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View Full Version : cloaking device texture glitch (windows + escape pods have black outline)


Archived Post
08-24-2011, 11:32 AM
tested with Galaxy X and all 4 Window/Escape Pod types.


screens (click to enlarge):

http://img6.imagebanana.com/img/e7z7lnzh/thumb/screenshot_20110824210234.jpg (http://www.imagebanana.com/view/e7z7lnzh/screenshot_20110824210234.jpg)

http://img6.imagebanana.com/img/b46gjxao/thumb/screenshot_20110824210234_1.jpg (http://www.imagebanana.com/view/b46gjxao/screenshot_20110824210234_1.jpg)

http://img6.imagebanana.com/img/v3pyhdky/thumb/screenshot_20110824210421.jpg (http://www.imagebanana.com/view/v3pyhdky/screenshot_20110824210421.jpg)

http://img6.imagebanana.com/img/q2wlk7tr/thumb/screenshot_20110824210422_1.jpg (http://www.imagebanana.com/view/q2wlk7tr/screenshot_20110824210422_1.jpg)



cloaking and de-cloaking both put a black outline on windows and escape pods.

same when entering a map without Warp In effect ...when the ship only *fades in* (for example after beaming up from ESD)


//edit:

this is on the current Holodeck Build