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View Full Version : Servers Cant Cope This Is 6 Months Since Launch


Archived Post
08-01-2010, 11:15 AM
Wtf Is Going On.

Get Logged In Go To Sol 5 Attempts To Try Buy Somthing From Exchange.
Try And Buy A New Ship With My Free Token What Happens Sfa.

Try Wquip Items To My Ship Haha You Must Be Joking.

Still Same Bugs From 6 Months Ago In Missions

Disconected From Server

Unable To Do Anything


Thanks Stick The C Store Where The Sun Dont Shine And Fix The Bloody Server Issues And Bugs First.

Archived Post
08-01-2010, 11:33 AM
I would say, the WWDevs would say ...

"whine...we are working as fast as we can. Yes, we released a year early with content that looks like a xerox machine was it's principle influence, but WAHHH...we're doing ythe best we can!!!! (after we decided to screw up the release).

It's the 'state of the game' as it were.

Archived Post
08-01-2010, 11:39 AM
yes-they really should force things to stay on tribble for at least a month or two (each build) and let tribble actually be open to general public not just subscribers. Then much less chance of these new updates screwing things up so much.

Archived Post
08-01-2010, 11:49 AM
As a software programmer in another company, I know that it is difficult to get 'every" bug removed. It doesn't matter if the game is on tribble for one month or one year.... Especially a game of this sophistication......

Cryptic needs to hire me. They need a woman's touch. :D

Archived Post
08-01-2010, 11:56 AM
As a software programmer in another company, I know that it is difficult to get 'every" bug removed. It doesn't matter if the game is on tribble for one month or one year.... Especially a game of this sophistication......

Cryptic needs to hire me. They need a woman's touch. :D

Yes you are correct, it would not get every bug. However, I only said their would be less chance of snafus making it into the live build. With the added time and the added amount of people using tribble, more would get tested and with more stress. And that would give Cryptic more time to examine and revise builds. That's all that I meant.