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Archived Post
08-23-2011, 12:40 AM
You can watch the show from here

http://www.jupiterbroadcasting.com/11448/stahls-brain-stoked-95/


The August Engineering Report is only the tip of the iceberg as STO looks forward to a future of management under Perfect World Entertainment – a prospect that keeps looking better with each dev post on the subject.

Join us for a look at all the latest info straight from the mouth of Executive Producer, Daniel Stahl and the rest of the STO development team.

Then, we’ve got a brand new Community Feedback to throw at your face, all about Fleets!

Show Notes:

NEWS:

Massively: Dev Q&A from STLV Convention

Over-the-shoulder icon to more clearly indicate Borg Adaptation in shooter mode
New ground set coming with STF revamps unlocks a new cosmetic look
They’ll also be split into Ground and Space sections to facilitate shorter timetables
When asked about more functionality in Social Zones, the topic of a new ground combat area was brought up in response (another hint at a Defera revamp?)
New borg loot drop tables will include all existing Valor and Emblem loots
When asked about Terradome, Gozer indicated it may not remain an STF in the future.
Also hinted that ALL missions (including STFs) would at some point become playable at all levels, and auto-scale to players’ levels.
Clarification posted by DStahl
There will still be a minimum, but you will not outlevel them.
Also does NOT refer to ALL missions.
August Engineering Report

Sounds like the cross-faction STF finder only works with Friends Lists (not open invites)
Combining Sector and Galaxy maps into a single, scalable map interface
Other than that, not much new in here, but Stahl makes up for that with a heaping helping of…

DANIEL STAHL STAYS STUFF … UPDATE

First, in a thread about the Rhode Island and future variants, he lays details on us about ships to come, and balance philosophies moving forward…

16 new ships/variants coming, each with a new mechanic that adds tactical options.
The new “time-based” currency (Dilithium) will be earnable by all players, at all levels.
Existing badges/emblems will be translated into Dilithium.
It will soon be possible to trade Dilithium to other players, for C-Store points.
Worried other players won’t trade? There is an “enormous vault” of unspent points out there.
These economy changes are scheduled for Sept 22nd.
Then, he talks about the C-Store and budget concerns of the past…

Subscriptions are a steady and predictable budget to plan by, but if MTs become steady and predictable enough they can also be planned with.
Kind of similar to this show in a way… advertisers (when we have them) allow us to plan our expenses out far in advance, while DONATIONS allow us to expand and take risks or cover unexpected costs, when the funds are available.
And then tells us a bit about the future…

Despite the current forum grumbling, subscriptions are UP.
“So love it or hate it, we are where we are and I will continue to be frank and open about what is going on to ensure you are informed of where STO is headed.”
What is making STO’s future rosey? Perfect World of course!

“They (PW) are playing STO themselves and sending me lists of requests and I’m sending back “here’s how many people I needs”… so to answer you question…. STO is about to get more support than it has had in recent months.”
“Yes they care about Neverwinter and Champions Online as well, but there is no “everyone focus on Neverwinter”. It is more like everyone focus on your existing games and here’s more resources!”
TWEET LEAKS

DOFF System UI Shots!
New upgrade to Torpedo Spread / Salvo
Gozer Tweet: Shot of “The Cure” new space map
REMINDER:
We’re takin’ next week off!
It’s PAX Prime 2011, and we’re gonna be there in a BIG WAY.
Meet-up thread at Jupiter Colony

COMMUNITY FEEDBACK

It’s time to put the focus back onto Fleets…

During the existing content lull, it has fallen to us players to make the game enjoyable on a regular recurring basis when there’s no new shiny toys to keep our attention on a regular basis. This responsibility frequently falls to community leaders, which in this game, are Fleets.

Our question for you: How do you keep your Fleet going strong?

As examples, we’d like to share with you some of the activities that Jupiter Force engages in on a regular basis. And I’d like to preface that we do not run or propose these activities, we’re only figureheads in the fleet, not leaders. So don’t think we’re just bragging here. If anything, we’re giving credit where it’s due to the folks that run this fleet so well.

1) Regularly scheduled events
The in-game calendar can take a little getting used-to, and getting your fleetmates to check it regularly can be a task unto itself. But enough encouragement and involvement can be a self-perpetuating cycle.
* Special themed PvP matches (pistols/melee only, shuttles/runabouts only, etc)
* STF timeslots for newbies, with pre-made teams of 3–4 experts.
* etc, etc.

2) Recognition of involvement
Whether you use a complex system of rank promotions, or handing out in-game loots, all fleet members will strive that much more to be a part of the community, if you give them a reason to try for it.
* JF has just implemented a system of Ribbons that can be added to forum posts, and are earned primarily via participation in Fleet Events.

