View Full Version : Stuttering still on Geforce
Archived Post
01-12-2010, 09:01 AM
Ground portions of the game are still stuttering and getting love FPS however the space part seems fine. Using a Geforce 275 GTX and the latest Geforce Drivers.
Archived Post
01-12-2010, 09:09 AM
For those new to this problem (not the OP, I imagine), a temporary solution is to try the 190.62 drivers. But yeah, hopefully they get that fixed...
Archived Post
01-12-2010, 09:43 AM
yep, the older drivers worked like a charm, no more low FPS, and all is fine. Thanks
Archived Post
01-12-2010, 09:45 AM
same problem here, gonna try old drivers, thanks!
Archived Post
01-12-2010, 09:50 AM
I recall this exact same stuttering happening with Champions Online and now it is happening to me and others again with STO. I have an Nvidia GeForce 8800GTS 640MB... I have put my drivers to 190.62 as recommended. Graphic settings in game are set to "recommended"...
What else can be done about this insane stuttering (that I truly can't believe hasn't been fixed in this engine since CO was released). Please help.
Archived Post
01-12-2010, 09:56 AM
Hopefully there will be a fix for this soon.
Archived Post
01-12-2010, 10:06 AM
Well, hopefully you are right. But I can't help but think that if the issue with this game engine can't be fixed in 6 months time for the launch of a new game, it can't be fixed at all (or at least wont be). I was really surprised the issue was still hppening when I loaded up the game today.
Archived Post
01-12-2010, 10:12 AM
it would be nice if we get an official reply from cryptic to this issue but all i see is it been egnored witch does scare me a bit pionting at the engine and it cannot be fixed so please cryptic please post a reply
Archived Post
01-12-2010, 10:14 AM
Yay. I also have a GeForce 8800... I love that I can run Modern Warfare 2 at full options on a 64 inch TV at full options with no slow down/stutter for the entire game, yet this I stutter worse than someone with a speech impediment. Sigh.
Archived Post
01-12-2010, 10:15 AM
I have a pair of GTX 285's and have not had any issues on the latest drivers. Everything runs great at 2560x1600.
Archived Post
01-12-2010, 10:17 AM
hmm..i don't seem to have any problems. I have the newest Gforce drivers and have my SLI Cards running just fine. On max settings i don't have slowdowns or low fps. Just some server lag but other than this everything is fine
Archived Post
01-12-2010, 10:22 AM
To confirm other reports I have read, the space portion of the game does not stutter. It is only the ground portion!
Archived Post
01-12-2010, 10:28 AM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
Archived Post
01-12-2010, 10:36 AM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Hey, considering the amount of people who are having this issue, and considering that they have to ask and dig quite a bit to find out this info, don't you think it would be rather wise to make this info readily available and known? Perhaps placing it in the "Known Issues", and making it a sticky post?
I have spoken to many people both in CO and STO beta, that are having this issue and have no idea that using the 190.62 drivers fixes it.
You might want to make this known.
Archived Post
01-12-2010, 10:38 AM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
As mentioned previously in this thread and elsewhere, the stuttering happens even AFTER rolling back to Nvidia 190.62 for many (including myself).
Archived Post
01-12-2010, 10:43 AM
As many folks have said, both on the CO boards, and the STO closed beta boards.
Is the Nvidia issues being addressed? Asking your customers to use out of date video card drivers does not seem to be a good idea. Is there any kind of fix on the way? II ask because its still an issue on champions and that game has been out for a while now.
How long will nvidia users have to wait before we can use the current set of drivers?
Archived Post
01-12-2010, 11:20 AM
I upgraded my Nvidia drivers to the latest beta ones before the 2nd to last closed beta test and this solved my stuttering problem, I could run STO with all settings maxed out with no problem. After the update for the last closed beta play test however the problem had returned :mad: so I worked my way through the settings one by one to see if there was any one setting or combination of settings that coursed the stuttering.
Here is a compromise that works for me and may work for you if like me you don't want to roll back to an old driver (or this is a problem even with the old driver).
1) Antaialiasing = OFF
2) Shadows = LOW
Everything else I can run on full setting without introducing the stuttering effect.
The above works for me (2x GTX 260's and BETA drivers) and still looks fine (would be nice to have better shadows but not bad for a work around). If this doesn't help you try setting everything to low and terning things on one by one.
Archived Post
01-12-2010, 12:33 PM
I have a GTX 260 running the 195.62 drivers and having this problem as well. I remember a similar problem with CO and it seemed to be fixed by turning down/off Shadows and/or dynamic lighting settings. Gonna try rolling back to the 190 drivers to see if that works as well as fiddling with shadows and dynamic lighting.
Archived Post
01-12-2010, 12:36 PM
same here 260 gtx lotsa stuttering but also uber high temp for my card normaly runz at 40grades but sto let it burn at 90 grades but strangly just since today and open beta... closed beta was fine with 40 grades too
Archived Post
01-12-2010, 12:42 PM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
Well sorry to say this , but still ahve the problem with 9.12 (had 9.12) with my ati card.
SD24 wen i start attacking a group , just goes fps random drops and then crashing to desktop..
Settings full (no aa no shadows looks horrible then...)
over a month now this i am starting to get pistoff...
Archived Post
01-12-2010, 12:46 PM
At least ya'll can actually get into the game. I have 2 295's in SLI mode and the game crashes after minutes within login.
Archived Post
01-12-2010, 12:48 PM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
So are you guys going to address the issue, or just tell us to rollback our drivers. If that's the case, tell me now and I will cancel my preorder. I'll be wanting the latest drivers for Mass Effect 2.
Archived Post
01-12-2010, 01:04 PM
http://forums.startrekonline.com/showthread.php?t=57510
might be related to the physx files
Archived Post
01-12-2010, 01:07 PM
http://forums.startrekonline.com/showthread.php?t=57510
might be related to the physx files
why make a new topic then....
Archived Post
01-12-2010, 01:09 PM
Because it wasn't mentioned like that
Archived Post
01-12-2010, 01:09 PM
The annoying thing is that they have known about this issue since CB... and it always seems that their response is rollback your drivers.
Never we will look into it.
Archived Post
01-12-2010, 01:15 PM
Maybe we can find some help then in their tech section of that other game
http://forums.champions-online.com/forumdisplay.php?f=104
Archived Post
01-12-2010, 01:32 PM
1) Antaialiasing = OFF
2) Shadows = LOW
This worked for me on the latest drivers.
Domasi is offically my hero.
Archived Post
01-12-2010, 01:53 PM
I'm so glad that nVidia and Cryptic adhere to the DirectX standards... go team software/device compliance.
Archived Post
01-12-2010, 02:00 PM
Hey, considering the amount of people who are having this issue, and considering that they have to ask and dig quite a bit to find out this info, don't you think it would be rather wise to make this info readily available and known? Perhaps placing it in the "Known Issues", and making it a sticky post?
I have spoken to many people both in CO and STO beta, that are having this issue and have no idea that using the 190.62 drivers fixes it.
You might want to make this known.
Um no. Fix it so it works now, stop everything that you are doing and fix it. No band-aid solutions, they only lead to things NEVER getting fixed, and after months and months, they pile up, and you're screwed.
Archived Post
01-12-2010, 02:16 PM
This worked for me on the latest drivers.
Domasi is offically my hero.
Thanks dglader :D
It's only a quick work around fix but I though the new STO players should know about it till there is a real fix by Cryptic (though I don't think this will be any time soon with there track record).
Archived Post
01-12-2010, 10:02 PM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
A BIT OF STUTTERING???? Are you people MAD?!?!?!? Jesus Christ this game in stations or ground stutters worse than a 12 year old with a speech impediment! I thought it was just me! Thank God I'm not alone.
Archived Post
01-12-2010, 10:31 PM
Same problem here...
(p.s. remembering why I canceled EVE subscription after so long without solving soundproblems)
Archived Post
01-12-2010, 10:49 PM
Oh god the stuttering is brutal, I knocked my settings to the lowest possible, still stuttering. Then I rolled back my drivers still stuttering. The game is unplayable, mixed with the odd crash here and there it takes to long to be able to enjoy any part of this game. Hopefully a fix comes soon cause my drivers are going back up to the latest when Mass Effect 2 is out.
Archived Post
01-12-2010, 11:49 PM
As many folks have said, both on the CO boards, and the STO closed beta boards.
Is the Nvidia issues being addressed? Asking your customers to use out of date video card drivers does not seem to be a good idea. Is there any kind of fix on the way? II ask because its still an issue on champions and that game has been out for a while now.
How long will nvidia users have to wait before we can use the current set of drivers?
A valid question!
Downgrading to an old driver might be considered a workaround, but is for sure not a valid (long term) solution.
Unfortunately workarounds are considered solutions, becuase no one wants to spend time and money to find a solution.
Does Cryptic make a commitment that this problem will be addressed properly within an appropriate time? A yes or no is sufficent, however, I am afraid that we will not get an answer to that.
Archived Post
01-13-2010, 12:07 AM
Terrible stuttering on the human sections for me as well.
CPU: Intel E8500
RAM 4GB
OS: Win 7 64bit
GFX: Nvidia 9800GTX+ running 195.62 (no I'm not rolling back to 190.x)
The ship stuff is fine, and my PC demolishes every other game I have on max settings.
Archived Post
01-13-2010, 12:08 AM
Downgrading drivers is nonsense!!!!.
I am using last drivers version, and the game was fine UNTIL LAST PATCH. After last patch before Open Beta I am having the stuttering problem. I am not going to downgrade my system because a problem caused by a patch.
Using a GTX275, but as nvidia uses unified architecture in drivers I suppose the problem apply to all nvidia cards.
Archived Post
01-13-2010, 12:31 AM
Yeah 'a bit of stuttering' is a complete joke, I have *insane* stuttering here too. The FPS/ground sections are near unplayable.
System is :
q6600@3.1
GTX260
4GB DDR2
win7 64bit
I've tried 195.62, 195.81beta with AA off and shadows low to no effect.
So I caved in and tried 190.62 but again found the same level of stuttering. Turning off AA and low shadows with this driver then removed about 80% of the stuttering.
I can't believe this game is out in less than one month time and it cant even run properly on NVIDIA cards. Seriously if this isn't fixed before launch I'll cancel my pre-order.
Also If downgrading to 160.62 causes any problems with other games I play I'll be going straight back to the newest driver and will give up on the beta. Please fix it and fix it quickly, >50% of your customers will be playing on NVIDIA based cards!
Archived Post
01-13-2010, 12:34 AM
I am having the same stutering issues as you and their is no way i should be experiencing this IMO with the system i have and the quality of the gfx in this game. I have tried numerous settings and it doesnt seem to matter what i do it always stutters at some point..I can play crysis on max settings with better results then this.
I am running windows 7 64 bit with a
i7 920
12 GB DDR3
GTX 295
Creative X-fi sound
1 TB 7200 rpm WD
24 " Samsung
22 " Acer
Mamba Razer mouse
Saitek Cyborg Keyboard
I know it is a beta and all, but this seems a little odd
Archived Post
01-13-2010, 01:27 AM
The only thing i see on this forum is whining, and not like, awsome game good job dev, I must say its anoying the lag on ground levels, well 190.62 is a work around, Live with it for now, i used the new beta drives. When i get home ill try the 190.62, If i can then play the game in awsomeness, i will.
They said they are working on the problem, Its not like fixed in 1 day, and the game is not released yet, so Nvidia is not supporting the game yet, wait till the release of a new driver and then STO will be more supported by Nvidia and Cryptic.
Nvidia is toying with their driver system, and so sometimes new implemented systems screw up games.
So be patience and use the work around to test the game and not go like we cant play at all, you are in the beta to test not to play.
Archived Post
01-13-2010, 01:42 AM
Actually RJE_Archer I believe (reading the linked posts here and remembering my experiences in the open beta for that game) the problem has existed since Champions launched on Sept 1st last year.
Archived Post
01-13-2010, 01:51 AM
well the driver that has no stutering is the driver released on 21/8/09 so before that date your saying, yes its annoying, but then to only whine is just sad, if there is a workaround and your not happy with it for now, that is your problem and not the problem of the dev.. They build CO on that driver, and not one they knew would be released later.
Like i said earlier, Nvidia tries allot of **** in their driver and if the game is not happy with it, then yes, the game suffers under it.
Live with older drivers or dont play, thats how i see it, its not like its so needed to run the latest drivers all the time. I used to run on a 182 driver till i installed STO and everything ran fine except STO so i updated then, well a downgade fixes it.
Some people whine if they have 5 less frames if they run an older driver, not like you notice it with your eyes, you just see it on a number, and go like OHH NOO, i must say, i was like that.
Archived Post
01-13-2010, 01:59 AM
Please don't be silly. Step one on almost every support page for every game newly released is to update graphics card drivers, so I think it's quite logical for the rest of us to want to run the latest WHQL drivers for all the other gaming we do. And Windows Update will deliver newer drivers than 190 as well.
Most of the posts in the thread are clarifying specs and the severity of the problem and expressing understandable concern that a 4 month-old issue is still a big problem. I don't think that's whining, really.
Archived Post
01-13-2010, 02:05 AM
Using older drivers isn't an option.
Archived Post
01-13-2010, 02:17 AM
Using older drivers isn't an option.
I think i just ran into this. Was doing stabase 24 and, well, soon as a number of ships was around me. My own became fairly much unusuable. Simply stuttering in place or in one direction till it died.
