View Full Version : Bridge control < Make the ship our house
Archived Post
01-29-2010, 08:31 AM
Ok there has been alot of talk about controling your ship from the bridge but i think the joy of that would wear off quickly. I know when i first started OB i was like wtf no bridge control but after time went on i came to discover it would just kill everything, Nothing would be fast action anymore so what i propose is instead...
Make the ship ( the whole ship ) like your in-game home where you can add throphy etc to your ready room and make it so that you can walk into dif parts of the ship and craft and have your own extra storage area. There should also be random times when mission that you have to do send you fighting off ship invaders in the dif areas of your ship or somthing strange happens etc and you have to figure it out.
The view screen would be a nice place to add a chat option with live web cam where you can choose home to home or bridge to bridge communication. Also i dont see why somthing as easy to add as impossing the sector space map right onto the view hasent been added yet.
The view screen, man what a chance to give us somthing really cool to use that no other MMO has. Why not let us use the view screen to watch movies from our hard drive, It would be great to invite your fleet mates over to your bridge after a hard day fighting klings to relaxe and watch a movie.
Sorry for the mis-spelling am sure there is a bunch
I was also thinking why not make tv missions real in-game missions and have the reward be watching the tv mission on your view screen after ( should be aboul to rewatch anytime you like after you have unlocked the mission). Also if cyptic wanted to add 1 or 2 commericals i wouldent mind (not not more then that ) The price to air some trek cant cost that much as most tv stations do it late at night anyways.
Quick rundown of ideas from the old thread
Watch episodes for TOS TNG DS9 etc on your ships view screen
In game missions based off the shows, rewards being unlocked episodes; goal unlock the whole series
Imposse sector space onto view screen
add capts ready room and ten-forword aswell, and the shuttle bay, perfect place for your del taco shuttle
Hail Starfleet from view screen
A doctors quarters for healing battle fatigue of your away team, get missions periodically like get bio sample for use ina medicine.
An astrometrics for long range scanning and fine detail sensor analysis. more quests like I discovered awormhole here lets go check it out.
Engineering where ya can fine tune your power scheme, upgrade ground mission equipement/weapons. Get resource gathering quests.
Ready room where you can view your tactical options and run combat simulations(in conjunction with the holodeck)
Captains quarters you store your cheevos/trophies,view uniform options, roster etc
Armory. Let me store my extra weapons here, have a firing range to test them and store my armor.
click the link in my sig to check out the original post
Archived Post
01-29-2010, 08:33 AM
Personalizing a bridge of a (presumably) military/pseudomilitary vessel outside of a mission-oriented basis wouldn't make sense; however, having a separate "captain's quarters" for such a personal housing function would be a good addition for those so minded. :)
Archived Post
01-29-2010, 08:34 AM
been saying that for a bit. One thing cryptic can potentially do is solve the housing question in every mmo. Allow friends/invitees to beam aboard... maybe even put adventures on your own ship sometime with pre-fabbed areas.
Archived Post
01-29-2010, 08:38 AM
Ok there has been alot of talk about controling your ship from the bridge but i think the joy of that would wear off quickly. I know when i first started OB i was like wtf no bridge control but after time went on i came to discover it would just kill everything, Nothing would be fast action anymore so what i propose is instead...
Make the ship ( the whole ship ) like your in-game home where you can add throphy etc to your ready room and make it so that you can walk into dif parts of the ship and craft and have your own extra storage area. There should also be random times when mission that you have to do send you fighting off ship invaders in the dif areas of your ship or somthing strange happens etc and you have to figure it out.
The view screen would be a nice place to add a chat option with live web cam where you can choose home to home or bridge to bridge communication. Also i dont see why somthing as easy to add as impossing the sector space map right onto the view hasent been added yet.
The view screen, man what a chance to give us somthing really cool to use that no other MMO has. Why not let us use the view screen to watch movies from our hard drive, It would be great to invite your fleet mates over to your bridge after a hard day fighting klings to relaxe and watch a movie.
