Archived Post
09-29-2011, 03:34 PM
Ground: Shooter mode Issues and Concerns
Location: All Zones
Frequency: All the time.
Details:
In shooter mode, I am constantly threatening to shoot my fellow officers or consoles after I finish interacting with them. Kindly have shooter mode remember the holstered status of your weapon and when not in combat, have it default to HOLSTERED.
The animations for moving override the animations of aiming and shooting. If you are moving forward or backwards while firing, your weapon will remain at your side and, in some cases, you may wind up shooting through yourself.
Females have two different run cycles depending on if they are running at an angle or straight forward. The first one is the old one where you are plowing ahead; the second is the new one where you are upright and decidedly more casual about running.
Relevant hardware/OS: Windows 7 Professional 64-Bit, ATI Radeon 6970, ATI Catalyst 11.9.
Location: All Zones
Frequency: All the time.
Details:
In shooter mode, I am constantly threatening to shoot my fellow officers or consoles after I finish interacting with them. Kindly have shooter mode remember the holstered status of your weapon and when not in combat, have it default to HOLSTERED.
The animations for moving override the animations of aiming and shooting. If you are moving forward or backwards while firing, your weapon will remain at your side and, in some cases, you may wind up shooting through yourself.
Females have two different run cycles depending on if they are running at an angle or straight forward. The first one is the old one where you are plowing ahead; the second is the new one where you are upright and decidedly more casual about running.
Relevant hardware/OS: Windows 7 Professional 64-Bit, ATI Radeon 6970, ATI Catalyst 11.9.