Archived Post
01-13-2010, 03:44 AM
well i dont use windows update so i dont get that driver, but if you all think its cryptic fault, then call them or send them an email, a dev told a workaround here, and you all still complain like crazy, he also said, they are looking in to it, well thrust them on that, and dont tell that they dont do it, if you dont thust them, then dont start blaming them for something.
If you all want a topnotch up to date system, fine go ahead, but if that delivers problems for a game and the developers told it is a problem because of the newer driver, then thats your problem not theirs, well if you read the full changes in the Nvidia driver from 190.62 till the latest one you can see they added some stuff, probably 1 of those things is the problem causer, thats not Cryptic fault at all, Nvidia had to keep the old system in so the games can still run smooth.
So go post on Nvidia forums about it, and then youll see the support is not much.
Cryptic knows of the problem, so let them deal with it.
Archived Post
01-13-2010, 03:47 AM
well i dont use windows update so i dont get that driver, but if you all think its cryptic fault, then call them or send them an email, a dev told a workaround here, and you all still complain like crazy, he also said, they are looking in to it, well thrust them on that, and dont tell that they dont do it, if you dont thust them, then dont start blaming them for something.
If you all want a topnotch up to date system, fine go ahead, but if that delivers problems for a game and the developers told it is a problem because of the newer driver, then thats your problem not theirs, well if you read the full changes in the Nvidia driver from 190.62 till the latest one you can see they added some stuff, probably 1 of those things is the problem causer, thats not Cryptic fault at all, Nvidia had to keep the old system in so the games can still run smooth.
So go post on Nvidia forums about it, and then youll see the support is not much.
Cryptic knows of the problem, so let them deal with it.
190.62 doesn't work for me. Same bad ass stuttering.
Archived Post
01-13-2010, 05:35 AM
then thats your problem not theirs
Driving away customers could become a problem for them...
Anyway. What worked for me was to turn shadows on low and lighnting on modarate. Running smooth now.
Archived Post
01-13-2010, 06:29 AM
Using older drivers isn't an option.
I'm with you. I played CO and really enjoyed it until this problem came up. Rolling back drivers wasn't an option since I have other games that need a newer version. I'm not going to break one thing to make another work. Luckily, it was in the first month of playing CO so I cancelled before I was charged for a subscription.
I can't believe this still hasn't been fixed. I was willing to give Cryptic another shot after the fiasco that was CO. I'm really thankful I tried the beta so now I know not to buy the game. It's a shame since I really enjoyed CO, until it was unplayable, and was looking forward to STO.
Archived Post
01-13-2010, 06:48 AM
Just wanted to say I have the same problems and none of the graphic tweaks you guys have mentioned works for me.
Also, rolling back to an older driver is out of the question as far as I am concerned as a "fix"
My system
Intel Core 2 Duo 3mhz
Windows 7 64-bit
Nvidia GeForce GTX 260
8 gigs of system ram
Im not trying to be a whiner - but I will absolutely cancel my pre-order with the stuttering issue - I mean thats just a given.
Id love to see some dev chime in with an update or some information that it will be fixed soon because everyone seems to indicate this is something that has been broken and non-working since Champions Online beta which is how long ago?
Archived Post
01-13-2010, 06:55 AM
Just wanted to say I have the same problems and none of the graphic tweaks you guys have mentioned works for me.
Also, rolling back to an older driver is out of the question as far as I am concerned as a "fix"
My system
Intel Core 2 Duo 3mhz
Windows 7 64-bit
Nvidia GeForce GTX 260
8 gigs of system ram
Im not trying to be a whiner - but I will absolutely cancel my pre-order with the stuttering issue - I mean thats just a given.
Id love to see some dev chime in with an update or some information that it will be fixed soon because everyone seems to indicate this is something that has been broken and non-working since Champions Online beta which is how long ago?
I have almost same system
C2D 2x3,4GHz,
Windows 7 x64
GTX260 216 @ 650MHz
4GB RAM
Just role your driver back, it´s 5 minutes and you will probably have no more problems.
However i never had problems... only i think my performance is too bad for this game @ ground missions.
please post your fps here http://forums.startrekonline.com/showthread.php?t=57874
Archived Post
01-13-2010, 06:59 AM
geforce 285 here.. ive used newest and the older drivrs and neither helped. However turning Ambient occlusion off reduced the frequency and severity of my stuttering my 85% at least.
Archived Post
01-13-2010, 07:05 AM
Just wanted to say I have the same problems and none of the graphic tweaks you guys have mentioned works for me.
Also, rolling back to an older driver is out of the question as far as I am concerned as a "fix"
My system
Intel Core 2 Duo 3mhz
Windows 7 64-bit
Nvidia GeForce GTX 260
8 gigs of system ram
Im not trying to be a whiner - but I will absolutely cancel my pre-order with the stuttering issue - I mean thats just a given.
Id love to see some dev chime in with an update or some information that it will be fixed soon because everyone seems to indicate this is something that has been broken and non-working since Champions Online beta which is how long ago?
If it hasn't been fixed in CO since release I wouldn't count on it being fixed here.
Archived Post
01-13-2010, 07:14 AM
If it hasn't been fixed in CO since release I wouldn't count on it being fixed here.
well, that blows .
i turnoff even all the shadows (better non then weird ones..) SB24 did not crash for me anymore still weird things but still oke to do..
Archived Post
01-13-2010, 10:17 AM
It might be ok for you to roll back to old drivers Archer,since you seem to only play one game ,but for myself and the majority here i need the latest drivers as i play many different games. I do not consider what these people are saying (including myself) whining. I just trhink when a game goes to open beta it should have stable video performance for the number one most used video cards currently in use today.
Archived Post
01-13-2010, 10:30 AM
It might be ok for you to roll back to old drivers Archer,since you seem to only play one game ,but for myself and the majority here i need the latest drivers as i play many different games. I do not consider what these people are saying (including myself) whining. I just trhink when a game goes to open beta it should have stable video performance for the number one most used video cards currently in use today.
I'm in the same situation. Rolling back my drivers is simply not a solution I can accept.
Right now, I'm seriously considering cancelling my preorder, and let's be honest now, can anyone blame me? I would effectively be wasting my free month if I bought the game now, considering that I can't finish any ground missions.
I like the game, I really do. Space combat is awesome, it brings me right back to my PotBS days and that's amazing, but seriously, I won't force myself to pay for half a game. I'm really sorry, maybe I am a whiner, but I just won't do it... :(
Archived Post
01-13-2010, 10:37 AM
Rolling back drivers IS NOT AN OPTION for me. I have NVIDIA 3D VISION and it only works with the absolute latest drivers.
On to the 3d, its pretty good except for shadows and post processing effects. (and stuttering of course) The shadows really dont line up well with their objects they are shadowing. had to turn em off. But other than that, im happy with the 3d.
my rig...
Intel core i5 running @ 3.6ghz
EVGA p55FTW edition SLI mobo
dual GTX 275 SLI
NVIDIA 3d VISION
4x 256GB SSD in raid
Archived Post
01-13-2010, 12:18 PM
This is a huge problem, it makes the game unplayable for people with these cards.
Nvidia and Cryptic need to stop blaming each other, and please fix this issue.
Archived Post
01-13-2010, 12:31 PM
This is a huge problem, it makes the game unplayable for people with these cards.
Nvidia and Cryptic need to stop blaming each other, and please fix this issue.
and ati? ;)
Archived Post
01-13-2010, 12:38 PM
There is the problem, the new 3D vision system, i did remove it from my system and it runs, better, allot of old games run like crap because of that system, Its new, and nvidia claim its not beta, well it is, and it bugges, apperently, and why do you all think that new drivers is better? tell me whats the big difference on the 190.62 and 195? i know the 3D vision, but what else, so far i havent seen any difference in any game i got on my PC.
Archived Post
01-13-2010, 02:43 PM
I have a GeForce 8800 GTX card, and I have not noticed stuttering or low framerate issues, myself, however, the game does seem to consistently crash after about 10-15 minutes of play. I am not sure if this is a video card issue, or something else, I have a current driver. Any suggestions?
Archived Post
01-13-2010, 04:19 PM
I have a GeForce 8800 GTX card, and I have not noticed stuttering or low framerate issues, myself, however, the game does seem to consistently crash after about 10-15 minutes of play. I am not sure if this is a video card issue, or something else, I have a current driver. Any suggestions?
Use furmark to test stability of your system under 3d stress.
Archived Post
01-13-2010, 05:00 PM
I am using an Nvidia GeForce 8600 and am experiencing severe stuttering after about 5 minutes. It lasts for a couple of minutes, then goes back to normal for another five minutes. Repeat, repeat. I have tried downgrading the drivers and reinstalling everything. The card is also not overheating. I'm running Windows 7 64bit.
Archived Post
01-13-2010, 05:03 PM
There is the problem, the new 3D vision system, i did remove it from my system and it runs, better, allot of old games run like crap because of that system, Its new, and nvidia claim its not beta, well it is, and it bugges, apperently, and why do you all think that new drivers is better? tell me whats the big difference on the 190.62 and 195? i know the 3D vision, but what else, so far i havent seen any difference in any game i got on my PC.
Stop blaming Nvidia, if you dont have the 3D Vision hardware, the software will never be activated. Removing it will make no difference whatsoever.
From what I can remember, the newer versions of the Geforce driver (191 and above) fixes issues in other games like NFS Shift PhysX stuttering and some graphics anomalies in Borderlands that I have been having.
And the most IMPORTANT fix of all is the auto-GPU down-throttling while on Windows Desktop.
So, to rollback a driver just for ONE game is unacceptable.
Archived Post
01-13-2010, 06:17 PM
You say stop blaming nVidia, but then go on to say that a driver update fixed another issue you had...so who was to blame there? nVidia or Gearbox? Sounds like the former to me.
I'm with Archer on this one. I love how some are like...IT'S NOT AN OPTION. What gained is so important that you can't at least try to roll back to that version? (Im willing to bet...not a lot).
While I am amazed at the issues given only three weeks to a full launch, I do have to take it with a grain of salt and just hope that major things will get addressed and resolved.
I will try some of the combinations of things and see what happens. I'm sure they can tweak something in the engine if they fine whatever it could be that's doing it.
Archived Post
01-13-2010, 06:51 PM
You say stop blaming nVidia, but then go on to say that a driver update fixed another issue you had...so who was to blame there? nVidia or Gearbox? Sounds like the former to me.
I'm with Archer on this one. I love how some are like...IT'S NOT AN OPTION. What gained is so important that you can't at least try to roll back to that version? (Im willing to bet...not a lot).
While I am amazed at the issues given only three weeks to a full launch, I do have to take it with a grain of salt and just hope that major things will get addressed and resolved.
I will try some of the combinations of things and see what happens. I'm sure they can tweak something in the engine if they fine whatever it could be that's doing it.
Yes it's Cryptic's fault. Why would Nvidia not fix the exact same problem with CO if they can fix other issues in other games?
The reason I can think of is that Nvidia optimized their drivers, informed Cryptic to make some changes to their engine but Cryptic was too damn lazy.
And CO/STO is one of 2 games that have stuttering problems, the other being Fallout3, however FO3's stuttering is considered tame when compared to CO/STO massive stuttering.
Archived Post
01-13-2010, 07:41 PM
Some here were not fixed by the Nvidia 190.62 driver rollback, so I thought I'd suggest other possibilities. For those who're running dual-core AMD CPUs on Windows XP, check this old link:
http://www.hardforum.com/showthread.php?t=983781
Obviously if you're NOT using a dual-core AMD with XP, updating CPU drivers isn't going to help the stuttering - don't be a troll.
Archived Post
01-13-2010, 08:01 PM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
And when can we expect a FIX for this stuttering issue?
Telling your customers to use 6 month old drivers for months on end is hardly a resolution. I've not played CO for months now because it is unplayable for me and I cant go back to older drivers just for one game because I have other software that needs the newest drivers. And I can tell you I will not play STO until this is resolved as well.
Oh and it's not just "a bit" of stuttering. It's A LOT of stuttering. Virtually unplayable.
Here is an example someone has already posted on youtube: http://www.youtube.com/watch?v=BXspIRm5wjI
(Mine is a lot worse than this in both STO and CO, but runs perfectly smooth on the same settings using the 190.xx drivers)
Archived Post
01-13-2010, 08:15 PM
I will confirm 190.62 does fix the issues of loading/stuttering framerate lag that occurs when loading textures behind the scenes. You would think after CO they'd have this corrected since its the same issue but I suppose not. It's also why I stopped playing CO.
This is also the only game that has my GTX260 cooking at 72C @ 70% fan speed for no apparent reason. I'm confident Crysis is a bit more graphically demanding and I rarely crack 60C @ 60% fan speed. Though I am glad to see STO using 3 CPU cores on my quad.
Space is, thankfully, super smooth. No stuttering whatsoever and I dread missions that take me down to planets...until now. Like many others, why must I use drivers from August 09 to play this effectively?
Archived Post
01-13-2010, 10:56 PM
Oh and it's not just "a bit" of stuttering. It's A LOT of stuttering. Virtually unplayable.
Here is an example someone has already posted on youtube: http://www.youtube.com/watch?v=BXspIRm5wjI
(Mine is a lot worse than this in both STO and CO, but runs perfectly smooth on the same settings using the 190.xx drivers)
Nice link, that exactly shows the issue I have as well !
Archived Post
01-13-2010, 11:36 PM
I did all of these things and the "shuttering" happens in space too just less noticeable I guess I went back to the old drivers and what do you know IT MAKES MY VIDEO CARD CRASH!