Sorry for the mis-spelling am sure there is a bunch
I was also thinking why not make tv missions real in-game missions and have the reward be watching the tv mission on your view screen after ( should be aboul to rewatch anytime you like after you have unlocked the mission). Also if cyptic wanted to add 1 or 2 commericals i wouldent mind (not not more then that ) The price to air some trek cant cost that much as most tv stations do it late at night anyways.
click the link in my sig to check out the original post
they could easily give us our own quarters for customize as well as our own ready room.. love to have a conference room with all my senior staff their discussing options on what we should do in a crisis.
Archived Post
01-29-2010, 08:38 AM
Hi Rumbleskin,
You do have some points about the bridge control. Although a 1st person 360 view of the bridge could add quest elements to the game. In effect, in the series as well as feature films, it is not always about piou piou throw torpedoes but also about drama and understanding of characters' acres, thoughts, or feelings. Inserting such gameplay may be an idea to incorporate larger gameplay but it would also make the game be much heavier which I am not against but I do not see how the dev can pull this off unless they talk about an expansion pack.
Trophy and decroation may be more viable but nethertheless, it would take months to pull it off, so I hope one or the other or both ideas get incorporated but it will certainly not be for tommorow.
See you in game :cool:
Archived Post
01-29-2010, 08:40 AM
I think this is a brilliant idea. Besides, doesn't every crewmember on a starship have their own quarters, with high officers having a stateroom? If your "home" is on your ship, which technically as a starfleet captain, it is, then your own quarters would be awesome
Archived Post
01-29-2010, 08:40 AM
This my friend is THE most awesome idea ever on this board.
Well at first it would sound al little nerdy to go watch Star Trek within a Star Trek game but for that feature and having one of the best player housing in MMO history i wouldn't mind being a nerd :D
Archived Post
01-29-2010, 08:56 AM
been saying that for a bit. One thing cryptic can potentially do is solve the housing question in every mmo. Allow friends/invitees to beam aboard... maybe even put adventures on your own ship sometime with pre-fabbed areas.
This is heading in the right direction - pre fabbed - Create player made missions in the 'Holodeck' give us access to tools to create the scenario, waypoints, npc's etc and ability for us to be the scenario commander (dungeon master) - this screams classic never winter nights
Can be ground or space based player made missions - rewards could be based on participation or some system that does not allow abuse of rewards by players. With a strict scenario checking system this could potentially be allot of fun.
Archived Post
01-29-2010, 09:08 AM
Wasn't this already shot down in the old forums.
Archived Post
01-29-2010, 03:30 PM
not shut down, they just moved the old one to the archive, if you click the link on my sig it takes you to the old thread
Archived Post
01-29-2010, 03:32 PM
btw my fav post on the old thread made by TheSarge
"Watching Star Trek from the bridge of your starship? That's so full of nerdy awesomeness I think it blew my mind. Seriously. I'm bleeding from my ears right now. That's like the whole Xhibit meme gone right for a change. "Yo, dawg, I heard you like Star Trek so we put the show in your game so you can Trek while you Trek."
Archived Post
01-29-2010, 03:52 PM
Make the ship ( the whole ship ) like your in-game home where you can add throphy etc to your ready room and make it so that you can walk into dif parts of the ship and craft and have your own extra storage area.
An interview section was posted during OB, explaining that they would never create an 'entire' ship, it would be too much work, etc. I dont remember the whole thing.
I think an entire ship layout would be too much for STO anyway, it would take away from all that exciting pew pewing that we're constantly seeing. A few rooms.. that's fine.
Archived Post
01-29-2010, 03:58 PM
I still would like to see bridge travel function in sector space. With the ship as your housing. You should be able to choose a system from a list on your view screen and travel there while on your bridge. With just the 2d galaxy map on the view screen. It should be possible at some point.
The ship as housing, at least for your tier 5 ship, is a very desirable feature for the future.
Archived Post
01-30-2010, 02:03 AM
Cryptic still has alot of work to do this early into release, this thread is pretty much a "We would like to see this in the future" thread, maybe in a year or somthing :)
Archived Post
01-30-2010, 03:51 AM
edited the first post a little
Archived Post
01-30-2010, 04:00 AM
I for one would definitely love to see this implemented in some fashion. Was by far my favorite thing in SWG, and gave my OCD something to occupy itself!
