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Archived Post
05-05-2012, 01:08 PM
Hey guys,

since a while its bothering me that people continuesly abuse the mechanism that is in place for the Ker'rat system. What do I mean by that? Players damage the repair hulks before warping out, giving them the points later on when someone else actually destroyed the hulks. In the end, its Lose/Lose for everyone that tries to get something. is to scan the nodes, which is quite not a lot.

As you know every repair hulk is worth 5 Points. That means actually the person damaging the hulks doens't have to do anything. Just sit and relax and let others do the work for him.

Quite frequently when I see this I destroy the hulks to give everyone a chance, but that won't be a long-term solution. I want to hear your opinions.

Archived Post
05-05-2012, 01:21 PM
So thats the way farmers are better then me in kerrat, especialy these 2 tanked and bluepig. This needs to be fixed asap!

Archived Post
05-05-2012, 01:46 PM
So thats the way farmers are better then me in kerrat, especialy these 2 tanked and bluepig. This needs to be fixed asap!

You see me a lot in the system but blugpix and god of destruction are the worst in that. They both do it. As I said you will see me often as KaneCabal in the system but I am not pulling that stuff.

Archived Post
05-05-2012, 02:14 PM
bluepig is a chinese ker'rat farmer.

Archived Post
05-05-2012, 03:27 PM
bluepig is a chinese ker'rat farmer.

So is "The god of destruction". Please Cryptic change the mechanic of this system.

Archived Post
05-05-2012, 09:46 PM
Careful guys, naming and shaming will get you censured by the DEVs. Rather frustrating when that activly discourages bad and abusive behavior. :(

Archived Post
05-06-2012, 02:35 AM
We are not shaming them, we are exposing exploiters! To this list you can add tankd and marcelene, but bluepig is the worst! Cryptic fix this bug please.

Archived Post
05-06-2012, 07:34 AM
We are not shaming them, we are exposing exploiters! To this list you can add tankd and marcelene, but bluepig is the worst! Cryptic fix this bug please.
Yeah, you're not supposed to do it on the forum, though I totally see why it seems desirable. Report them in-game. It will probably do as much good as it does if you use the forums*, but it spares you the risk of getting infractions.


*) My guess is nothing will happen.

Archived Post
05-07-2012, 09:57 PM
Yeah, you're not supposed to do it on the forum, though I totally see why it seems desirable. Report them in-game. It will probably do as much good as it does if you use the forums*, but it spares you the risk of getting infractions.


*) My guess is nothing will happen.

The "Report Spam" button is just the same as "Ignore" button which doesn't solve the problem. You cannot really submit a ticket that is directly about exploiters. Cryptic all has to do is to change the mechanism in the system to turn it into a PVP/PVE map and put it in the queue as a dual map. I know it takes work to do that, but in the end the unfair advantage will finally stop.

Archived Post
05-07-2012, 10:21 PM
The solution is not to change or adjust the programing. The solution is for the DEVs and game moderators to use their position in the game as "referees" to just sit in Ker'rat able to see all players (cloaked and all) and watch what is occuring, and listening to chats, voice speak, then decide if something shady is going on. Activly watching and then enforcing punishments for spamming/greifing/ and other abusive behavior will do much more to solve problems than just changing the program and possibly making things worse.

Archived Post
05-07-2012, 11:09 PM
I'm afraid that if they try to fix it then they might break something..

Archived Post
05-07-2012, 11:50 PM
Didn't know that. Apologies for every "stolen" points while FAWing tactical cubes? :/

Archived Post
05-08-2012, 05:56 AM
Tandk is the worst... ive seen him doing this in kerrat from the very first week i joined.... 4 months ago. Bluepig@greenpig is also in there pretty much 24/7.

I did make a thread about this a week or so ago but got shot down pretty hard wen i suggested that a player should only be able to drop a max amount of purple items, in one zone, per day.

Ill dig the thread out... there was some staggering numbers on how much these EC farmers are potentially earning from selling EC for real $$$...

Edit.

Here is the thread i mentioned.

http://forums.startrekonline.com/showthread.php?t=268921

Archived Post
05-08-2012, 06:03 AM
I have no problem if they are there 24/7, i have a problem that they are exploting a bug in kerrat so that they can cheat other honest players out there. Cryptic needs to fix that bug asap!

Archived Post
05-08-2012, 06:23 AM
The "Report Spam" button is just the same as "Ignore" button which doesn't solve the problem. You cannot really submit a ticket that is directly about exploiters. Cryptic all has to do is to change the mechanism in the system to turn it into a PVP/PVE map and put it in the queue as a dual map. I know it takes work to do that, but in the end the unfair advantage will finally stop.
Click on the Question Mark on the Mini-Button. You can create a Support Ticket (not bug ticket) about behavior. It's unfotunately very uncomfortable, because you have to remember the players handle and cannot get it prefilled with the player's name.

Of course, I can't tell you whether it actually does something, since it's not Cryptic's policy to share details about how they deal with individuals regarding such warnings. But there is at least a way to try it.

Archived Post
05-08-2012, 09:47 AM
How about an option to target their ship and blow their nacelles off??
Regardless of side

Actually the other day I saw a Zone message in There that read

"Klingon Bird of Prey (Redacted for security reasons) is a Griefer , can some Fed blow the (redacted for language ) out of him please we will not engage you while you do so"
Had to edit the actual message because i do not want to get anyone into trouble especially me
but this struck me as a GREAT idea

Archived Post
05-09-2012, 02:37 AM
How about an option to target their ship and blow their nacelles off??
Regardless of side

Actually the other day I saw a Zone message in There that read

"Klingon Bird of Prey (Redacted for security reasons) is a Griefer , can some Fed blow the (redacted for language ) out of him please we will not engage you while you do so"
Had to edit the actual message because i do not want to get anyone into trouble especially me
but this struck me as a GREAT idea

Don't you love thous poeple that give you the option to kill some one like that.