SO THANKS A ****ING LOT CRYPTIC I BROUGHT THIS ISSUE UP BEFORE CLOSED BETA EVEN STARTED YOU ARROGANT ******!
It would be nice if you cared about your product and fan base.
Screw you
Archived Post
01-13-2010, 11:50 PM
oh and my graphics card is running at 104 degrees C
Archived Post
01-14-2010, 12:49 AM
This is an OLD known problem for those with AMD Dual-core processors, including AMD Opteron™, AMD Athlon™ 64 X2, AMD Athlon 64 FX, and AMD Turion 64 X2:
http://www.hardforum.com/showthread.php?t=983781
latest AMD Processor drivers & downloads can be had here:
http://support.amd.com
Since when was my Intel Q6600 an AMD processor?
Archived Post
01-14-2010, 12:52 AM
So Cryptic. You gonna fix this issue or what? If you don't fix it, kiss me and my $15 a month good by. And I'm sure I can say the same for thousands of others.
Archived Post
01-14-2010, 12:57 AM
So Cryptic. You gonna fix this issue or what? If you don't fix it, kiss me and my $15 a month good by. And I'm sure I can say the same for thousands of others.
I would not hold your breath mate, this issue has been around if CO for some time now, I can imagine they have been losing a lot of customers due to this issue and it not being resolved in a timely manner (myself being one of them! :mad: )
Archived Post
01-14-2010, 01:22 AM
Same here. My GPU ( 8800GT ) temperature reaches 115 °C and I get a crash. I put everything on Low in the graphic-settings but my GPU is still overheating. There must be sth. wrong with the game cause i dont get any crashes in other games with much better graphics.
I hope this will get fixed cause I like the game.
Archived Post
01-14-2010, 01:42 AM
Same here. My GPU ( 8800GT ) temperature reaches 115 °C and I get a crash. I put everything on Low in the graphic-settings but my GPU is still overheating. There must be sth. wrong with the game cause i dont get any crashes in other games with much better graphics.
I hope this will get fixed cause I like the game.
Yeah my graphics card heats up to about 94c to 105c. Crysis maxed my card never peaks above 72c. This is a G92 core 9800GTX mind you. I'd hate to see what my old 8800Ultra would have peaked at.
Archived Post
01-14-2010, 01:42 AM
I can't play it on my laptop. I got a Clevo M860TU P9400, 3Gbram, 8800GTX 512Mb 15" 1280x800 . I've tried 190.62 driver but i still got 1-5 fps during ground combat and a bit more in space with everything set to low. And overheats a lot, i can't put my hand on it and keep it for 5 sec and i do got an excellent laptop aluminum cooler. I can play EVE, WoW with everything maxed without any issues. The funny thing is that on my wife's laptop it plays decent (20fps or so). And she's got a 8600GT video card on it. Both laptops with Win7 x64. If this is not fixed you'll get no money from me Cryptic.
Archived Post
01-14-2010, 02:33 AM
@Cryptic: I have to agree with lots of people here ! I don`t want to just blame anyone or to get evil because it`s still beta status. But I´m looking forward to playiing this game and the beta, i made a gold edition pre order, i tried several options, nothing helped, i was wondering about my hardware (gtx285, i7920, 6gbDDR1600), was having horrible lags and stuttering even if i stood still, with Fraps you can see the frames going down every few seconds, rolling back driver is no option, i recently updated my system to win7 64 with all latest drivers and am not going to roll back just because any bugs are killing my system performance. There must be a way to fix this issue. PLEASE ! And a lot more terrible for me is: that the only statement (i read up to now) is, that we shall roll back to older driver ! Is that a way speaking with people that will mabye be fans for years ? Please give us a comment which gives us a little bit of hope ! The other way, i didn`t have to pre order !
Archived Post
01-14-2010, 03:39 AM
/signed!
Agreed with all of the above. I have an Nvidia card too. rolling back and forward in drivers has caused my system to fail miserably. I was doing just fine til this game got me to mess with my drivers and settings.
I bought COH back in the days and played it for awhile, it was never an issue with NCSOFT. I think ever since Cryptic decided to go solo. Things went down the drain cuz ChampsOnline has a ton of problems.
Don't drop the ball on this. Star Trek franchise is HUGE. Fan base is HUGE. You will get more customers with STO than you will ever get with CO.
Pour more money into this project! Or PUSH release date back some more - with the Blizzard style. Make people wait until you can fix it.
Archived Post
01-14-2010, 03:49 AM
Can someone explain what they mean by stuttering. I was getting a lot of what is known as rubber banding, where you get pulled back to a position you were a couple of seconds previously.
Archived Post
01-14-2010, 03:58 AM
Here is the exact explanation of the problem for those who ask :
With the latest Nvidia drivers, when you are in ground combat or in space stations (particularily in space stations btw), even if you have 80FPS constant, each 2 seconds or so you will have a kind of "freeze". Not a real freeze, you simply drop to something like 3FPS for 1 second, but it looks like a freeze.
It is NOT network lag, it is NOT graphic lag (the game runs fine). It is an obvious bug related to the game engine and/or the drivers.
I rolled back to the 190.62 drivers and now it is a lot better.
Any problem not corresponding to this one has nothing to do in this thread in my opinion. Particularily the problems concerning server load : rubberbanding, freeze of your character etc...
Archived Post
01-14-2010, 05:05 AM
The stuttering in the youtube video i've seen that has been posted here was what i've had on space stations. But after i turned shadows off the stuttering disapeared completly. I have newer drivers than 190. And my cards are powerfull. Have maxed out every other setting.
I recall it wasn't the only game with stuttering because of shadows what i had. Sacred 2 had the same problems with shadows as did other games have that used fairly realistic shadows.
But i suppose everyone has it's own problems. Mine is atleast solved with shadows turned off.
Archived Post
01-14-2010, 05:18 AM
Does anyone know if you can even get that version driver for laptop cards? I have a 9600m gt and I cant find that driver so am I just screwd?
Archived Post
01-14-2010, 06:31 AM
And when can we expect a FIX for this stuttering issue?
Telling your customers to use 6 month old drivers for months on end is hardly a resolution. I've not played CO for months now because it is unplayable for me and I cant go back to older drivers just for one game because I have other software that needs the newest drivers. And I can tell you I will not play STO until this is resolved as well.
Oh and it's not just "a bit" of stuttering. It's A LOT of stuttering. Virtually unplayable.
Here is an example someone has already posted on youtube: http://www.youtube.com/watch?v=BXspIRm5wjI
(Mine is a lot worse than this in both STO and CO, but runs perfectly smooth on the same settings using the 190.xx drivers)
I'll be deleteing the game and getting a refund if this isn't fixed in short order tbh. Companies that tell me to roll back drivers/turn down settings don't get my patronage I'm afraid.
I'm sick to death of this kind of thing in MMOs (and PC gaming in general). It's unacceptable.
And please, spare me the "it's a beta" lark. Anyone who knows anything about MMOs knows that 2.5 weeks before release IS release.
Archived Post
01-14-2010, 08:35 AM
The game was running smooth using 195.81 beta drivers an tuesday. After the 13/01 patch the stuttering came. Without shadows and anti aliasing it still stutters. A bit less, but way more than it would be acceptable to call it "fun". Going back to 190.xx is no option because the drivers have a bug so that my GPU fan will speed up to 100% rpm when entering 3D mode and will never slow down again until reboot. That's just too much noise.
Whatever you changed with the 13/01 patch. Look into it and change it back!
Archived Post
01-14-2010, 09:05 AM
Well Im running a GTS 250 on a 3.2 Gh core 2 with 3gigs of ram on XP using 190.62 drivers and on the ground i cant get more than 3 FPS ON MINIMAL. So something in this build is oubviously way wrong. As it stands right now the game is unplayable for me. The odd thing is I was a CB tester and had no issues at all even with 195.62 untill the 1/13/10 patch.
Archived Post
01-14-2010, 11:57 AM
has this problem been fixed yet? I plan on getting a new video card soon, and was hoping not to have this problem.
Archived Post
01-14-2010, 12:15 PM
I found out when switching to windowed mode, the graphics are not stuttering anymore. However, FPS on ground missions is way too low. But at least it's playable in ground missions.
I've got a Geforece GTX 280 amd I'm using the latest drivers.
Archived Post
01-14-2010, 12:26 PM
Anyone getting very high temperatures (>90c) when playing STO (or any other game) should go to the nvida website and download there system tools addon http://www.nvidia.co.uk/object/nvidia_system_tools_6.05_uk.html this will add an extra "performance" section to the nvida control panel where you can setup rules that increase your fan speed as the temperature increases to stop any overheating.
I have mine set so that at 40c the fan speed is 30% and as it get above 75c the fan speed is 70%
Hope this helps stop anyone having to buy a new graphics card because there old one melted!
Archived Post
01-14-2010, 12:48 PM
Does anyone know if you can even get that version driver for laptop cards? I have a 9600m gt and I cant find that driver so am I just screwd?
I have a Laptop with a 8800M GTS and this is where I get all my Geforce drivers. Have to download both the driver and the associated modified INI file.
http://www.laptopvideo2go.com/drivers/4
Archived Post
01-14-2010, 12:52 PM
well, the good news is I'm not crazy...seems like an awful lot of people are experiencing this problem. My confusion, though, is that I NEVER had any trouble with CO. I ran beautifully on the exact same system I have STO on.
Space works great, but ground content seizes up every couple of seconds, as we all now know. I'm running the late September drivers from nvidia on my GTX260. I went to update them, but Nvidia's site seems to be down as far as drivers are concerned. No way to download them.
If anyone has a link to the newest drivers (besides the nvidia official site) please post it here.
Archived Post
01-14-2010, 01:22 PM
I'm running the late September drivers from nvidia on my GTX260. I went to update them, but Nvidia's site seems to be down as far as drivers are concerned. No way to download them.
If anyone has a link to the newest drivers (besides the nvidia official site) please post it here.
You want to use the 190.62 drivers available from the ARCHIVE driver section of the Nvidia site.
Archived Post
01-14-2010, 01:34 PM
I'm not defending Cryptic for this issue, I'm experiencing it myself (along with the poor performance issues when CO launched), obviously something needs to be done and you are all right to be upset over it.
However, realize that just because it has not been fixed yet, does NOT mean that Cryptic are ignoring the issue. This is not something as "simple" to fix as a bugged mob in game, or an overpowered attack. It's not just a case of changing a few values in a database. There is no "fix game now" button for Cryptic to click. An issue like this takes time to track down the cause ("it's these drivers" is NOT the actual cause, they need to find out what specifically causes the problem), develop a fix, test the fix, and deploy it. This is not something that happens in a few hours, or in many cases, a few days/weeks.
Archived Post
01-14-2010, 01:52 PM
I'm not defending Cryptic for this issue, I'm experiencing it myself (along with the poor performance issues when CO launched), obviously something needs to be done and you are all right to be upset over it.
However, realize that just because it has not been fixed yet, does NOT mean that Cryptic are ignoring the issue. This is not something as "simple" to fix as a bugged mob in game, or an overpowered attack. It's not just a case of changing a few values in a database. There is no "fix game now" button for Cryptic to click. An issue like this takes time to track down the cause ("it's these drivers" is NOT the actual cause, they need to find out what specifically causes the problem), develop a fix, test the fix, and deploy it. This is not something that happens in a few hours, or in many cases, a few days/weeks.
If you had been paying attention, you would of notice that the same problems exist in other Cryptic games, and have for a while now... It is being ignored.
Archived Post
01-14-2010, 02:50 PM
The following post (http://forums.champions-online.com/showpost.php?p=1420342&postcount=63) from the CO forum solved my stuttering problems. STO is running smooth again.
I was able to resolve this problem on my machine. I have a GTX 280 and was getting really poor stuttering.
Go to the NVIDIA control panel.
Then:
"Adjust image settings with preview"
Mine was set to "Let the 3D application decide."
I changed it to:
"Use my preference by emphasizing 'Quality'"
This completely resolved my stuttering issues, and stabilized my FPS as well.
Try it out and let me know if it helps you as well.
-Has only been tested by myself and one other. The other person used an 8800GT.
-I'm using the latest drivers from NVIDIA
Archived Post
01-14-2010, 06:16 PM
Originally Posted by IveAlreadyWon
I was able to resolve this problem on my machine. I have a GTX 280 and was getting really poor stuttering.
Go to the NVIDIA control panel.
Then:
"Adjust image settings with preview"
Mine was set to "Let the 3D application decide."
I changed it to:
"Use my preference by emphasizing 'Quality'"
This completely resolved my stuttering issues, and stabilized my FPS as well.
Try it out and let me know if it helps you as well.
-Has only been tested by myself and one other. The other person used an 8800GT.
-I'm using the latest drivers from NVIDIA
----------------------------------------------------------
This was posted and works. I couldn't roll back my driver to the 190.62. I run Windows 7 x64 and it told me that that patch was for a x32 so it would not install.
I can now run, jump, and see people moving smoothly and its nice to see again.
These are the changes that I made.
Right click onto your desktop and Click on Nvidia Control Panel. Go to "Adjust Image Settings with Preview". Then put a dot next to "Use my preference emphasizing". I did performance. All the way to the left. Then click apply. (NOTE: I did this while running STO and each time went back in to see the difference.) Then in STO, I took Anit-Alising and turned it off. Then I put Shadows on Medium. (NOTE: There is still a very...VERY slight studder. But not enough to hinder your play on the ground. If you still don't like that the put the shadows on Low.) I then took my Bloom Quality and put that on Low. Problem fixed. At least for not. The game still looks amazing, Space is playable, and Ground is playable.