Archived Post
01-30-2010, 06:52 AM
I for one would definitely love to see this implemented in some fashion. Was by far my favorite thing in SWG, and gave my OCD something to occupy itself!
i never played SWG, did you have a living shape on your ship like this?
Archived Post
01-30-2010, 07:15 AM
Always, always be careful what you wish for. Look at player housing in LoTRO.
Archived Post
01-30-2010, 07:20 AM
Ships in SWG were amazing! Every part/room of the ship (if it was full sized and not just a fighter) was open to explore, there were crates for storage in some and you could access turrets etc from inside as well. You could orbit a planet and just goto your ship interior and leave the controls on auto while watching what was going on outside:p. People used to throw social parties on the bigger ships at times as there were yachts one could have.
You could also fly them from the cockpit OR 3rd person ship view. The ONLY thing the swg ships didn't have was a crew of npcs.
Could also sit in your pilot chair or navigation chair. You could decorate as you saw fit. Space was the only thing SOE didn't destroy.
Archived Post
01-30-2010, 09:42 AM
Ships in SWG were amazing! Every part/room of the ship (if it was full sized and not just a fighter) was open to explore, there were crates for storage in some and you could access turrets etc from inside as well. You could orbit a planet and just goto your ship interior and leave the controls on auto while watching what was going on outside:p. People used to throw social parties on the bigger ships at times as there were yachts one could have.
You could also fly them from the cockpit OR 3rd person ship view. The ONLY thing the swg ships didn't have was a crew of npcs.
Could also sit in your pilot chair or navigation chair. You could decorate as you saw fit. Space was the only thing SOE didn't destroy.
was space action fast paced?
Archived Post
01-30-2010, 01:36 PM
edited a little more
Archived Post
01-31-2010, 04:16 AM
some more feed back if you got it :)
Archived Post
01-31-2010, 04:33 AM
The best thing about SWG was the housing. The fact they made every object in your inventory able to drop in your house or ship and it would be full size. like dropping a looted starship engine would be the size of a starship engine. I go back to that game every now and then just for the space combat and have everything I own on my yaht.
I would like to see them implement something like that into this game. at least a ready room or something you can keep trophies and serve as a place to store your things. I don't really care if they had a whole ship but at least key areas like engineering would be awesome. And being able to control space travel from the bridge but leave combat to 3rd person.
Archived Post
02-01-2010, 01:21 PM
anyone heard anything or seen a post about somthing like this from the dev's?
Archived Post
02-02-2010, 05:23 AM
a little edit
Archived Post
02-02-2010, 05:27 AM
There are plans to make more ship interiors and to make them somewhat decoratable. This has been known since CB. However, I do NOT want my ship as a "house". I would rather the "house" feature be attached to fleet stations (which are apparently coming eventually) or fleet planetary colonies.
So, I say do the fleet stations first and then do ships as temporary residence.
Archived Post
02-02-2010, 06:20 AM
I thought that I read somewhere that explorable ships and customizable quarters were an their list of things they'd like to add to the game. I really like the idea as it lends itself to a sense of ownership and would give RP folks something nice. However, I feel their attention is better spent on tuning the core game so we can all have a smooth experience ... at least until performance is worked out.
Archived Post
02-02-2010, 06:21 AM
There are plans to make more ship interiors and to make them somewhat decoratable. This has been known since CB. However, I do NOT want my ship as a "house". I would rather the "house" feature be attached to fleet stations (which are apparently coming eventually) or fleet planetary colonies.
So, I say do the fleet stations first and then do ships as temporary residence.
Why not both?
If the technology was there for customizable quarters on a ship, it is certainly doable on a station too.
Archived Post
02-02-2010, 06:28 AM
a captains quarters to decorate and have parties in ! rather see more options on the bridge customization - colors, console looks, stations,chairs, etc...
Archived Post
02-02-2010, 06:30 AM
was space action fast paced?
Yes indeed, at least at master pilot. The first "noob" ships and equipment were pretty slow and sluggish, but combat at master pilot, particularly PvP, required lightning reflexes.
