Archived Post
10-17-2010, 12:10 PM
I ran a search for this issue but found no hits.
Whenever a cloaked ship decloaks and enters combat, only its shield facings which absorb weapon fire actually get displayed around the ship -- the remaining undamaged shields remain invisible.
I assumed that the problem would eventually be fixed, but fast forward a few months later and the issue is still unresolved, so perhaps I'm one of the few individuals encountering this bug? I noticed that this issue affected both my Fed's T5 Defiant and Klingon's T5 BoP, so it's present on both sides.
Is there a setting which allows all shield facings to be properly displayed after decloaking?
BTW, I'm using a laptop with two nvidia 8800m-GTX's in SLI mode running low graphics settings, 2x AA, and high lighting quality. I tried recommended medium settings with the same results.
Is anyone else encountering this issue?
Whenever a cloaked ship decloaks and enters combat, only its shield facings which absorb weapon fire actually get displayed around the ship -- the remaining undamaged shields remain invisible.
I assumed that the problem would eventually be fixed, but fast forward a few months later and the issue is still unresolved, so perhaps I'm one of the few individuals encountering this bug? I noticed that this issue affected both my Fed's T5 Defiant and Klingon's T5 BoP, so it's present on both sides.
Is there a setting which allows all shield facings to be properly displayed after decloaking?
BTW, I'm using a laptop with two nvidia 8800m-GTX's in SLI mode running low graphics settings, 2x AA, and high lighting quality. I tried recommended medium settings with the same results.
Is anyone else encountering this issue?