I do agree that in Closed Beta Ground was smooth with everything on high while also having the newest driver for my duel Nvidia GTX 275 Cards. After the 1/13/10 patch for the servers that kept going down, Ground went haywire. But remember that there is a bigger picture here. When you patch one thing something else becomes effected. It's a domino effect. Stop comparing this game to CO or other games. As far as I know CO doesn't have your characters go in space. That video I watched was all ground battles. Just that he then flew in the air. As far as I know there was ground below him. Funny but space is not effected. REMEMBER that we are BETA TESTING. I know you all don't want to hear it. But, this is what we are here for. To give them this information so that we don't have a repeat of CO or any other game. Beta=NOT FINAL GAME.
Please post if ANY of the information I gave you all helped. Or if anything else you tried out makes this situation better. Thanks Everyone!
Archived Post
01-14-2010, 06:34 PM
GTX 260 /216sp
c2d e6750
2gig ram
space is fine, but like everyone else i get major stuttering on the ground to the point where its unplayable. Tried turning down all the settings and theres no effect. Hope this can get fixed by end of beta or launch.
Archived Post
01-15-2010, 04:23 AM
Geforce 8800 GTS 512 stuttering as hell. with 190.62 and shadow low/off is much better. but i could a little bit better too. plz fix it!
Archived Post
01-15-2010, 07:40 AM
This was posted and works. I couldn't roll back my driver to the 190.62. I run Windows 7 x64 and it told me that that patch was for a x32 so it would not install.
FYI: Their is a 190.62 driver for windows 7 64 bit. Its in nvid's archive, you have to look around a little bit. I had it installed before, and the install file is on my desktop.
That being said, I'm running the latest driver w/ win 7 64 bit without any changes, except for running the game in safe mode.
Archived Post
01-15-2010, 08:00 AM
Ground portions of the game are still stuttering and getting love FPS however the space part seems fine. Using a Geforce 275 GTX and the latest Geforce Drivers.
gt 230 m, same.
Archived Post
01-15-2010, 08:06 AM
I don't pretent to be an expert .. but ya know, even before logging on the instructions are to get the latest drivers.
I don't want get into an argument with Cryptic. Hopefully they know me better than that by now. However, that said... iMHO todays market with such high end graphics cards, the new i7 series and 64 bit processors that are out there (yes I know that is a CPU not a GPU ) .. producing a game that is suppose to be made for these formats is just a part of the over all scope of the project.
I do hope that Cryptic really is working on this ... not suggesting for customers to turn down graphics etc. Some of us do other 3-D stuff with our puters as well !
In short: if Cryptic really is working on this issue: cool ! If NOT .. they really should be.
Archived Post
01-15-2010, 08:24 AM
Same stuttering while on ground on Asus EN8800Ultra (768MB, Win7-64).
- PLEASE FIX THIS! -
Archived Post
01-15-2010, 09:06 AM
Well I cancelled my Pre-Order... all these problems with Nvidia drivers and cryptic doing nothing to fix it as far as I know. Roll back to 6 month drivers.... haha... this means this issue has been in CO for 6 months!
Looking at CO forums it sounds like they don't care.
I'll take my money elsewhere and may return when they sort this out.
Not to sound like a whiner... but feedback is needed .
Archived Post
01-15-2010, 09:23 AM
I just installed the beta and the stuttering is awful on the ground no matter how many settings I turn down while the space combat is butter smooth. IMO I shouldn't have this much stutter on the ground with low settings on a Q9300, 8gb of ram, 8800gtx rig :( I really wanted to like STO now I have to decide if I'm going to pick up my preorder or not :(
Archived Post
01-15-2010, 09:36 AM
This company sound like a bunch of pillocks after doing more research into this issue.... :mad:
I mean seriously better companies will have sorted this out in like a month at the most... but 6 months!!! people have had this issue.... DAM
Archived Post
01-15-2010, 09:45 AM
I have the same stuttering problem with my GTX260, Core i7 860, 4GB RAM and Win 7 64bit.
Unplayable on ground. Rolling back drivers etc. as well as the mentioned NVIDIA control panel tweak didn't work.
Only if I set the games graphic quality to the lowest possible level in the game's option slider it runs smoothly on the ground.
If that won't get fixed soon I will not subsribe and cancel my preorder.
Archived Post
01-15-2010, 10:43 AM
I updated the latest video drivers and it was running better for a while on the away missions, but I just docked at the station above Earth and it's stuttering like hell again
Archived Post
01-15-2010, 10:59 AM
190.62 Is still giving me stutters.. about once every 2-4seconds.
vista 64
evga gtx295 coop ftw
qx6700 2.67 quad proc
8 gigs of ram
creative xfi
Archived Post
01-15-2010, 11:11 AM
yeh, same problem, tried rolling back to older drivers, and updating them again. Problem still persists.
Archived Post
01-15-2010, 11:16 AM
Looks like a 64bit OS issue to me I have xp pro 32bit and a geforce 9800gtx and running fine. IMO 64bit OS is over rated.
Archived Post
01-15-2010, 12:57 PM
Looks like a 64bit OS issue to me I have xp pro 32bit and a geforce 9800gtx and running fine. IMO 64bit OS is over rated.
The next version of Windows is going to be x64 only and possibly x128, so if you're still using x32 I would recommend you look into upgrading. x64 allows you to have a lot more memory than you're using now and greatly improve the efficiency of today's high performance chip sets, memory and processors. I've been using x64 OS's for about 4 years now, both Windows and Linux and I very rarely come across a program that I have issues with, and never in Linux.
Don't comment on it if you don't have all the facts and especially if you've never used, that goes for anything just like people saying the game sucks who've never even played it.
Archived Post
01-15-2010, 01:00 PM
I am running 2 9800 GTs, windows 7 64 bit and have horrible FPS
190.62 drivers dont help.
Archived Post
01-15-2010, 01:26 PM
Running 2 GX2 9800’s Win 7/64, Intel quad q9650, 8g ram. I had the same issues. I rolled back to 190.62, Antialyising=None, Shadows=Low. Let’s just say it’s playable now. Still needs to be addressed Cryptic…
Archived Post
01-15-2010, 04:05 PM
The next version of Windows is going to be x64 only and possibly x128, so if you're still using x32 I would recommend you look into upgrading. x64 allows you to have a lot more memory than you're using now and greatly improve the efficiency of today's high performance chip sets, memory and processors. I've been using x64 OS's for about 4 years now, both Windows and Linux and I very rarely come across a program that I have issues with, and never in Linux.
Don't comment on it if you don't have all the facts and especially if you've never used, that goes for anything just like people saying the game sucks who've never even played it.
why x128?
x32 allows you to adress theoretical 2^32 Byte = 4096 MB = 4 GB RAM (effective ca. 3000 MB, because graphic card and other things also require something)
x64 allows to adress theoretical 2^64 Byte = 17179869184 GB = 16777216 TB RAM, thats more than we will need in the next decades (for personal computer)
Archived Post
01-15-2010, 04:39 PM
why x128?
x32 allows you to adress theoretical 2^32 Byte = 4096 MB = 4 GB RAM (effective ca. 3000 MB, because graphic card and other things also require something)
x64 allows to adress theoretical 2^64 Byte = 17179869184 GB = 16777216 TB RAM, that's more than we will need in the next decades (for personal computer)
Why x128 Because that's what Microsoft is working on 64x2=128, architecture always doubles.
Of course 16777216 TB may be more than we'll need but I can assure you that we are fast approaching the 4GB limitation, meaning that soon that will not be enough and definitely within the decade IMO. My first computer which I bought in 1993 had 4 megabytes of RAM, that's right 4 MEGABYTES and a 486MHz Processor, do the math to see how far we've come in 16 years. Thinking that 4GB is going to be sufficient for the next 10 years is a mistake. Right now the limitation is in MOBO's, x58 MOBOs currently support a max of 24 GB's while Win7 x64 supports 192 GB's. These numbers are worth noting.
Archived Post
01-15-2010, 05:11 PM
The problem seems corrected later on today... maybe im wrong give me some input
Archived Post
01-15-2010, 05:28 PM
Windows 7 64 bit just seems not to be compatible with the game. Running a 32bit game in 64bit environment is not good and Cryptic should now that. Had same issue with Champions. I went to my XP partition and just reduced shadows and the amount of light effects and have only stuttered 3 times in ground combat. I blame that on the beta server and believe the live servers should run smoothly like Champions. FYI on champions never had a video issue once I learned how to get sli activated. And I only have 2 9800gt in sli. I also would like to know what type of PC's did Cryptic use to run the game during there internal Beta testing. That information could be used to compare our hardware specs to theirs.
Archived Post
01-15-2010, 05:41 PM
Windows 7 64 bit just seems not to be compatible with the game. Running a 32bit game in 64bit environment is not good and Cryptic should now that. Had same issue with Champions. I went to my XP partition and just reduced shadows and the amount of light effects and have only stuttered 3 times in ground combat. I blame that on the beta server and believe the live servers should run smoothly like Champions. FYI on champions never had a video issue once I learned how to get sli activated. And I only have 2 9800gt in sli. I also would like to know what type of PC's did Cryptic use to run the game during there internal Beta testing. That information could be used to compare our hardware specs to theirs.
I have no issues running the game with no stutters. 1650X1080, 4x AA 16AF all settings on high. FPS stays in the 50-60 range.
I do get lag spikes when on the station, but only on a full instance, the lag spikes are network related not video as my fps does not drop.
Core 2 quad q9550
Evga 260 (216)
8Gb Ram
Windows 7 Ultimate 64bit.
If they could keep the servers running all would be well.
Archived Post
01-15-2010, 05:51 PM
Got everything to run smoothly now, ran driver sweeper and installed 190.62 cleanly.
I run with shadows on high and AntiAliasing at 4X and everything else cranked max. Not a bit of stutter at all. Sli does not seem to be working however.. still runs fast though.
Archived Post
01-15-2010, 05:59 PM
WOW glad I found this, I thought it was just server load or latency but
I have
Vista Ult x64
Q6600 Quad core
EVGA 8800 GTS 512
8GB Ram
When in the station I get frame rates from 30ish down to 1 or 3.and also the rubber banding/stuttering
Default settings, 1900x1200 and 1600X (6:9 or 10 setting)
I really love this game buy this driver issue needs to be resolved...
Please keep us updated on your progrees Crytic....
Hacom
Archived Post
01-15-2010, 06:26 PM
Oh I forgot to mention, has anyone else been gettin huge cpu usage?
I am hitting 85-95%. WOW never had any app or game do that yet and I am running a decent vdieo card..
I have a q6600 quad and with the recommended only being a 2core I thought I would have l lots of processor room but....not so much!
Archived Post
01-15-2010, 06:49 PM
Looks like a 64bit OS issue to me I have xp pro 32bit and a geforce 9800gtx and running fine. IMO 64bit OS is over rated.
its not a 64 bit issue. i'm running win 7 64 bit with current drivers on my 9800gtx for some reason not getting the stuttering others have
Archived Post
01-15-2010, 07:24 PM
Oh I forgot to mention, has anyone else been gettin huge cpu usage?
I am hitting 85-95%. WOW never had any app or game do that yet and I am running a decent vdieo card..
I have a q6600 quad and with the recommended only being a 2core I thought I would have l lots of processor room but....not so much!
a lot of people seem to think this is bad when it usually shows the game or application uses whats there to be used..
Archived Post
01-15-2010, 09:14 PM
I have not managed to connect yet, however as this is a Beta I would hold off on the "Performance is failz" until release day.
After all it is a beta and with testing different cpu/gpu/os/directx/ram combos they may sort the issue.
Of course I can't even connect yet!
However, with my specs I expect 1080p with >40fps if not (on launch that is) then this will be a major miss for me as I refuse to upgrade for an MMO. Really they need to consider that they should be aiming to convert players from SWG/EVE/WOW and they generally have a (now) lowish grade computer and run their respective MMO's perfectly.
Personally, I'm an eve fan but I've watched this game for a while.
As for the Geforce Stuttering are there any ATI users with the same issue? if not I'd suggest doing what everyone else has said and try older/beta drivers until you get a nice medium between graphical quality and performance :D
Archived Post
01-15-2010, 09:22 PM
hopefully they fix this soon having the same issues 190.62 is a band aid fix ,i play other games ya know :rolleyes:
Archived Post
01-15-2010, 09:23 PM
Windows 7 64 bit just seems not to be compatible with the game. Running a 32bit game in 64bit environment is not good and Cryptic should now that. Had same issue with Champions. I went to my XP partition and just reduced shadows and the amount of light effects and have only stuttered 3 times in ground combat. I blame that on the beta server and believe the live servers should run smoothly like Champions. FYI on champions never had a video issue once I learned how to get sli activated. And I only have 2 9800gt in sli. I also would like to know what type of PC's did Cryptic use to run the game during there internal Beta testing. That information could be used to compare our hardware specs to theirs.
So untrue you make me laugh. Windows Vista and Windows 7 were both designed for completely 64Bit usage and full 32Bit software comparability. Hence compatibility mode. Microsoft has sold nearly 10 times more x64 copies of Vista and Windows 7 to date. 32Bit OS's are a thing of the past. MS even has a licensed copy of XP 32Bit for Windows 7 users to use as a virtual pc for older office software, etc.
