Archived Post
08-21-2010, 03:55 AM
Hey Dev's: I wanted to give my opinion of some ways that you can dramatically improve the game.
1) Klingons
Either more PvE or better XP for PvP
While more PvE is one the way, in the meantime, the XP for PvP should be increased, currently it is pathetically small and one of the only things to do on the Klingon side.
A better selection of ships
More options, some Tiers like the Lt Cmdr Klingon ship have only 1 option, why not make two or three for each Tier?
Ship customization
Add in the ability to switch out wings, necks, forward sections, etc.
2) Visuals
Make the visuals of the planet/ station match the dialogue
Don't make me beam down to the True Way base and find one that looks like Memory Alpha, adapt the Cardassian Textures in game to work here.
When I beam down to a planet that appears like Yellow clouds in orbit, it should not be blue green on the planet.
When I beam down to collect Decalthium, it should either be rock or crystal, not either or.
Change the loading screens
Instead of stagnant loading screen, make short videos that fill in the same space. It will make the game feel less instanced and faster paced.
Instead of a picture of a ship, make it an animation of the player ship in warp, then drop out into the map.
Instead of seeing the picture of a different ship as you beam down, make an animation of the player on the transporter pad being beamed away with the chosen away team and beaming down to the map.
3) Change to instances
Make less instancing or make it appear like less.
Instead of instancing the Admirals office, either make it an extension of the Starbase and not a seperate instance or make a turbolift where the door currently is and when you step in it and click to go to the Admirals office, there is an animation of the doors closing, a few seconds, and they reopen to the Admirals office.
These are just a few changes that I thought would dramatically improve the games quality and how fun it is. I may add more as time goes on, but I would love to hear everybody's opinions or suggestions.
Thanks. :)
1) Klingons
Either more PvE or better XP for PvP
While more PvE is one the way, in the meantime, the XP for PvP should be increased, currently it is pathetically small and one of the only things to do on the Klingon side.
A better selection of ships
More options, some Tiers like the Lt Cmdr Klingon ship have only 1 option, why not make two or three for each Tier?
Ship customization
Add in the ability to switch out wings, necks, forward sections, etc.
2) Visuals
Make the visuals of the planet/ station match the dialogue
Don't make me beam down to the True Way base and find one that looks like Memory Alpha, adapt the Cardassian Textures in game to work here.
When I beam down to a planet that appears like Yellow clouds in orbit, it should not be blue green on the planet.
When I beam down to collect Decalthium, it should either be rock or crystal, not either or.
Change the loading screens
Instead of stagnant loading screen, make short videos that fill in the same space. It will make the game feel less instanced and faster paced.
Instead of a picture of a ship, make it an animation of the player ship in warp, then drop out into the map.
Instead of seeing the picture of a different ship as you beam down, make an animation of the player on the transporter pad being beamed away with the chosen away team and beaming down to the map.
3) Change to instances
Make less instancing or make it appear like less.
Instead of instancing the Admirals office, either make it an extension of the Starbase and not a seperate instance or make a turbolift where the door currently is and when you step in it and click to go to the Admirals office, there is an animation of the doors closing, a few seconds, and they reopen to the Admirals office.
These are just a few changes that I thought would dramatically improve the games quality and how fun it is. I may add more as time goes on, but I would love to hear everybody's opinions or suggestions.
Thanks. :)