Archived Post
07-26-2010, 04:49 PM
Hello,
This is my open letter of sorts. First I would like to say I appreciate the frank openess and time Dan is spending on the boards. I like that he responds to us and is there, available, and commenting. However, I also wanted to respond to part of the massively.com article that is being pimped out there.
Article on Massively.com
Lastly, is there anything you'd like to say to the often vocal critics the game has attracted?
One thing I think is important is [that] STO is six months into its life. It's only been out for six months, and we've already made a lot of changes. One of the most important things is where I think we had a hectic pace of putting out a lot of new things -- we've added all these new features, all these new ships, new, new, new -- but we have yet to go back and finish what we started.
I think the [criticisms], in some cases, are very true. There are bugs that have been around a long time that haven't been addressed. There are things like Memory Alpha that seem sort of interesting but aren't really developed. I think exploration is another area where we sort of had an idea about what we wanted to do, but it wasn't very well-delivered.
So moving forward, to answer the critics, we hear you, we understand things like ground combat not being everyone's cup of tea. So we're going to take time and slow down a little bit, and instead of adding a whole lot of new stuff, we're going to take the time to ensure that everything is working like it should, and it's all at the quality we want it to be.
So I am going respond as one of these 'vocal critics'.
One thing I think is important is [that] STO is six months into its life. It's only been out for six months, and we've already made a lot of changes. One of the most important things is where I think we had a hectic pace of putting out a lot of new things -- we've added all these new features, all these new ships, new, new, new -- but we have yet to go back and finish what we started.
Well for starters, it may have been out for 6 months, however, I question the forethought in releasing the game when you did. You could have spent the extra time fixing issues, rounding out the Klingons, and overall expanding the content. Instead we got:
- Nerfing of Science Officers.
- Nerfing of Cannons.
- Half the games content only available via the C-Store in regard to races and ships.
- Ker'rat STILL ain't fixed - AFTER 6+ MONTHS!!!!!!
- PvP tends to be one sided regardless of Faction.
- Ground combat is clunky and slow.
- Levelling is a bit like a logarithmic scale - Tedious at the start then hyper speed when you get to RA.
- List can go on (and I am sure people will comment as well on this in the replies)
Now I am happy I have a game to play. Not complaining there. However, a slight delay might have done good - Extra week in beta perhaps?
I think the [criticisms], in some cases, are very true. There are bugs that have been around a long time that haven't been addressed. There are things like Memory Alpha that seem sort of interesting but aren't really developed. I think exploration is another area where we sort of had an idea about what we wanted to do, but it wasn't very well-delivered.
Really curious of the word you used that they replaced with 'criticisms'. Was it 'b****hing' or 'gripes' or the like? Because I for one don't think these are either... Most complaints are valid and even those that are questionable are still valid.
Now that out of the way, I like this openess. Please for the love of pete keep it up. This is really refrshing as you admit there are issues and you are workign to fix them. Might disagree with the priorities you place, but still like what your doing.
Plus you made my previosu point above :)
So moving forward, to answer the critics, we hear you, we understand things like ground combat not being everyone's cup of tea. So we're going to take time and slow down a little bit, and instead of adding a whole lot of new stuff, we're going to take the time to ensure that everything is working like it should, and it's all at the quality we want it to be.
So- riddle me this batman. Are you saying efforts will be put forth to fix the bugs over slapping a new shade of whitewash on the rotting fence? If so - YIPPIE!!!!
All that being said, welcome aboard Dan. I really like what I have seen in the first month. I really want you to keep it up. Also keep the work life balance man. Spend time with the Wife and kiddos (assuming you have them). If not, I hope you have a cot and a change of clothes in yoru office :)
Blakinik
PS: Can I have my Del Taco Shuttle yet?
This is my open letter of sorts. First I would like to say I appreciate the frank openess and time Dan is spending on the boards. I like that he responds to us and is there, available, and commenting. However, I also wanted to respond to part of the massively.com article that is being pimped out there.
Article on Massively.com
Lastly, is there anything you'd like to say to the often vocal critics the game has attracted?
One thing I think is important is [that] STO is six months into its life. It's only been out for six months, and we've already made a lot of changes. One of the most important things is where I think we had a hectic pace of putting out a lot of new things -- we've added all these new features, all these new ships, new, new, new -- but we have yet to go back and finish what we started.
I think the [criticisms], in some cases, are very true. There are bugs that have been around a long time that haven't been addressed. There are things like Memory Alpha that seem sort of interesting but aren't really developed. I think exploration is another area where we sort of had an idea about what we wanted to do, but it wasn't very well-delivered.
So moving forward, to answer the critics, we hear you, we understand things like ground combat not being everyone's cup of tea. So we're going to take time and slow down a little bit, and instead of adding a whole lot of new stuff, we're going to take the time to ensure that everything is working like it should, and it's all at the quality we want it to be.
So I am going respond as one of these 'vocal critics'.
One thing I think is important is [that] STO is six months into its life. It's only been out for six months, and we've already made a lot of changes. One of the most important things is where I think we had a hectic pace of putting out a lot of new things -- we've added all these new features, all these new ships, new, new, new -- but we have yet to go back and finish what we started.
Well for starters, it may have been out for 6 months, however, I question the forethought in releasing the game when you did. You could have spent the extra time fixing issues, rounding out the Klingons, and overall expanding the content. Instead we got:
- Nerfing of Science Officers.
- Nerfing of Cannons.
- Half the games content only available via the C-Store in regard to races and ships.
- Ker'rat STILL ain't fixed - AFTER 6+ MONTHS!!!!!!
- PvP tends to be one sided regardless of Faction.
- Ground combat is clunky and slow.
- Levelling is a bit like a logarithmic scale - Tedious at the start then hyper speed when you get to RA.
- List can go on (and I am sure people will comment as well on this in the replies)
Now I am happy I have a game to play. Not complaining there. However, a slight delay might have done good - Extra week in beta perhaps?
I think the [criticisms], in some cases, are very true. There are bugs that have been around a long time that haven't been addressed. There are things like Memory Alpha that seem sort of interesting but aren't really developed. I think exploration is another area where we sort of had an idea about what we wanted to do, but it wasn't very well-delivered.
Really curious of the word you used that they replaced with 'criticisms'. Was it 'b****hing' or 'gripes' or the like? Because I for one don't think these are either... Most complaints are valid and even those that are questionable are still valid.
Now that out of the way, I like this openess. Please for the love of pete keep it up. This is really refrshing as you admit there are issues and you are workign to fix them. Might disagree with the priorities you place, but still like what your doing.
Plus you made my previosu point above :)
So moving forward, to answer the critics, we hear you, we understand things like ground combat not being everyone's cup of tea. So we're going to take time and slow down a little bit, and instead of adding a whole lot of new stuff, we're going to take the time to ensure that everything is working like it should, and it's all at the quality we want it to be.
So- riddle me this batman. Are you saying efforts will be put forth to fix the bugs over slapping a new shade of whitewash on the rotting fence? If so - YIPPIE!!!!
All that being said, welcome aboard Dan. I really like what I have seen in the first month. I really want you to keep it up. Also keep the work life balance man. Spend time with the Wife and kiddos (assuming you have them). If not, I hope you have a cot and a change of clothes in yoru office :)
Blakinik
PS: Can I have my Del Taco Shuttle yet?