Archived Post
03-26-2011, 07:00 PM
ok i made a forum about this a while ago and got no response, probably because focus was elsewhere, and i expect not to get an answer this time either, but i believe this idea of trait based Abilities would bring new life to the game.
lets start with an example, lets say telekinesis at lvl 1 it does the exact same thing as at level 51, WHY?
i had the idea of advancing these traits by adding new abilities depending on your traits as you level
telekinesis 1- same as in game, 1 target, 1 knock back
telekinesis 2- add in a limited AoE affect, not unlike the Nadion burst on the Type 3 phaser
Telekinesis 3- just like the Remans giant bubble, send all enemies flying backwards.
and you could do this with all the traits, orions Seduce could be advanced to a Massive AoE, call it something fancy, like Dance. Reptilian strength, why not that rock throwing thing, if everyone had cool effects from their traits PvP would be a whole new deal. Efficient captain, why not a huge power burst, Elusive, heck lets go with something like Micro Nebula Creation, where u are the only one affected. Just a few ideas, plz respond plz.
lets start with an example, lets say telekinesis at lvl 1 it does the exact same thing as at level 51, WHY?
i had the idea of advancing these traits by adding new abilities depending on your traits as you level
telekinesis 1- same as in game, 1 target, 1 knock back
telekinesis 2- add in a limited AoE affect, not unlike the Nadion burst on the Type 3 phaser
Telekinesis 3- just like the Remans giant bubble, send all enemies flying backwards.
and you could do this with all the traits, orions Seduce could be advanced to a Massive AoE, call it something fancy, like Dance. Reptilian strength, why not that rock throwing thing, if everyone had cool effects from their traits PvP would be a whole new deal. Efficient captain, why not a huge power burst, Elusive, heck lets go with something like Micro Nebula Creation, where u are the only one affected. Just a few ideas, plz respond plz.