So, what does YOUR fleet do? Or what would you LIKE to see your fleet do?


you can download the show from here

http://www.jupiterbroadcasting.com/11448/stahls-brain-stoked-95/

Archived Post
08-23-2011, 05:40 AM
awesome news filled episode!

full of rocking Tweet Leaks!
http://i241.photobucket.com/albums/ff22/KV4S/STO/rockleaks.jpg

thanks guys!

Archived Post
08-23-2011, 05:47 AM
Awesome episode as always.

Archived Post
08-23-2011, 08:15 PM
Best Tweet Leaks intro yet.

Archived Post
08-24-2011, 06:18 AM
Good Stuff Team!

Archived Post
08-24-2011, 08:28 AM
The comment about the Rhode Island beyond ****ed me off :mad:

Archived Post
08-24-2011, 08:33 AM
.................................................. .......Redacted

Archived Post
08-24-2011, 08:33 AM
Best Tweet Leaks intro yet.

Yes, I have to agree!

Archived Post
08-24-2011, 03:00 PM
Yes, I have to agree!

I would have to agree aswell, great job guys.

Looking forward to somting special for episode 100!!!!

Keep it up Cris and "J" man

Archived Post
08-24-2011, 05:51 PM
They really needed to pay more attention to the negative precedent the devs are setting with how the C-Store works in relation to the new lower-tiered ships.

I'm sick of snarky, disrespectful, non-answers from a guy who needs to stop being so greedy and inch toward the free to play model *correctly.*

Archived Post
08-24-2011, 05:56 PM
They really needed to pay more attention to the negative precedent the devs are setting with how the C-Store works in relation to the new lower-tiered ships.

I'm sick of snarky, disrespectful, non-answers from a guy who needs to stop being so greedy and inch toward the free to play model *correctly.*

Its nice to know he listened to his own feedback and put a V'Ger baby into the borg intercepts.:rolleyes:

Archived Post
08-24-2011, 06:33 PM
Its nice to know he listened to his own feedback and put a V'Ger baby into the borg intercepts.:rolleyes:

At least he listened to someone. :p

Archived Post
08-24-2011, 06:42 PM
Its nice to know he listened to his own feedback and put a V'Ger baby into the borg intercepts.:rolleyes:
You are so jaded by the T2.5 Rhode Island that you do not even realize how cool that is. If a month ago you were told there is a baby V'Ger in the new Borg Intercepts you would be all excited about that - any Trek fan would be. It's a pity that you let one insignificant aspect of this game ruin the rest of it for you. No matter what cool things they add now nothing will ever be able to please you.

Archived Post
08-24-2011, 07:39 PM
You are so jaded by the T2.5 Rhode Island that you do not even realize how cool that is. If a month ago you were told there is a baby V'Ger in the new Borg Intercepts you would be all excited about that - any Trek fan would be. It's a pity that you let one insignificant aspect of this game ruin the rest of it for you. No matter what cool things they add now nothing will ever be able to please you.


Actually, I don't believe that V'Ger played a part of the origin of the borg. But since I am not from CBS...my word isn't the final one on the subject. I mean there are too many chicken and egg issues that pop up when you look into it in canon. But, oh well.

Archived Post
08-24-2011, 07:47 PM
Actually, I don't believe that V'Ger played a part of the origin of the borg. But since I am not from CBS...my word isn't the final one on the subject. I mean there are too many chicken and egg issues that pop up when you look into it in canon. But, oh well.
Canonically - within the 726 episodes and various movies - we have no reference to how the Borg were created, IIRC. It might be expanded in soft canon somewhere, but that never counts to a real Trek fan. :)

Archived Post
08-24-2011, 08:40 PM
I reckon it was V'ger's merging with the 'creator' that drove it bananas and kicked the whole Borg thing off so I blame Kirk for not blowing it all to hell in the first place. ;)

Archived Post
08-24-2011, 08:55 PM
Canonically - within the 726 episodes and various movies - we have no reference to how the Borg were created, IIRC. It might be expanded in soft canon somewhere, but that never counts to a real Trek fan. :)

Unless you put it in because you wanted to "make it so".

Archived Post
08-24-2011, 09:19 PM
Unless you put it in because you wanted to "make it so".

It's actually William Shatner's fault. Shatner's novel "The Return" links the Borg as creating Vger...

http://www.amazon.com/Star-Trek-Return-William-Shatner/dp/1568953593

There are a few reviews of it on the Amazon page, to give you a synopsis.

Archived Post
08-24-2011, 11:44 PM
Stahl’s Brain | STOked 95

"Brain and brain! What is brain?!?"

Archived Post
08-25-2011, 01:13 AM
needs more pvp.

Archived Post
08-25-2011, 12:46 PM
needs more pvp.

and more cowbell. (sorry...couldn't help it)