64Bit is what nearly every gamer and enthusiast uses and it has been this way for at least 3 years. Want to use that full 4GB of memory? Well I hate to break it to you a 32Bit OS does not use it all it uses 3.6 to 3.75Gigs. And anything over 4GB running a 32Bit OS is just plain retarded. Hence laptops and desktops with 4GB or more that are sold by Dell, HP, Gateway all have a 64bit OS. I could NEVER go anything below 8Gigs. In today's PC world with Blu-Rays, video and audio transcoding, photoshop, HD gaming 4GB is hitting it's limit. In fact I daily use about 7Gigs. Blu-Ray's and gaming at the same time with some Photoshop or or transcoding or editing music is about done daily with me. And yes I have several monitors.
In fact as of late both ATI and Nvidia have had better support for 64bit computing than their 32bit drivers. I just wished Creative would step it up a bit.
Archived Post
01-16-2010, 02:43 AM
Because that's what Microsoft is working on 64x2=128, architecture always doubles.
Of course 16777216 TB may be more than we'll need but I can assure you that we are fast approaching the 4GB limitation, meaning that soon that will not be enough and definitely within the decade IMO. My first computer which I bought in 1993 had 4 megabytes of RAM, that's right 4 MEGABYTES and a 486MHz Processor, do the math to see how far we've come in 16 years. Thinking that 4GB is going to be sufficient for the next 10 years is a mistake. Right now the limitation is in MOBO's, x58 MOBOs currently support a max of 24 GB's while Win7 x64 supports 192 GB's. These numbers are worth noting.
The Memory advangate from x32 to x64 is very big. MAN, i think you dont know hoch much 16 millions Terabyte are!
You can calculate, that a PC needs double the ram every 1,5 years (Moore's law). (With this calculation, you also get from 4 MB to 4 GB RAM in about 15 Years.) Nowadays a typycal (gaming) pc has 4 GB RAM.
0 Years (Year 2010,0) 4 GB 0,00 TB
1,5 Years (Year 2011,5) 8 GB 0,01 TB
3 Years (Year 2013,0) 16 GB 0,02 TB
4,5 Years (Year 2014,5) 32 GB 0,03 TB
6 Years (Year 2016,0) 64 GB 0,06 TB
7,5 Years (Year 2017,5) 128 GB 0,13 TB
9 Years (Year 2019,0) 256 GB 0,25 TB
10,5 Years (Year 2020,5) 512 GB 0,50 TB
12 Years (Year 2022,0) 1024 GB 1,00 TB
13,5 Years (Year 2023,5) 2048 GB 2,00 TB
15 Years (Year 2025,0) 4096 GB 4,00 TB
16,5 Years (Year 2026,5) 8192 GB 8,00 TB
18 Years (Year 2028,0) 16384 GB 16,00 TB
19,5 Years (Year 2029,5) 32768 GB 32,00 TB
21 Years (Year 2031,0) 65536 GB 64,00 TB
22,5 Years (Year 2032,5) 131072 GB 128,00 TB
24 Years (Year 2034,0) 262144 GB 256,00 TB
25,5 Years (Year 2035,5) 524288 GB 512,00 TB
27 Years (Year 2037,0) 1048576 GB 1024,00 TB
28,5 Years (Year 2038,5) 2097152 GB 2048,00 TB
30 Years (Year 2040,0) 4194304 GB 4096,00 TB
31,5 Years (Year 2041,5) 8388608 GB 8192,00 TB
33 Years (Year 2043,0) 16777216 GB 16384,00 TB
34,5 Years (Year 2044,5) 33554432 GB 32768,00 TB
36 Years (Year 2046,0) 67108864 GB 65536,00 TB
37,5 Years (Year 2047,5) 134217728 GB 131072,00 TB
39 Years (Year 2049,0) 268435456 GB 262144,00 TB
40,5 Years (Year 2050,5) 536870912 GB 524288,00 TB
42 Years (Year 2052,0) 1073741824 GB 1048576,00 TB
43,5 Years (Year 2053,5) 2147483648 GB 2097152,00 TB
45 Years (Year 2055,0) 4294967296 GB 4194304,00 TB
46,5 Years (Year 2056,5) 8589934592 GB 8388608,00 TB
48 Years (Year 2058,0) 17179869184 GB 16777216,00 TB maximum of x64
By the way, i think it will grow a bit slower... but even with this fast rate of grow we will reach the maximum of x64 first in about 48 Years (Or 46,5 Years if u calculate with currently 8 GB)... yes, x64 will be probably ok for the next decades)
Archived Post
01-16-2010, 09:06 AM
The Memory advangate from x32 to x64 is very big. MAN, i think you dont know hoch much 16 millions Terabyte are!
You can calculate, that a PC needs double the ram every 1,5 years (Moore's law). (With this calculation, you also get from 4 MB to 4 GB RAM in about 15 Years.) Nowadays a typycal (gaming) pc has 4 GB RAM.
By the way, i think it will grow a bit slower... but even with this fast rate of grow we will reach the maximum of x64 first in about 48 Years (Or 46,5 Years if u calculate with currently 8 GB)... yes, x64 will be probably ok for the next decades)
I think you misunderstood me, you just made my point crystal clear. Plus I was addressing someone who said that x64 was over rated and that x32 was perfectly fine.I had originally said that Microsoft is working on a 128 bit Windows OS and I was pointing out that x32 was pretty much at it's end run (Of course there will be people slow to upgrade) and that we won't be using 16777216,00 TB in the next 10 years but we most definitely will be using more than 4 GB's. I also think that there will be a period of slower growth but I also think that there will be some breakthroughs and a growth boom in the next 10 to 15 years. We may even get to a point where memory is no longer an issue and won't be the limiter that it is today.
Glad you took the time to do the math cuz I just didn't feel like it ;)
Archived Post
01-16-2010, 09:45 AM
I'll throw my hat in...
195.62 Drivers
Windows 7 x64 Ultimate
Core i7 920
12Gb DD3 RAM
Geforce 260/216 GTX
OCZ Vertex SSD
Ground stutters like crazy, space is combat is fine.
Everything is maxed... AA is off. 1920 x 1200
Archived Post
01-16-2010, 09:54 AM
nVidia Geforce GTX 280, Driver version 195.62
Windows 7 x64
Intel Core i7 920 @ 2.67 GHz
6 GB OCZ DDR3
Like all the rest, ground stutters, space is fine. Rolling back to a previous driver is a crap solution so this issue needs to be fixed by Cryptic / nVidia
Archived Post
01-16-2010, 10:03 AM
We all have been running into the stuttering. TO CRYPTIC: Please fix the stuttering problem before beta. I rolled back my drivers....reduced settings and still stuttering. I run a geforce nvidia 260. Please preform a hotfix or something I would like to enjoy star trek online =(
Archived Post
01-16-2010, 10:10 AM
Originally Posted by IveAlreadyWon
I was able to resolve this problem on my machine. I have a GTX 280 and was getting really poor stuttering.
Go to the NVIDIA control panel.
Then:
"Adjust image settings with preview"
Mine was set to "Let the 3D application decide."
I changed it to:
"Use my preference by emphasizing 'Quality'"
This completely resolved my stuttering issues, and stabilized my FPS as well.
Try it out and let me know if it helps you as well.
-Has only been tested by myself and one other. The other person used an 8800GT.
-I'm using the latest drivers from NVIDIA
----------------------------------------------------------
This was posted and works. I couldn't roll back my driver to the 190.62. I run Windows 7 x64 and it told me that that patch was for a x32 so it would not install.
I can now run, jump, and see people moving smoothly and its nice to see again.
These are the changes that I made.
Right click onto your desktop and Click on Nvidia Control Panel. Go to "Adjust Image Settings with Preview". Then put a dot next to "Use my preference emphasizing". I did performance. All the way to the left. Then click apply. (NOTE: I did this while running STO and each time went back in to see the difference.) Then in STO, I took Anit-Alising and turned it off. Then I put Shadows on Medium. (NOTE: There is still a very...VERY slight studder. But not enough to hinder your play on the ground. If you still don't like that the put the shadows on Low.) I then took my Bloom Quality and put that on Low. Problem fixed. At least for not. The game still looks amazing, Space is playable, and Ground is playable.
I do agree that in Closed Beta Ground was smooth with everything on high while also having the newest driver for my duel Nvidia GTX 275 Cards. After the 1/13/10 patch for the servers that kept going down, Ground went haywire. But remember that there is a bigger picture here. When you patch one thing something else becomes effected. It's a domino effect. Stop comparing this game to CO or other games. As far as I know CO doesn't have your characters go in space. That video I watched was all ground battles. Just that he then flew in the air. As far as I know there was ground below him. Funny but space is not effected. REMEMBER that we are BETA TESTING. I know you all don't want to hear it. But, this is what we are here for. To give them this information so that we don't have a repeat of CO or any other game. Beta=NOT FINAL GAME.
Please post if ANY of the information I gave you all helped. Or if anything else you tried out makes this situation better. Thanks Everyone!
This exact method worked for me too. I'm running a Q6600 Intel Core2Quad with an 8800GT and my problems were solved by setting 'Application decide' in 'Adjust settings with preview' windows of my Nvidia drivers. Then in game, turning off anti-aliasing and lowering shadow quality. I can tamper with other settings with no change, so these two options seem like the biggest hit on the stuttering issue.
I do not want this to be the permanent solution to the problem but am now happy I can play the game. It was unplayable before this solution. I hope Cryptic fix this problem soon, it can't be purely related to bad hardware. This is a software problem.
Archived Post
01-16-2010, 10:16 AM
I'm experiencing much more than a 'bit' of stuttering and has continually got worse throughout the closed beta and now the open beta is unplayable. This is also the same in Champions online, which i'm unable to play also. Every few seconds, the fps drops to less than 1, with frame times in excess of 1000ms, then recovers back to a solid 60+ on maximum settings for a few seconds and repeat. I cannot understand how it is a driver issue, I have absolutely no problems in other games or in my own graphics applications (c++,opengl and cuda). Using an old driver is not an option for me, i just won't play or pay until this is fixed.
My Specs are:
nVidia Geforce GTX 285, Driver version 195.62
Windows Vista x64
Intel Core i7 920
6 GB DDR3
Archived Post
01-16-2010, 10:30 AM
UPDATE:
Last night I realized that the Windows nVidia control panel has an STO profile. You have to uncheck the box for "Show only installed programs" to see it in the dropdown.
I then changed these settings:
Antialiasing - Mode to Enhance the application settings
Antialiasing - Setting to 8Q
Threaded Optimization to On
When I ran the game it was almost perfect. There was no stuttering in ground combat or anywhere else except a very occasional one in star base 24, and I'm assuming that it could be caused by the fact that it probably has the most players in it at any given time.
Oh by he way I am using the latest nVidia drivers.
Hope this works for others, please post your results.
EDIT: Sorry not star base 24 but the main home base star base, I forget what the designation is, sorry:)
Archived Post
01-16-2010, 11:01 AM
8800 gtx+ and ive done as ur post it lags like mad ground and stations guess im gona have to rollback again
Archived Post
01-16-2010, 11:14 AM
I already know all that. You did not read the msg. If the programmers programmed the game for the 64bit enviornment then this game would be even more amazing. Since it is designed in 32 bit it will not utilize the 64 bit enviornment and that if you still have XP, individuals who like me presfer to build our own machines, create dual boot systems and can maintain a hard drive running XP for programs that are still not designed for 64 bit. Microsoft is at fault for not following Apple's route of dropping 32bit completely.
Archived Post
01-16-2010, 12:19 PM
Dear Sirs,
I have the same problem that all people wrote in this post.
I want to play and check the BETA for decide for how many time i get the subscription.
i'm trying to run over windows VISTA 64 bits and C2D E6600 Geforce 275 GTX. and is not posible to play ground correctly. Space is fine. All my drivers are updatded
But i check the same game installation over Windows XP 32 bits profesional and works fine within problem.
I don't wanna rollback drivers. I 'm playing another games too within problem and i need tha last drivers.
I hope the patch for solve it.
Thanks a lot.
Vitch
Archived Post
01-16-2010, 05:40 PM
I found that rolling back to 190.62 did a little to fix fps stuttering, but the fps was still utter crap running at "Recommended" game settings on my 8800 GTS 640MB.
As I mentioned in this thread (http://forums.startrekonline.com/showthread.php?t=62009):
The two settings that need to change for a smooth frame rate are:
Shadows: Low Even medium creates stuttering.
Screen space ambient occlusion: Off (It cut my FPS in half with it on.)
With those two settings changed I can have all other settings up on high... including 8x AA. With these two settings unchanged, changing every other setting in the game did not help me enough to make it playable.
Archived Post
01-16-2010, 06:53 PM
bump for soulutiuon-
Archived Post
01-16-2010, 06:59 PM
Rolled back to 195.81. not having any problems in game with everything maxed. Deleted star trek online profile and a few other things.. also installed sli patch from a while back and the evga one. dunno why but it works great now.
Archived Post
01-16-2010, 07:12 PM
I have no stuttering problems with my GTX260 but these strange heat problems. The memory of my GTX260 is cooked up only when i'am playing STO.
Other high performance games like Crysis are running fine.
Tried all driver versions but the only solution is to underclock the memory settings of my GTX260 every time when I want to play STO without an artifact lightshow and driver error.
Archived Post
01-16-2010, 08:12 PM
UPDATE:
Last night I realized that the Windows nVidia control panel has an STO profile. You have to uncheck the box for "Show only installed programs" to see it in the dropdown.
I then changed these settings:
Antialiasing - Mode to Enhance the application settings
Antialiasing - Setting to 8Q
Threaded Optimization to On
When I ran the game it was almost perfect. There was no stuttering in ground combat or anywhere else except a very occasional one in star base 24, and I'm assuming that it could be caused by the fact that it probably has the most players in it at any given time.
