player problems... All are adaptable...
The problem: tons of distractions and cries for nerfing and change which draws the developers away from the real problems.
No pve on Klingon side = no high end population to pvp/feed the high tier Feds.
Broken pvp vendor system on Klingon side (ie no T4 shields)
I'm not just trying to be some kind of Klingon fan boy, in fact I wanted to play Feds. I just realized long ago that without a strong Klingon force, this game would be hollow for a large group of sto's player base.
Learn to adapt with the regular issues you have, focus more on the bugs and lacking content. Any of the hardcore pvp'ers will mostly agree that when done right on both sides, one hell of a good game can be found.
Feds not teaming up...
Klingons focusing on kills not capture points...
Pvp members feeding the winning team their deaths foolishly...
VM... RSP...
Plain fact: All of these are player problems... All are adaptable...
The problem: tons of distractions and cries for nerfing and change which draws the developers away from the real problems.
No pve on Klingon side = no high end population to pvp/feed the high tier Feds.
Broken pvp vendor system on Klingon side (ie no T4 shields)
I'm not just trying to be some kind of Klingon fan boy, in fact I wanted to play Feds. I just realized long ago that without a strong Klingon force, this game would be hollow for a large group of sto's player base.
Learn to adapt with the regular issues you have, focus more on the bugs and lacking content. Any of the hardcore pvp'ers will mostly agree that when done right on both sides, one hell of a good game can be found.