Archived Post
05-09-2012, 02:51 AM
Hey guys,

since a while its bothering me that people continuesly abuse the mechanism that is in place for the Ker'rat system. What do I mean by that?

Players damage the repair hulks before warping out, giving them the points later on when someone else actually destroyed the hulks. In the end, its Lose/Lose for everyone that tries to get something. is to scan the nodes, which is quite not a lot.

As you know every repair hulk is worth 5 Points. That means actually the person damaging the hulks doens't have to do anything. Just sit and relax and let others do the work for him.

Quite frequently when I see this I destroy the hulks to give everyone a chance, but that won't be a long-term solution. I want to hear your opinions.

I am not quite sure I understand your meaning.

Are you saying as long as your the first person to do any damage you get the points even if its just a tiny bit of damage (1%) as long as someone comes behind you and finishes off the other 99% and destroys it?

Are you saying that if your the second person to do any damage to a Hulk that even if you do 99% of the damage to destroy it after the first person who does 1% moves on to the next one you get no points?

I certainly do recognize some of the names mentioned in this thread as 24/7 farmers, but was unaware of whatever this exploit is. I almost always find my Hulks undamaged and completely destroy them myself.

Archived Post
05-09-2012, 06:43 AM
I have sort of wondered how the points work. I do agree that if the majority of points are for killing the hulks (which don't shoot back), there is a problem with the design.

Maybe there should be multiple prizes? One for most damage done to hulks, one for most borg ships eliminated, and one for most enemy faction eliminated?

The latter might help the KDF for times when they are in system but outnumbered (or the rare-r times when the Feds are outnumbered).

Make kills near spawn points worth nothing to prevent farming, though....

Archived Post
05-09-2012, 07:05 AM
I have sort of wondered how the points work. I do agree that if the majority of points are for killing the hulks (which don't shoot back), there is a problem with the design.

Maybe there should be multiple prizes? One for most damage done to hulks, one for most borg ships eliminated, and one for most enemy faction eliminated?

The latter might help the KDF for times when they are in system but outnumbered (or the rare-r times when the Feds are outnumbered).

Make kills near spawn points worth nothing to prevent farming, though....

Points are awarded for the 8 things you have to trigger off first and the first x4 Hulks that are destroyed. None of the 12 objectives that give points shoot back at all, but are instead well defended. You can't expect to just sit there triggering and destroying the objectives without taking heavy fire. The Borg swarm on you.

Archived Post
05-09-2012, 07:26 AM
yeah I've never experienced this. The mission can pop so fast that it doesn't seem like it would take them any more time to just kill off a few of them and then sit and wait for the mission to reset. I also didn't think it was possible to be awarded something when you're no longer in zone.

then again I spend most of my time in Kerrat looking for klinks to shoot in my fed and feds to shoot in my klink that I haven't paid all that much attention.

Archived Post
05-09-2012, 08:07 AM
Points are awarded for the 8 things you have to trigger off first and the first x4 Hulks that are destroyed. None of the 12 objectives that give points shoot back at all, but are instead well defended. You can't expect to just sit there triggering and destroying the objectives without taking heavy fire. The Borg swarm on you.

I would agree if not for the fact I've seen the more experienced players/farmers/etc fly a mere 1km above the cone of light at each Decryption point and scan before moving off in plain sight of Borg without so much as a wiggle of attack being thrown thier way.

Evidently one can run the gauntlet without ever taking a hit if one knows where to position ones self.

Archived Post
05-09-2012, 09:59 AM
Points are awarded for the 8 things you have to trigger off first and the first x4 Hulks that are destroyed. None of the 12 objectives that give points shoot back at all, but are instead well defended. You can't expect to just sit there triggering and destroying the objectives without taking heavy fire. The Borg swarm on you.

Actually the repair hulks are usually not defended. If you are careful in your approach you can usually take them down without getting shot at... unless some other idiot comes blazing in and pulls a cube on you or something stupid....

Archived Post
05-10-2012, 10:24 AM
Obviously the mission in the system is to destroy the Borg around the nodes and scan the node, once the Borg are destroyed you need to go into the middle center of the map and destroy the hulks. Once this is complete, a 4 minute trigger starts to run.

The main problem I see on the map is that someone takes the last 15 seconds to damage 4 hulks in a very fast way down to about 35%. What happens is then everyone warps out. Some players, like me, want to have the chance to get something too. I do the mission, and once I get to the hulks I destroy them. They are at about 40% of health. You say "YAY!" and shoot them down, giving the OTHER person who damaged them about 20 points (5 for each hulk) you get in the end about 4-5 points because you couldn't get the hulks. And that happens over and over and over and over... Till players get mad and just don't want to this system anymore.

You can achieve a total of 28 points. 8 for the nodes, 20 for the hulks.


Do you guys see what my main point is?

Archived Post
05-10-2012, 01:31 PM
Yes i know just what you mean! This is clearly a bug that needs to be fixed. Just not many people doesnt know this exploit so they dont complain. When the timer rans out and people warp out new game must be new and destroyed hulks or partially destroyed must not count in a new game!