Oh by he way I am using the latest nVidia drivers.
Hope this works for others, please post your results.
EDIT: Sorry not star base 24 but the main home base star base, I forget what the designation is, sorry:)
This works great! Thanks for the fix. Its still slightly jumpy on occasion but nowhere near as bad as it was. This should be stickied.
Archived Post
01-16-2010, 08:17 PM
Hmm sounds like my general laziness in updating my drivers has paid off. I'm using 190.62 on my Geforce 285 GTX and having no problems at all, silky smooth.
Archived Post
01-16-2010, 08:46 PM
UPDATE:
Last night I realized that the Windows nVidia control panel has an STO profile. You have to uncheck the box for "Show only installed programs" to see it in the dropdown.
I then changed these settings:
Antialiasing - Mode to Enhance the application settings
Antialiasing - Setting to 8Q
Threaded Optimization to On
When I ran the game it was almost perfect. There was no stuttering in ground combat or anywhere else except a very occasional one in star base 24, and I'm assuming that it could be caused by the fact that it probably has the most players in it at any given time.
Oh by he way I am using the latest nVidia drivers.
Hope this works for others, please post your results.
EDIT: Sorry not star base 24 but the main home base star base, I forget what the designation is, sorry:)
Wow, this worked wonders for me!! Thank you for the information! Game runs smooth now. Would have never though to check in the nvidia control panel for program control settings.
Archived Post
01-16-2010, 10:00 PM
duno about about sluttering but i got black screen and video card crash after 2 mins .. so GG i guess im gona quit beta.. dont wanna lose my comp..
Archived Post
01-16-2010, 10:38 PM
This works great! Thanks for the fix. Its still slightly jumpy on occasion but nowhere near as bad as it was. This should be stickied.
Wow, this worked wonders for me!! Thank you for the information! Game runs smooth now. Would have never though to check in the nvidia control panel for program control settings.
Glad it helped. You know it's amazing how so many different workarounds and fixes work for some but don't work for others. I did try the 190.62 driver just see what would happen, and it did work, really well too. But I have so many games and I know for a fact that I need the newest drivers for some of them so I didn't keep it. I really really hope that the devs figure this out by launch day.
Archived Post
01-16-2010, 11:57 PM
Hello,
I have following symtoms: first few minutes games works smooth. Afer that it starts tu shudder about 5 seconds, after that it works normaly about 5 seconds, after that it shudders about 5 seconds, and so on and so on... on ground as well as in space.
When I am off the game screen, I think I can notice stuttering in my other apps. I think, but I am not sure, that my CPU usage goes to 100%. That would mean that CPU usage periodically drops and raises to the max just by itself...
I have:
nvidia 8800 gts
windows xp 32 (using it on 64 bit machine)
Btw, i dont seem to find where is that "Screen space ambient occlusion". Where is located that options?
Well, my problem is that i pre-ordered game. It seems lika a good game. But I will not be able to play unless this problem gets fixed. I dont want to try to cancell pre-order yet. Btw, is it possible to cancel pre-order and get a refund? (though i hope this step will not be necessary)...
p.s. I have tried all the solutions mentioned so far, and almost nothing changes...
Archived Post
01-17-2010, 01:07 AM
190.62 didn't fix it for me
Turning Shadows to "Off" did, no lag or stuttering at all.
Archived Post
01-17-2010, 01:49 AM
Hello,
I have an issue with an MSI VR705.
It has the NVIDIA MCP79MVL ( GeForce 8200M G) on it, 3Go of ram, and an intek dual core (1.67x2).
But it is laggin as hell ! Any idea ?
Archived Post
01-17-2010, 01:53 AM
i have a i7 extreme cpu 6 gigs ram gtx 295 windows 7 and its working flawlessly with full settings on
Archived Post
01-17-2010, 05:18 AM
I have a geforce 260 ... this is the ONLY thing that is really putting me off this game :(
Archived Post
01-17-2010, 08:12 AM
I'm having issues with lag mostly on ground missions. I'm really not sure what happened over the course between closed beta and open beta because it never happened in closed beta. I'm running two video cards on my computer. Both are Nvidia Geforce GTS 240s. Space is usually fine. I lag a bit when comms come up and it needs to load an NPC character's face. I tried someone's suggestion to alter the nvidia settings directly for STO but that didn't work. I've tried both on the older drivers and the newer ones to no avail.
Archived Post
01-17-2010, 08:18 AM
I have a geforce 260 ... this is the ONLY thing that is really putting me off this game :(
Same here, everytime I beam down to a planet or do anything on the ground, the stuttering/lag/freezes make it unbearable. I've tried using older drivers and that's not made any difference what so ever =/
This is the only thing that's stopping me from buying at the mo. The sooner the fix this issue, the sooner I'll have enough confidence to part with my money :)
Archived Post
01-17-2010, 08:36 AM
Have you people even tried the fix? The 190.62 drivers fix the stuttering on Geforce cards.
Archived Post
01-17-2010, 08:57 AM
they dont they mimmize it but theres still some sturring on ground and bases
Archived Post
01-17-2010, 08:59 AM
Have you people even tried the fix? The 190.62 drivers fix the stuttering on Geforce cards.
Rolling back to the 190.62 driver actually messed up my computer and I now have 2 Nvidia Control Panels.
Archived Post
01-17-2010, 08:59 AM
theres a issue with the engine for example 1 of the pvp maps a corridor vanishes into blackness and as u aproach it it reappears.Shadows snap on as u enter a shadowed area when they should already be there.
just a few issues on geforce and this is on latest AND 190.62
Archived Post
01-17-2010, 09:16 AM
Rolling back to the 190.62 driver actually messed up my computer and I now have 2 Nvidia Control Panels.
You have to uninstall your drivers. In Vista go to Add/Remove Programs can't remember XP but it's going to be similar, in Win7 it's Programs and Features. Find the nVidia drivers in the list of installed programs. It's possible that you'll have 2 entries since it sounds like you installed the older one without removing the newer one. Once you uninstall it you should be prompted to re-boot, if not re-boot anyway. When you get back to your desktop it may look horrible because it might and probably will be at a very low resolution. Do this for each instance of the nvidia driver in your list of programs.
Now, once you uninstall the drivers, install either the 190.62 or the newest. But always uninstall one before you install another. It isn't always necessary to do that if your upgrading but I do it anyway because I prefer clean driver installations.
Hope this helps, and if you have any questions or are unsure about something ask first.
Archived Post
01-17-2010, 09:27 AM
You have to uninstall your drivers. In Vista go to Add/Remove Programs can't remember XP but it's going to be similar, in Win7 it's Programs and Features. Find the nVidia drivers in the list of installed programs. It's possible that you'll have 2 entries since it sounds like you installed the older one without removing the newer one. Once you uninstall it you should be prompted to re-boot, if not re-boot anyway. When you get back to your desktop it may look horrible because it might and probably will be at a very low resolution. Do this for each instance of the nvidia driver in your list of programs.
Now, once you uninstall the drivers, install either the 190.62 or the newest. But always uninstall one before you install another. It isn't always necessary to do that if your upgrading but I do it anyway because I prefer clean driver installations.
Hope this helps, and if you have any questions or are unsure about something ask first.
Ah thank you. I'm not a total computer nub but there are some things I just don't know. Seemingly my 2nd Nvidia control panel disappeared.. and i'm back on the more recent driver.. for some odd reason unless Cryptic has done somethign the ground portion seems to be more stable.
Archived Post
01-17-2010, 09:40 AM
Have you people even tried the fix? The 190.62 drivers fix the stuttering on Geforce cards.
yes also i adjusted every button in the options menu in game and went threw every drop down menu in the geforce application over the past 6 days .
and the same outcome random stuttering of 1 fps up too 2-3 mins randomly at a time ,i could be getting 40-50 frames smooth as butter on recommended setting then out of the blue 1fps .
i didn't really realize this but the same thing was happening on champions i tried that game out over Christmas i didn't much care for it so i didn't notice it until after the fact but i was receiving the same thing then too.
someone posted this vid on you tube and it was what i was going threw regardless of driver or tweaking.
http://www.youtube.com/watch?v=BXspIRm5wjI
which lead me up too canceling my pre order which i hated to because i did enjoy playing the game but it was to the point of being frustrating and unplayable .
Archived Post
01-17-2010, 10:16 AM
I don't know about all of you... but this issue has gotten WORSE with the last update! I get studdering like no other now and it is almost making the game impossible to play. If they are aware of the issue why isn't it getting fixed. I did try rolling back to the the old driver suggested but that made the game worse for me as well. It fixed the studdering but then I had other major video issues. I am hoping this gets fixed soon. The studdering is really bad.
Archived Post
01-17-2010, 10:42 AM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
So the official solution is to use ancient drivers?
Archived Post
01-17-2010, 10:49 AM
Ah thank you. I'm not a total computer nub but there are some things I just don't know. Seemingly my 2nd Nvidia control panel disappeared.. and i'm back on the more recent driver.. for some odd reason unless Cryptic has done somethign the ground portion seems to be more stable.
You're welcome glad I could help. :)
I don't know about all of you... but this issue has gotten WORSE with the last update! I get studdering like no other now and it is almost making the game impossible to play. If they are aware of the issue why isn't it getting fixed. I did try rolling back to the the old driver suggested but that made the game worse for me as well. It fixed the studdering but then I had other major video issues. I am hoping this gets fixed soon. The studdering is really bad.
I know it's no comfort, but they are working on it I have no doubt of that. Hopefully it will be resolved by launch but I have to assume that no matter what it will be pretty soon. Also have to remember that they are dealing with a lot of different bugs and issues and they no doubt are working as hard as they can to get it all done, at least I hope so ;)
Archived Post
01-17-2010, 11:09 AM
that vid couple posts up looks like what im geting as well though a little less on older drivers but def on newer ones.
Im also 64 bit windows 7
Archived Post
01-17-2010, 11:19 AM
Have you people even tried the fix? The 190.62 drivers fix the stuttering on Geforce cards.
Sorry for being a little rude, but have you read an entire thread? There are like 10 people or so who are saying that this precisely does not change a thing. I am one of them...
Archived Post
01-17-2010, 11:38 AM
Cancelled my preorder.
Regardless of wether the issue's fixed on older video drivels is irrelevent. And knowing the same issue still persists on OC convinces me that I shall never see a resolution in the near future. Shame the game seemed like a lot of fun.
Archived Post
01-17-2010, 11:38 AM
agreed tryed all sugestions in forum not one has worked
Archived Post
01-17-2010, 12:11 PM
I have just tried rolling back my drivers to the ones suggested in this thread and it buggared it up. When it restarted it wouldn't load up the login page or desktop. Had to go into safe mode and put things back how they were.
Strange thing is, this game run fine for me yesterday not a care in the world, but today has been a nightmare with all the stuttering it's been doing both on the ground and in space. I hope this gets fixed because i don't want to pre-order a game thats unplayable.
Archived Post
01-17-2010, 12:31 PM
This is the exact same issue seen in Champions. It looks like both games are sharing the same video engine. If you are hoping for a fix, don't hold your breath. Champions has been out for months and they STILL have not fixed it there.
Archived Post
01-17-2010, 12:33 PM
Btw, i dont seem to find where is that "Screen space ambient occlusion". Where is located that options?
You should see the setting after you check the box that makes the Advanced video options visible.
Archived Post
01-17-2010, 01:27 PM
worth mentioning the last 2 closed beta phase clients wernt as laggy using latest drivers only only on this build ive rolled back
Archived Post
01-17-2010, 01:38 PM
This is the exact same issue seen in Champions. It looks like both games are sharing the same video engine. If you are hoping for a fix, don't hold your breath. Champions has been out for months and they STILL have not fixed it there.
This is unfortunate, guess they have release date+30days to fix it or I won't be subscribing.
Rolling back is not a *proper* fix and as people have stated it is not 100% effective.
For me it is not game breaking and not constant but very annoying.
Archived Post
01-17-2010, 01:48 PM
I guess i will wait until release, if nothing is better with this stutter i am just going to cancel my account and regret that i wasted money on this game, because rolling back drivers is not a fix it is just plain lazy and with games like Mass Effect 2 coming out i think i would want the newest driver for that. At least that game will run like it should since they actually know how to make an graphics engine.... I never learn do i. damn you steam!
Archived Post
01-17-2010, 02:11 PM
Is it me, or does the frame rate stuttering seem to really occur badly right when you target something new (or change targets)? It seems like it gets a frame rate crunch when the UI needs to render the portrait of what you have targeted. And to make matters worse, if you're target targets something new, it has to crunch to make that target of target portrait as well. This would go along with the fact that stuttering only happens on "ground" missions because the portraits in "space mode" are handled in a different way. I'm not saying the portrait rendering technology is the culprit of the stuttering so many people are experiencing, just wondering if other people are noticing the same thing when they switch targets around.
Also, I couldn't really figure it out, but I didn't look too hard... does anyone know if there is a way to disable the portraits in the UI, and just have health bars instead?
Archived Post
01-17-2010, 02:46 PM
Having this problem also GT 240.
Archived Post
01-17-2010, 04:03 PM
I have not managed to connect yet, however as this is a Beta I would hold off on the "Performance is failz" until release day.
After all it is a beta and with testing different cpu/gpu/os/directx/ram combos they may sort the issue.
Of course I can't even connect yet!
