Archived Post
04-24-2012, 09:50 AM
I've been playing this game for at least a few months. and I have leveled my share of toons to 50.
I have gotten to know how to gear up in order to survive missions.
Now, recently, on one of my rear admiral toons, I was doing a series of romulan missions (on elite) [and yes I am geared for them], and I've experienced a single mogai take my tactical escort down in one shot with full shields and full hull and power diverted to my shields AND consoles to bolster my shield capacity and hull regen. I have also noticed that in normals, the same shipe have taken my hull down to 75%.
My shields are resilient and very rare. My weapons consist of tetryon dual heavy cannons and turrets as well as two quantum torpedo launchers. Also, I have engineering teams AND hazaes emitters.
My question is this; If I with all the game play I have experienced am still getting 25% knocked out of my hull in a normal mission, how can you possibly expect someone who isn't as well geared to not continually get one shotted in your missions?
If your goal is to make them challenging, the key word is CHALLENGING, not UNPLAYABLE.
If it is a bug or as we players call it "undocumented feature", then by all means PLEASE look into it.
There have been fleet members who are leveling new toons who have had to ask for help because they couldn't do a normal mission alone without continually getting one shotted.
I'm sure you guys are doing your best, but I'm also sure that if things like this go unchecked, then there is going to be a steady stream of frustrated users who simply refuse to play this game any more.
It was bad enough with the stfs and the invisible one shot bug, but now in missions? Come on.
There's a point where it just gets ridiculous and annoying.
Thanks for taking the time to read this, and I hope you do something to make the game less aggrivating.
I'm sure you'll agree that real life is stressful enough, so why should a game be.
I have gotten to know how to gear up in order to survive missions.
Now, recently, on one of my rear admiral toons, I was doing a series of romulan missions (on elite) [and yes I am geared for them], and I've experienced a single mogai take my tactical escort down in one shot with full shields and full hull and power diverted to my shields AND consoles to bolster my shield capacity and hull regen. I have also noticed that in normals, the same shipe have taken my hull down to 75%.
My shields are resilient and very rare. My weapons consist of tetryon dual heavy cannons and turrets as well as two quantum torpedo launchers. Also, I have engineering teams AND hazaes emitters.
My question is this; If I with all the game play I have experienced am still getting 25% knocked out of my hull in a normal mission, how can you possibly expect someone who isn't as well geared to not continually get one shotted in your missions?
If your goal is to make them challenging, the key word is CHALLENGING, not UNPLAYABLE.
If it is a bug or as we players call it "undocumented feature", then by all means PLEASE look into it.
There have been fleet members who are leveling new toons who have had to ask for help because they couldn't do a normal mission alone without continually getting one shotted.
I'm sure you guys are doing your best, but I'm also sure that if things like this go unchecked, then there is going to be a steady stream of frustrated users who simply refuse to play this game any more.
It was bad enough with the stfs and the invisible one shot bug, but now in missions? Come on.
There's a point where it just gets ridiculous and annoying.
Thanks for taking the time to read this, and I hope you do something to make the game less aggrivating.
I'm sure you'll agree that real life is stressful enough, so why should a game be.