It's rather apples and oranges with STO, STO is dealing with capotal ship combat, JTL was primarily fighters and a few slightly larger craft like the YT-1300 (Millennium Falcon).
Very similar to the X-Wing/TIE Fighter series, in that it was designed like a flight sim. Excellent ability to customize your ship and components.
Archived Post
02-02-2010, 09:24 PM
Why not both?
If the technology was there for customizable quarters on a ship, it is certainly doable on a station too.
both works for me
Archived Post
02-19-2010, 02:01 AM
shame less bump
Archived Post
02-19-2010, 02:19 AM
I think I do understand what OP means - making it bit like we know from Mass Effect, where you felt that Normady is really your home, you ship, you shelter.
Here ship is just tool where you can go to bridge and stare... Yes, stare. There is nothing to do. I bet things like this will come later while content is currently needed, but I am all for these changes.
Archived Post
02-19-2010, 02:28 AM
im srry i dont like the bridge its like a PS3 home thing its need to be more like the game ST bridge commander now that game bridge had way morer ues of its game bridge and un tell this get chang care les for the bridge
Archived Post
02-19-2010, 02:33 AM
im srry i dont like the bridge its like a PS3 home thing its need to be more like the game ST bridge commander now that game bridge had way morer ues of its game bridge and un tell this get chang care les for the bridge
having a MMO with bridge commander controls wouldent work
Archived Post
02-19-2010, 02:35 AM
similar to what i have posted. Just look at my sig :D
Archived Post
02-19-2010, 02:35 AM
having a MMO with bridge commander controls wouldent work
then i guess the bridge is uesles and till its more like that game will always be uesless
Archived Post
02-19-2010, 02:37 AM
having a MMO with bridge commander controls wouldent work
why not? except for combat it would fit right in. Combat in Bridge Commander wasn't done from the bridge...rather 3d person view. It was far more effective. Same would go for STO.
Archived Post
02-23-2010, 09:29 AM
the current bridge is just so sad
Archived Post
02-23-2010, 09:48 AM
Once they add the interiors of the ships. It would be nice to see the ship interior become a quest hub.
The biggest problem they have with the ship interior is instancing. When you beam to your bridge, you leave sector space. You are no longer in sector space but an entirely different instance. That is why you will never be able to see sector space from your view-screen.
Why not use this instance area for your house, simulated travel and as a quest hub. When you beam to your interior, the game should know the point that you left from. So on your bridge, you can tell your BO to take you to whatever system you want to go to. The view-screen would be a simulated space travel like star streaks.
The time to travel would be calculated. Sense you are not actually moving, it would have to be a set amount of time to travel to X system. While you are on your ship with a travel destination selected. Random events could occur at any time. Your BO would send out a warning to you that they had discovered an anomaly in space. Then ask if you with to investigate. You could then head back to your bridge. Tell your BO to put it on screen. Then a quest would pop up on the view-screen.
This could be a way to add content to the game. This could be some of the non-combat, diplomatic, rescue, or regular combat mission. So along with the ship being a house, it could become a quest hub and another option for travel.
Archived Post
02-24-2010, 04:44 AM
with todays survey this mite be what is coming
Archived Post
02-24-2010, 05:14 AM
One of the most basic requests, that they can add now ...
Let me click on the captain's chair with my captain and then have him sit in it. Instead of going through the klunky way I have to do it now. Just ... click ... sit ...viola.
Archived Post
10-12-2010, 04:00 PM
I envoke the dark spirt of Qor!
Raise! Raise i say!
Walk agian!
Envoke! Envoke!
Cha va ra Uma Ra chi va GOORTA! GOORTA!
Now go my child onto this world!
Feast and live once more!
Archived Post
04-04-2012, 05:15 AM
hi all,
anyone have some new infos about the possibility to have a bridge view or a possible control or part of control from the bridge? I don't ask a total control from bridge in PVE or in PVP because I like know watt happens around my vessel and the Thirth person view is for me the best view for combat arenas but if possible control the ship from bridge arround Ds9 or Earthspacedock for example?
I know the game engine is limited and it's difficult to do it, but nothing is impossible...
Peace and Prosperity