However, with my specs I expect 1080p with >40fps if not (on launch that is) then this will be a major miss for me as I refuse to upgrade for an MMO. Really they need to consider that they should be aiming to convert players from SWG/EVE/WOW and they generally have a (now) lowish grade computer and run their respective MMO's perfectly.
Personally, I'm an eve fan but I've watched this game for a while.
As for the Geforce Stuttering are there any ATI users with the same issue? if not I'd suggest doing what everyone else has said and try older/beta drivers until you get a nice medium between graphical quality and performance :D
i dont think so due to the fact that i went a bought a ati card the lowest end they sale and it works fine
Archived Post
01-17-2010, 04:16 PM
I am running with the latest Nvidia drivers again and found that setting FSAA up to 8x clears the stuttering up completely. YMMV of course. (GTX 275)
Very odd fix, but it did indeed work.
Archived Post
01-17-2010, 06:12 PM
UPDATE:
Last night I realized that the Windows nVidia control panel has an STO profile. You have to uncheck the box for "Show only installed programs" to see it in the dropdown.
I then changed these settings:
Antialiasing - Mode to Enhance the application settings
Antialiasing - Setting to 8Q
Threaded Optimization to On
When I ran the game it was almost perfect. There was no stuttering in ground combat or anywhere else except a very occasional one in star base 24, and I'm assuming that it could be caused by the fact that it probably has the most players in it at any given time.
Oh by he way I am using the latest nVidia drivers.
Hope this works for others, please post your results.
EDIT: Sorry not star base 24 but the main home base star base, I forget what the designation is, sorry:)
LAG on the ground and at the main starbase has been crazy.. I just updated to the latest,, change this settings and poof.. it's like a 8mb video card to back to my 9800 GT Nvida...
This worked perfectly.. THANK YOU!!!! I'm jogging on the starbase now!!!
Load the new drivers and try this!!!
Archived Post
01-17-2010, 06:21 PM
LAG on the ground and at the main starbase has been crazy.. I just updated to the latest,, change this settings and poof.. it's like a 8mb video card to back to my 9800 GT Nvida...
This worked perfectly.. THANK YOU!!!! I'm jogging on the starbase now!!!
Load the new drivers and try this!!!
Awesome, glad that worked for you :)
Archived Post
01-17-2010, 07:17 PM
Adding my name to the list of those having problems with Nvidia cards and stuttering.
Archived Post
01-17-2010, 07:56 PM
I am running with the latest Nvidia drivers again and found that setting FSAA up to 8x clears the stuttering up completely. YMMV of course. (GTX 275)
Very odd fix, but it did indeed work.
Worked for me too! thanks! Strange indeed....
Archived Post
01-17-2010, 08:23 PM
Im not rollin back jack S. Cryptic needs to just address the issue. Drivers are updated for a reason. Every other game works great with latest drivers. So, yeah, ill wait on a fix and complain loud and long till they do. Its not like were asking for crazyness, just to make something to work as intended.
Archived Post
01-17-2010, 11:16 PM
I am running with the latest Nvidia drivers again and found that setting FSAA up to 8x clears the stuttering up completely. YMMV of course. (GTX 275)
Very odd fix, but it did indeed work.
Bizarre. This worked about 95% for me, as well. I can kinda see when it feels like it wants to stutter, but doesn't.
Archived Post
01-18-2010, 12:00 AM
I don't have shuddering, but I'd be nice if ambient occlusion didn't make my frame rate drop by 10fps
Vista Home Premium Service Pack 2
Intel Core2 Duo CPU P8400 @ 2.26GHz (2 CPUs), ~2.3GHz
4090MB RAM
DirectX 11
NVIDIA GeForce 9800M GTS
Display Memory: 2797 MB
Dedicated Memory: 1007 MB
Archived Post
01-18-2010, 12:19 AM
I am running with the latest Nvidia drivers again and found that setting FSAA up to 8x clears the stuttering up completely. YMMV of course. (GTX 275)
Very odd fix, but it did indeed work.
Glad it worked for you. I am gonna try it my sefl, but I dont seem to find FSAA setting. Is it somewhere on nvidia panel or in some in-game menu?
thnx
Archived Post
01-18-2010, 12:36 AM
Adding my name to the list of those having problems with Nvidia cards and stuttering.
Me too, on a GTX 275
Archived Post
01-18-2010, 12:54 AM
I'm not going to claim my computer is the best looking girl on the block but she sure ain't the worst. Just to be clear this 'slight stuttering' that they are talking about is where the game basically freezes on you. Because make no mistake about it. I will not be rolling back my drivers nor will I be crippling my computer in any fashion. Cryptic if you read this know and understand this. I will post this else where. Your on thin ice with this. If it's a known issue fine. FIX it. I didn't spend the amount of time I did downloading a total of 23 gigs of information only to have to delete it shortly thereafter.
it's simple. Fix it or I will make sure I tell everyone I know the problem. This is not an idle threat, I don't believe in threats. You've been warned as a dev team. I want to try your game. really I do. But I haven't been able to play it past Vega where the game freezes. I have in my box a 8400GS with a 2..53GHz processor and 2 GB of ram on Win XP SP3...This more than meets your base requirements theres no reason why I should be locking up and freezing like I am.
I want to give you my hard earned money...but only after I know I'll get what I payed for and not something that will crash my computer.
Archived Post
01-18-2010, 01:40 AM
I want to give you my hard earned money...but only after I know I'll get what I payed for and not something that will crash my computer.
I already did. And I am not sorry, except fot the "little" bug that renders the game unplayable for me. Few seconds of smooth performance, few seconds of 3 fps, and it alternates endlessly. By the way, where is that FSAA?
Archived Post
01-18-2010, 02:13 AM
Wow! They still haven't bothered to fix this issue. What exactly are you waiting for? Forcing us to use outdated drivers is unacceptable. This very same issue was also present in Champions Online by the time i stopped playing it, and it probably still is. Fire your sloppy coders and hire somebody that actually knows what the **** they're doing.
Archived Post
01-18-2010, 02:43 AM
Me too, on a GTX 275
me 2
Geforce 9800 GTX+ 512 MB (195.62) @ 1280 x 1024 (default settings)
E8400
Win7 64bit
4 GB RAM
In Space everthing is fine, but on planet / station i've extrem stuttering, feels like 10 FPS.
Archived Post
01-18-2010, 02:48 AM
me 2
Geforce 9800 GTX+ 512 MB (195.62) @ 1280 x 1024 (default settings)
E8400
Win7 64bit
4 GB RAM
In Space everthing is fine, but on planet / station i've extrem stuttering, feels like 10 FPS.
Seems like I am the only one who gets same behaviour on ground as well as in space... Anyone else?
Archived Post
01-18-2010, 02:52 AM
Seems like I am the only one who gets same behaviour on ground as well as in space... Anyone else?
You're not the only one. It's been like that since the closed beta started.
Archived Post
01-18-2010, 04:06 AM
http://forums.startrekonline.com/showthread.php?p=1502593#post1502593
Using rockntrek's fix inside of nhancer and adding a little bit of my own SLI on top.
Runs great! Thanks again man.
Archived Post
01-18-2010, 07:09 AM
i had been running the 190.62 driver for months now before playing STO not having upgraded. And I stuttered horribly.
vista 64 bit ultimate
4gb system ram
dual core 3.2 intel
nvidia 8800 gts 512mb
updating to the latest nvidia driver 195.62 and trying again.
Archived Post
01-18-2010, 08:25 AM
I've used AmishElktrishn's advice (as well as the various links he's posted, which also take you to good advice), but unfortunately, no matter what I do, space runs fine and the ground, regardless of whether it's aboard a station packed with people or simply a ground mission where I'm alone, runs choppy and is unplayable.
I'm running the following:
Intel Core2 Quad CPU Q9400 @ 2.66GHZ and 2.67GHZ, 4.00 GB RAM, 32 -Bit Vista Home Premium, NVIDIA GeForce GTX 260, most recent driver.
I should not have to have detailed knowledge of computers or their peripherals / software / etc. in order to run a retail game, so I'm hoping this gets addressed before launch. The stuttering also makes it difficult to do our jobs as Beta testers, i.e. to test.
Archived Post
01-18-2010, 08:34 AM
i updated to the latest driver and have set my nvidia panel to enhance anti-aliasing and 8xq and then in game set anti-alias to 4x and low lighting quality and everything else maxed and it runs smooth now. Lighting quality seems to be the biggest hit performance wise with 8x high quality AA a close second.
Archived Post
01-18-2010, 08:41 AM
http://forums.startrekonline.com/showthread.php?p=1502593#post1502593
Using rockntrek's fix inside of nhancer and adding a little bit of my own SLI on top.
Runs great! Thanks again man.
Good job on adding and expanding on my fix. I also created a new thread listing the 3 fixes I found to work.
http://forums.startrekonline.com/showthread.php?t=68993
Archived Post
01-18-2010, 08:46 AM
I tried to update the beta driver that rockntrek mentioned in his post, and enhanced the AA to 8xq and it works like a charm. No more stutter or bad fps so thanks a bunch, now i do not have to roll back drivers. Hate doing that.
Archived Post
01-18-2010, 09:46 AM
Can we figure out who is running in 16x9 and who is running in 4x3 ...
I know I am running GT9800, 6 GB RAM, Quad Core with Vista 64, but what I am noticing is that when people mention their resolution, they mention the 16x9 resolution.
I get unbelievably low perceived frame rates during ground-based activity - I agree with most everyone here, I will not roll back drivers. And I also agree that the actual performance of the card seems to be fine. No matter what settings I adjust (I started with shadow and anti-aliasing, those two are notorious - and with shadows and anti aliasing off, there is a slight improvement in the stuttering issue - not enough to make it so that when you shoot a borg, they aren't all in your face before you can click the next attack button)
I ran everything on full and everything turned off and other than the game looking absolutely horrible in low, the performance difference was minimal at best.
Space has no obvious issues what so ever.
One place that did have HORRIBLE issues was the ship customization when you try and rotate your ship. This is 3D rendering ... a clue to the problem perhaps.
There are a lot of 3D elements in ground environments, very few in space. I am sure during a fleet action, the stuttering would return even in space. But with only a dozen ships in the region, and a few enemies, I had no issues whatsoever.
Regardless, the stuttering makes this game unplayable. It reminds me of Conan when you go inside a building. Outside buildings, no problem. Inside buildings, insta-stutter. Unable to turn effectively, or move. It was related to geometric and 3D rendering, and Nvidea's latest drivers addressed it at the time.
This could be an Nvidea issue (i.e. they might have the ability to fix it) but it is likely caused by Cryptix not using the correct standards in their engine.
Out of interest, is this game designed to run in DX10 or 9?
Archived Post
01-18-2010, 10:29 AM
Went back to the latest drivers to see if anything has been fixed.....its better but still a big problem. I truly hope this problem is addressed for headstart otherwise it will be time to go back to 190.62:eek:
Archived Post
01-18-2010, 10:30 AM
So, I've tried every fix aside from the one that involved nHancer that someone (I CBA to find the name) recommended. And so far? Nothing. In fact, I even lowered all of my graphical settings to the lowest possible and the stuttering continued. Obviously the stuttering happened less frequently than the general 1-2 sec stuttering spree that it'd normally have, but it still happens.
Am running:
Dual GTX 295 in SLI (currently running on the 195.81 beta drivers)
Intel i7-975 @ 3.33 GhZ
6 gigs of RAM
Windows 7, 64-bit
Monitor: 1900 x 1200
Now, I could be wrong, but should dual 295s in SLI be running like this on lowest graphical options? -- I got a good laugh out of it.
Archived Post
01-18-2010, 10:38 AM
We are aware of the latest nvidia drivers causing a bit of stuttering in ground combat.
Please try the 190.62 nvidia drivers if you have an Nvidia video card, Catalyst 9.11 drivers if you have an ATI video card.
Sincerely,
Cryptic Studios Technical Support
Space combat stutters for me worse then ground.
Using 8800 GTX SLI
Archived Post
01-18-2010, 11:06 AM
Space combat stutters for me worse then ground.
Using 8800 GTX SLI
Odd. Pretty much everyone has very smooth space combat.
Archived Post
01-18-2010, 11:17 AM
Am running:
Dual GTX 295 in SLI (currently running on the 195.81 beta drivers)
Intel i7-975 @ 3.33 GhZ
6 gigs of RAM
Windows 7, 64-bit
Monitor: 1900 x 1200
Another 1900x1200
That's what I run. I didn't try running it in the 4x3 settings. Did anyone else? And are they seeing stuttering?
Archived Post
01-18-2010, 11:25 AM
With total patience in mind for beta. I prey criptic and atari work these issues out. I physically get no more then 15-20 min of game play. Between graphic issues, server crash, computer lock ups, and the loggin errors.
Every other game i play, BF2,WOW, Supreme Commander,COH,an Fallout 3. I have no issues what so ever.
Criptic, Atari. you have an opportunity here to rise above all others, you could easily blow Blizzard an EA out of the water. I and many others realize your trying an doing your best to fix known issues. I was going to buy your lifetime membership but until i know i can play the game its only fair i wait, i hope you extend your limited time offer past release.
Anyway, yes i still have graphic issues, yes i reinstalled the old drivers....still havin issues.
My System: AMD Phenom 9850 Quad, 4gb Ram, XP Service Pack 3, Nividia Geforce GTX 280
Criptic.......Atari......Thank you so much for this title........Please don't let us down.
Archived Post
01-18-2010, 01:19 PM
I'm also experiencing serious glitching, especially on the ground portion. I'm running Windows 7 32-bit with Nvidia 8800 GTX Ultra. Running at full rez (1980x1200?..or something like that) glitches like crazy. When I lower the resolution but keep the graphics detail at max, it works fine, albeit not as 'pretty'. I''m running with the latest drivers and frankly don't care about 'rolling' back my drivers'
I'm being patient as this is still in Beta and the official game has not been released. From what I'm seeing so far, i'm not too impressed.
They had better find a fix to this soon or I guess I won't be here for much longer! I know, with all new games there will be issues and hopefully things work themselves out.
Archived Post
01-18-2010, 01:38 PM
Wow I had no idea this issue was so widespread. I started playing yesterday and it was near unplayable in some ground portions with latest drivers. I have a GTX 260. I don't think we should have to roll back drivers. I hope this issue gets fixed before launch as it is game breaking. I play much more demanding games at max settings.
Archived Post
01-18-2010, 02:05 PM
I think you peeps will find it's nvidia drivers that are coursing all the crashs and freezes, this happened to me with modern warefare 2, until nvidia produced drivers that fixed the problems with mw2 and added support. I get bsod playing sto, the same bsod I got with mw2, so I know it's the drivers for the gcard. Thing is people are telling others it's not the game it's your pc. Well technacley their wrong it's nvidia/ati and Cryptic that are at fault as the game company should be talking to nvidia and ati to sort it out, which I hope they are as I can't play the beta for more than 10 mins without a bsod. This is down to conflicts with the graphics of the game and nvidia's drivers.
As I've played in safe mode being a 800*600 window and all settings at low and managed to play for over an hour before I messed with my options to up the graphics and it crashed again.:p
Archived Post
01-18-2010, 04:41 PM
If it's strictly an Nvidia issue. Why the **** haven't they contacted them to let them know that this has to be resolved? This has been an ongoing issue for numerous months now yet they continue to ignore it.
Archived Post
01-18-2010, 04:59 PM
im tryign the recent Beta drivers atm ( they just finished installing )
was massive stuttering when on ground, uninstalled the program, then installed the Steam version when i pre-orderd, it went a way for a bit, then came back.
1920x1080 Max Everything
Intel I7 920
2X GTX280 in SLI
6GB DDR3
Win 7 Ultimate X64
hopefully recent beta drivers will fix it, tried the disable shadows/ect thing didnt help
tried the Nvidia CPanel settings, didnt help, hopefully this will
Archived Post
01-18-2010, 05:01 PM
Odd. Pretty much everyone has very smooth space combat.
yeah, I have wickedly smooth space combat, as long as I don't try to move or use the UI at all.:(
Archived Post
01-18-2010, 05:38 PM
You know mabey you should contact Nvidia , this is a problem with there cards , also remeber this is open beta , Other open beta have these issues , i remeber WOW launch and the problems there , took Nvidia a week or so to fix this.
And i have this problem also , Vista ULT , SLI 191 drivers , but other tan a little lag its not to bad ,
one thing i did right off the bat turn off Bloom , dont use recommeded , turn down the Graphics ,
untill Nvidia addresses this , there wont be a fix .
Archived Post
01-18-2010, 06:05 PM
So, I've tried every fix aside from the one that involved nHancer that someone (I CBA to find the name) recommended. And so far? Nothing. In fact, I even lowered all of my graphical settings to the lowest possible and the stuttering continued. Obviously the stuttering happened less frequently than the general 1-2 sec stuttering spree that it'd normally have, but it still happens.
Am running:
Dual GTX 295 in SLI (currently running on the 195.81 beta drivers)
Intel i7-975 @ 3.33 GhZ
6 gigs of RAM
Windows 7, 64-bit
Monitor: 1900 x 1200
Now, I could be wrong, but should dual 295s in SLI be running like this on lowest graphical options? -- I got a good laugh out of it.
Fun fact: Am running the game in Windowed mode and am getting some srs low FPS everywhere. I'm not sure how useful this info is, but some other people should tell their windowed experience.
Fun Fact 2: Switched to 1400x900, turns out that my FPS increased dramatically.. still doesn't look terrible. Going to update this as I mess with settings.
---
Fun Fact 3: So, uh, switching resolution to 1400x900 actually fixed all of my FPS problems even though my screen is a 1900x1200. Anyway, the skip is still there. Happens every 3-4 seconds and lasts about 2 seconds. This drives me insane. Am giving up 'till official fix is made.
Fun Fact 4: ... I'm running better without SLi than with SLi.
wat is this i don't even
Archived Post
01-19-2010, 03:21 AM
ATI cards stutter as well ... On away missions I get 1 FPS ... in space everything is normal .. :mad::mad::mad:
Archived Post
01-19-2010, 03:49 AM
The problem is this is a common error on Champion Online as well its an issue with their engine and NVIDIA. However NVIIDA has just released new drivers today and it lists stuttering as a fix for CO so ima try them and see if it fixes it for STO as well.
Archived Post
01-19-2010, 03:59 AM
Can someone let us know if the new drivers actually do solve the problem. I have mine working at the moment with minimum stuttering by using the beta drivers and i don't want to mess with it unless i know it's gonna work.
Archived Post
01-19-2010, 04:09 AM
The problem is this is a common error on Champion Online as well its an issue with their engine and NVIDIA. However NVIIDA has just released new drivers today and it lists stuttering as a fix for CO so ima try them and see if it fixes it for STO as well.
I cant find any mention of new drivers released within the month by Nvidia, Link to this information?
Archived Post
01-19-2010, 04:27 AM
I cant find any mention of new drivers released within the month by Nvidia, Link to this information?
Ah NICE. The new drivers fixed the stuttering! http://www.nvidia.com/object/win7_winvista_64bit_196.21_whql.html
Archived Post
01-19-2010, 04:29 AM
got this on google.
http://downloads.guru3d.com/Forceware-196.21-Windows-7-|-Vista-%2864-bit--WHQL%29-download-2459.html
its not the first time that the nvidia site is lack of new drivers. think the webmasters are morrons. :)
Archived Post
01-19-2010, 04:31 AM
Ah NICE. The new drivers fixed the stuttering! http://www.nvidia.com/object/win7_winvista_64bit_196.21_whql.html
Appreciate the link thanks
A little feedback from people trying the new drivers would also be appreciated, for the benefit of those who rolled back there drivers following the Cryptics posters advice.
Archived Post
01-19-2010, 07:55 AM
A little feedback from people trying the new drivers would also be appreciated, for the benefit of those who rolled back there drivers following the Cryptics posters advice.
It fixed my stuttering issue on Windows 7 x64
Archived Post
01-19-2010, 07:58 AM
Ah NICE. The new drivers fixed the stuttering! http://www.nvidia.com/object/win7_winvista_64bit_196.21_whql.html
Awesome, I will have to do the same for my GTX 295. Thanks for reporting that.
The stuttering only appears if I have high quality lighting enabled, as my framerate is still over 60 FPS on average (vertical synced). So may be with these new drivers I'll be able to re-enable high quality lightning. :D
Archived Post
01-19-2010, 08:42 AM
The problem is this is a common error on Champion Online as well its an issue with their engine and NVIDIA. However NVIIDA has just released new drivers today and it lists stuttering as a fix for CO so ima try them and see if it fixes it for STO as well.
Didnt solve my problem (8800 gts, xp 32). As I said, firs five minutes or so, games work smooth as a butter, even smoother with new drivers, but after that it starts stuttering every few seconds for a few seconds, irrespective of my ingame location (ground or space)...
Archived Post
01-19-2010, 09:12 AM
Just installed 196.21 and stuttering is now GONE :eek:
Archived Post
01-19-2010, 09:33 AM
sounds 2 good to be true i tryed the beta drivers b4 these but ive nothing to lose gona d/l and install now and try them out
Archived Post
01-19-2010, 10:06 AM
Just to confirm , stuttering also gone here :)
GFX295....
Even enabled shadows again! :)
Archived Post
01-19-2010, 10:07 AM
WOW im suprised these drivers are amazing my shadow issues gone my lag issues gone im impressed :-)
Archived Post
01-19-2010, 10:07 AM
Just installed 196.21 and stuttering is now GONE :eek:
Awesome! I'll report here tonight if it helped me too. :)
Archived Post
01-19-2010, 10:43 AM
do u get more fps at ground with this new driver? (i dont mean stuttering)
Archived Post
01-19-2010, 10:49 AM
It fixed my stuttering issue on Windows 7 x64
Same, fixed the stalls and stutters on Win 7 x64
Archived Post
01-19-2010, 10:57 AM
Same, fixed the stalls and stutters on Win 7 x64
Nice, what I like to here since I run the same OS. :)
Archived Post
01-19-2010, 10:59 AM
Do you notice a fps increase over the 190.62 drivers? I'm currently using the 190.62 drivers without any problems, so I only want to install the new drivers if they'll boost my fps.
Archived Post
01-19-2010, 11:01 AM
Installed the new 196.xx driver and it seems to have solved every problem. My ground FPS avg's between 50 and 70 FPS and I was averaging 20 to 30 originally and 30 t0 50 with my fixes. So it looks like things are fixed. Let's hope the next few STO dev updates and patches don't change anything.
Archived Post
01-19-2010, 11:05 AM
196.21 fixed my stuttering as well
Archived Post
01-19-2010, 11:37 AM
190.62 fixed problem on gtx 295.
Going to try the new 196.21.
Archived Post
01-19-2010, 11:52 AM
i still get a small amount of it....much better then the 195 but about a tad worse then the 160.
ive even ghd various other settings and put vista on basic and not aero....
playabe for sure on the 196, but still a tad stuttery(ish)... :)
Archived Post
01-19-2010, 11:57 AM
yeyyyyy nvidia come through again quick release on the drivers :D im chuffed
Archived Post
01-19-2010, 02:07 PM
The new driver seems to fix only stuttering (i didn´t have have this problem) but there is no performance advantage noticable.
I have only about 10-15 fps @ first ground mission with highest graphic settings and about 20 fps @ earth station.
C2D @ 3,4 GHz (CPU is used to 100 percent at gaming, maybe quad-core is needet)
GTX 260 216 @ 650 MHz
Win 7 x64
1920x1200 4xAA
Please post you fps @ highest gaming settings at first ground mission (where you get beamed down, looking at crowd) and @ earth station.
To see FPS you can type in into chat /showfps 1 (to disable /showfps 0 or restart game).
Archived Post
01-19-2010, 02:12 PM
Running widows vista ultimate 64bit, on a quad core Q6700 w/ 4gb ram, and a single 8800GT with the latest drivers, I still get video stuttering but I think most of that is due to server lag... I've only had 2 incidents when the game completely crashed to DT, but those incidents occurred when the server crashed...
Archived Post
01-19-2010, 02:17 PM
Just found out that a new forceware driver was released, gonna update now, the stuttering really kills the game!
Archived Post
01-19-2010, 02:18 PM
New drivers have helped, not amazingly but made it better.
Archived Post
01-19-2010, 02:24 PM
I have only about 10-15 fps @ first ground mission with highest graphic settings and about 20 fps @ earth station.
1920x1200 4xAA
That's your problem right there. I have a GTX280 and I only run the game at 1680x1050 2xAA with maxed out details and 80fps right out the door.
Archived Post
01-19-2010, 02:29 PM
That's your problem right there. I have a GTX280 and I only run the game at 1680x1050 2xAA with maxed out details and 80fps right out the door.
You can get it better than that on a 280. I'm on a 9800gtx+ and I've got all textures maxed, terrain detail distance and full HD with 4xaa with no issues
Archived Post
01-19-2010, 02:36 PM
Are "stuttering" and "rubberbanding" the same thing? Because the graphics seem smooth on my GeForce GO, but I've been having serious issues where I'll be playing, playing, and then nothing. It's like the controls stop responding, and nothing happens. Meanwhile action continues all around me. But I can't react to it. Then if I wait a couple minutes, it will "rubberband" me back to the last place it remembers that I had control. It does this both in space and on the ground. Is anyone else experiencing this? Is this a hardware or software issue? I'm not sure, and I've only seen a few mentions of it elsewhere. Aside from the other known issues, when the game works, it runs fairly smoothly.
-avery
Archived Post
01-19-2010, 03:18 PM
I just installed the latest drivers on my SLI rig. Not getting the Spacedock stutter now, and previously that was my only issue (of that type).
Archived Post
01-19-2010, 03:56 PM
Are "stuttering" and "rubberbanding" the same thing? Because the graphics seem smooth on my GeForce GO, but I've been having serious issues where I'll be playing, playing, and then nothing. It's like the controls stop responding, and nothing happens. Meanwhile action continues all around me. But I can't react to it. Then if I wait a couple minutes, it will "rubberband" me back to the last place it remembers that I had control. It does this both in space and on the ground. Is anyone else experiencing this? Is this a hardware or software issue? I'm not sure, and I've only seen a few mentions of it elsewhere. Aside from the other known issues, when the game works, it runs fairly smoothly.
-avery
It's not the same, rubberbanding occurs when you're lagging, stuttering happens at all times whether you're lagging or not.
Archived Post
01-19-2010, 04:02 PM
I used a driver cleaner and reupdated to the current highest non beta version of the nvidia drivers and my stuttering went away.
Archived Post
01-19-2010, 04:39 PM
I have a GTX 260 also. I was wondering about the extreme stuttering. Just found the drivers released today. Will see if that helps.
Archived Post
01-19-2010, 05:14 PM
I installed the new drivers and finally managed to log into STO. Same problem rubber-banding in space....getting very tiresome.:mad: