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View Full Version : 3 MOST IMPORTANT things to NEWBIES-GUIDE !!! Pls read before flaming


Archived Post
01-29-2010, 08:40 AM
Hi Folks and welcome to a mostly great game


I want to give you a brief Tutorial to the SPACE COMBAT PART.

First you have to know, that STO is a completely different Game as most other MMOs:

You don’t standing still on one place in a 2-D Environment hitting 1...2...3 in the correct order and the given time like in most other MMOs…

No, you are free to move in a complete 3-D Environment whith fluently combat, permanently altering Positions between the combattants!!

This is important to know, cuz your used Strategies from other MMOs like WoW, **** or something like that, wont work in STO… you have to develop new strategies and Tactics!!

So pls, take your time and think about what would be best for you and don’t fly straight into the middle of an enemy group, claiming after that, it would be too hard…

We made many experiences in Closed Beta and Open Beta with People who came fresh to the game and didn’t bothered anything and therefore had Problems all the time… even when the Combat is scaled down much at beginning, you should consider the following THREE BASIC RULES:


1) THIS IS A TACTICAL SPACE COMBAT GAME


Pls take that to the letter and respect the following points which you should perform at optimum all at the same time:

1.1 You should always try to hit your Foe at his weakest side, usually the rear

1.2 Try to stay on this weakest side

1.3 Try to shoot ONLY ONE shield down and hammer after that the blanket Hull with your torpedos

1.4 While you try to do so, face your strongest side to the enemy with which you could face most of your weapons:
Cruisers and Science Vessels --> the BROADSIDE
Escorts --> the FRONT

1.5 While trying to knock out ONE specific shield of the enemy (at optimum that shield of his weakest side)m you have to prevent that the enemy does the same to you:
-Redirect Power to the Shield which is facing the enemy
-Balance your remaining shield power to all 4 shields
-Turn your weakest or a broken Shield immediately out of the focus of your foe

1.6 Try to prevent that a torpedo or even more a torpedo volley hit’s a side with no more Shields left!! Torpedos does very less damage to the shields but MASSIVELY damage to the blanket hull

1.7 Try to do so to your foe


2) AUTOGROUPING


The Game came with a very comfortable “Autogrouping” Function which could be a blessing to all the people who don’t have fellows until now in the game and doesn’t wants to fly alone…

But every time when something is very good, it has its bad side as well:

When you enter any system or Instance, you would normally be auto grouped with other people who have the same mission as you!!
That’s really kind from the game..

BUT you have to know, that the NUMBER OF ENEMYS you have to face then, increasing accordingly to the NUMBER OF PEOPLE inside your Group !!!!!
So if you don’t want to fly in a Group, or your Group don’t work together with someone flying in that direction, the other one in the other and the third one is going afk… you would get in trouble maybe!!
Cuz doing so, everyone have to face ALONE the number of enemys assigned to match your whole group!!!!

We had many complaints of people in CB and even more in OB, who weren’t aware of this fact until the end and did complaining EVERYTIME about to harsh missions, cuz they were flying solo against a number of enemys which were designed to match the whole group…

So if you don’t want to fly in a group, turn those “auto grouping” off!!

You do that in the following way:

1. Step: Go to the “Social” --> ”Teamsetting” --> "Open Team” and toggle on “Closed Team”
2. Step: again “Social” --> ”Teamsetting” --> ”Invite Team” and choose “Request Invite”

In that way, you would enter any Missionsinstance solo and would be asked if you wanna group with someone… now you have against you the correct number of enemys for you alone


3) NEVER NEVER NEVER FLY WITH FULL IMPULSE INTO MOBS


The MOST important part of this brief Tutorial!!

When you are flying with full impulse, your energy is nearly to 100% redirected to the engines and it takes time to get it back to the Weapons, Shields and Auxiliarys..

In fact, flying with full impulse, you have only 5/100 energy available for both weapons and shields!!!
If you would face the enemy with that setting, you would be shooting with paper dolls and your shields would be extremely thin!!
In fact you would only do some roughly 5-10 DPS with your phasers with those 5/100 energy instead of some 200-300 with 100/100 energy located into…
Same to Shields: yor shield would get broken with those 5/100 Energy setting with a few Beamhits from your foe!!
You have to do nothing to relocate your power from engines to weapons and shields, your ship does this all for you, but its takes some time!!!

Therefore you should stop full impulse roughly at 15 Km before the next mob you are about to attack!! Travelling the remaining distance with normal speed, your weapons and shields would get to FULL power when the engagement begins…



These are the MOST IMPORTANT Topics to fresh people at STO !!! There are a lot of mnore stuff to learn but if you consider these few points you wouldn’t have any problems with your foes or missions in space… and you will get better day after day, when you will get more experienced and developing your own strategies and tactics

Good Luck

DEVS. pls make it sticky :)

Archived Post
01-29-2010, 03:01 PM
Good stuff.

Archived Post
01-29-2010, 03:04 PM
Agreed This should be a bit helpful.

Archived Post
01-29-2010, 03:05 PM
this will help. I am new to gaming and I was having a hard time but it''s getting easier now.

Archived Post
01-29-2010, 03:45 PM
Good summation of helpful stuff for getting started!

P.S. You can "violate" some of those "rules" in interesting ways, under certain circumstances, for tactical purposes. Not sure if I should say more . . . :)

Archived Post
01-30-2010, 02:42 AM
Good stuff.

I dont wanna push my own threads and i have to state, after completing this job, it doesnt matter to ME on which page this thread is located...

But for the NEW and FRESH player, i would highly advice you to pin that post at the top!!!

The thread doesnt refer to some ideas of me, it is fundamental to all new ones, who would get otherwise great problems as we all saw in the CB and OB everytime when new players joined the game...

I would advice you to your own wellfare to do so... :rolleyes:

... you would prevent mindless flaming from newbies about some aspects of the game as much as possible!!!

In MANY postings in Open Beta discussions it came out that even experienced players were for example not aware of this "autogrouping function" and the way, it affected their gameplay!! Many complaints came about those "misunderstandings" about those fundamental topics!!


So to give newbies a VERY brief summary of the most important things to prevent some misunderstanding in the most fundamental topics, pls made this sticky or pin it on top :)

Archived Post
01-30-2010, 02:44 AM
All Lies.


I swear.


>.>
<.<

Archived Post
01-30-2010, 02:57 AM
This should be part of the ingame tutorial! ;)

Archived Post
01-30-2010, 03:14 AM
This should be part of the ingame tutorial! ;)

Well maybe after all the grammatical errors are corrected...lol.

Archived Post
01-30-2010, 03:18 AM
Well maybe after all the grammatical errors are corrected...lol.

sorry...but i am a german player and living in germany ;)

But after all those errors you seemed to still understood the message :)

Archived Post
01-30-2010, 03:18 AM
All good advice.

It's also worth mentioning that the autogrouping feature is a mixed blessing. It allows players to zone in with you, add to the difficulty/number of enemies you will face, and then afk and still complete the mission objective without having helped you out. I get the impression that whoever designed this feature never played an MMO alongside real players.

Archived Post
01-30-2010, 03:33 AM
Well maybe after all the grammatical errors are corrected...lol.

I had corected all faults, i could found :)

More isnt possible with my limited knowledge of the english speech...sorry :(

Archived Post
01-30-2010, 03:35 AM
All good advice.

It's also worth mentioning that the autogrouping feature is a mixed blessing. It allows players to zone in with you, add to the difficulty/number of enemies you will face, and then afk and still complete the mission objective without having helped you out. I get the impression that whoever designed this feature never played an MMO alongside real players.

Good point, which i didnt took into account :)

Even one reason more, to turn it off :cool:

Archived Post
01-30-2010, 03:38 AM
Funny really,

playing WOW I was always rubbish and my younger Bro would always up start me.
However, with STO I have out played my brother to his frustration. I put it down to the fact I grew up with ST NG, V, DS9 and have a feel for the way things should work in space combat. My brother on the other hand is the youngest in the family (15 years younger than me) and never watched any Star Trek until the new movie.

Archived Post
01-30-2010, 03:43 AM
Sticky please !!:cool:

Archived Post
01-30-2010, 03:46 AM
Hey, don't complain about the guy's English. This man talks sense. This man really knows his gameplay. This is all good and solid advice. These really are the three things all new players should know about ship combat.

Archived Post
01-30-2010, 03:50 AM
Very good advice from OP but a wee tactic i like is doing full impulse to 20k out from MOB and then go to normal impulse while your energy levels refill. Then go full impulse from 15k out till you get a good broadside position so you start off with a good first alpha strike. Then hammer that same quarter till they are Klingon toast lol :)

Archived Post
01-30-2010, 05:11 AM
I had corected all faults, i could found :)

More isnt possible with my limited knowledge of the english speech...sorry :(

Don't worry about it Max, some people don't comprehend that others who play may not have English as a primary language. But those of us who are reasonable appreciate your effort. Especially because it must be frustrating to try to communicate in a "foreign" language. Thank you for your insights.

Archived Post
01-30-2010, 05:21 AM
3) NEVER NEVER NEVER FLY WITH FULL IMPULSE INTO MOBS


Aww come on, this is the fun part of tanking (Engineer here).

Archived Post
01-30-2010, 06:19 AM
Very useful advice for newbies -- good post.

A couple of other suggestions:

1. Use your bridge officer abilities when in space. Some of my favorites are emergency power to shields (engineering) and the photon torpedo blast array (tactical).

2. Use your scanner to scan every system you are in and every planet you are on and pick up all the anomalies. You use them to upgrade gear, and every little anomaly helps. I find it easier to do this once the enemies are defeated, just using full impulse.

3. You don't need to go back to Sol much. You can turn in missions by hailing Starfleet in space, and you can sell your excess inventory using your replicator (button on your inventory).

4. Use the gear you pick up to upgrade your away team's gear as well as your own. Don't leave your away team in starter gear.

Archived Post
01-30-2010, 06:33 AM
Just wanted to chime in on the auto grouping. It's good fun when you start out sometimes, but as mentioned, comes with headaches. OTOH, I have hooked up with two players and we stayed together for a whole block of patrol missions. It's a good feature if you happen to get grouped with good players.

You can right click your armor on the paper doll to hide it "under" your snazzy uniform.

I've found keybinding Full Impulse to mouse button 4 really makes space combat easier.

Archived Post
01-30-2010, 06:41 AM
I'll add one item to complement his --- at about Lt4 level (after you have spent your skill points), you will pick up the erratic maneuver skill --- use this frequently to keep attacking your enemies weakness while protecting your own. It gives a nice speed burst and a pinpoint turn radius, allowing you to (literally) fly circles around the enemy for a short time if you need to.

Also, if your opponent is about to blow, and you have a ship full of weak shields, EMs speed boost will be enough to get you out of the blast radius....nothing worse than blowing up your opponent, only to see the backlash of the enemies explosion tear through your weakened shields and destroy you as well.

Archived Post
01-30-2010, 07:26 AM
Really should stress that tactically speaking, some of the rules need to be broken occasionally, but only when you're with a team that you're comfortable with and are actually communicating with. I'd also like to add a few other notes:


Don't equip your ship with only phasers/distruptors. Energy weapons are great for taking down shields, but you need torpedos to finish off a ship. I was in a group earlier that 2 of the 4 people had all energy weapons and they were complaining when we couldn't take down Negh'Var battleships easy enough.
Don't write off Autofire quickly. Its an easy way to keep a few of your phasers keeping the pressure on your enemy while you maneuver to fire the rest of your weapons on the weak points.


I had corected all faults, i could found :)

More isnt possible with my limited knowledge of the english speech...sorry :(

Deiner Englisch Sprachkenntnisse sind nicht schlecht für ein Nicht-Muttersprachler. Wahrscheinlich besser denn mein Deutsch! lol Falls du Hilfe wünschen mit dein Englisch Grammatik du kannst gerne fragen mich. Vielleicht du kannst Hilfe mich mit mein Deutsch?

Archived Post
01-30-2010, 07:56 AM
Which part of a borg cube is the rear?

Archived Post
01-30-2010, 08:06 AM
sorry...but i am a german player and living in germany ;)

But after all those errors you seemed to still understood the message :)

^_^ It's certanly better than my german would be!

Archived Post
01-30-2010, 08:24 AM
I think the time it takes for power to shift from full impulse to a combat stnce needs to be looked at. Movement is pretty slow as you span a planet hitting F next to 5 random objects. Then of course pulsing to full impulse gets you around quicker, but you basically then have 30-60 seconds to hit evasive maneuver and run out of range before engaging.

I don't see how this make the game "better", even if working as intended.

I've taken to flying in like a bat out of hell and hitting a weapons battery on inc, so I don't have to wait for alll the systems to rebalance. I'm just too impatient to orbit at 11k units while the power shifts.

Archived Post
01-30-2010, 08:44 AM
I'm sorry but it's not for newbies.

I spent a whole hour at ESD this morning and kept answering the same questions as they follow :

- Sulu is in Quinns Office - it's still popular :) it's in the patchnotes, the state of the game and also, random npcs talking about him right there you spawn in. hats off Cryptic, it does not seem to be enough though. Thought about massmedia campaign? it's still an issue you know.
- Malcolm Sissel is in the Shipyard, so is Egg (read the mission description!)
- Shipyard? Look for the big sign "SHIPYARD" (again, required skill : reading)
- Romaine is in Memory Alpha, MA is in the Teneebia sector, Teneebia sector is in Alpha Centauri, north of Sol. (again, read the text!)
- Map is 'M'

it's funny : by now you might be prepared for the question "where's Bolt?", but that's something very rarely asked.

Archived Post
01-30-2010, 09:06 AM
this is some good stuff !!

also like to add a tip if you have a rear weapon slot available put a mine launcher in there it come in handy to deal with small shuttles and fighters trying to get you from behind while you concentrating on a bigger foe they have weaker shields and hull so mines will easily take them out.

Archived Post
01-30-2010, 09:08 AM
- Malcolm Sissel is in the Shipyard, so is Egg (read the mission description!).
Egg's in the centre area.

Birds of Prey and Escorts have their weakest shields on the lateral facings (the sides), so going broad'a'broad (broadside to broadside) is best with them as it massively limits their firepower (no cannons), badly hurts their shields and makes your life so much easier.

Ignore this advice if you're in a Bird of Prey or Escort, as head-on death-or-glory runs are the best way for you lot. ;)

Archived Post
01-30-2010, 09:56 AM
Egg's in the centre area.

you're right, I'm such a noob, sorry!

Archived Post
01-30-2010, 10:04 AM
A post to be included in future guides. Good.

Archived Post
01-30-2010, 11:49 AM
This thread saved my Betazoid Sci Officer's tail. Swear to deity.
I am not the best MMO player, and flying/fighting in space was about to make me defenestrate my computer, it was so aggravating. Then you explained the whole broadside thing...

NowI can do it. Still not the best at maneuvering, but I'm learning. Thank you so much, OP!

Archived Post
01-30-2010, 12:04 PM
Good stuff.

I concur ...

One of the things that has helped me greatly is playing the old SFC games .. that kinda gave me a heads up on a couple of tatics that seemed to work well in STO.

BTW... I'm really lovin' this game !

I'm tellin' ya if Cryptic keeps this going the right direction .. they will HAVE a winner on their hands.

Archived Post
01-30-2010, 12:29 PM
Don't worry about it Max, some people don't comprehend that others who play may not have English as a primary language. But those of us who are reasonable appreciate your effort. Especially because it must be frustrating to try to communicate in a "foreign" language. Thank you for your insights.

You got the point :rolleyes:

Sometimes it is really hard to express yourself...feels like being somewhat hindered :(

But no problem, i think, you all understood the message and thats whats counting...


Much more important, hopefully many of the fresh ones got some good advices to prevent them walking into the same traps as many of us :cool:

But thx for your warm words :)

Archived Post
01-30-2010, 12:33 PM
Deiner Englisch Sprachkenntnisse sind nicht schlecht für ein Nicht-Muttersprachler. Wahrscheinlich besser denn mein Deutsch! lol Falls du Hilfe wünschen mit dein Englisch Grammatik du kannst gerne fragen mich. Vielleicht du kannst Hilfe mich mit mein Deutsch?

Thats cool stuff :D

Sounds like my english ;)

Thy m8:)

Archived Post
01-30-2010, 12:37 PM
Thanks so much for the information. Succinct and to the point. With just those 3 pieces of information you will greatly increase your success and enjoyment of the game.

Archived Post
01-30-2010, 12:52 PM
Good info.

Does anyone know how to target two enemies and fire? I heard it could be done, but have not seen how. I see the NPC ships do it.

Archived Post
01-30-2010, 01:01 PM
Thats cool stuff :D

Sounds like my english ;)

Thy m8:)

lol Danke, danke! Got to use it to master it, and unfortunately all I get to do much of is read German instead of speak in German.

Good info.

Does anyone know how to target two enemies and fire? I heard it could be done, but have not seen how. I see the NPC ships do it.

Yeah, its difficult and the only way I've done it is using autofire on my phasers. Start firing your autofire phasers on one target, target your second, fire your other weapons, then switch back to the original and re-engage autofire. If you can get this down to about 1 second to do everything, you're targeting two targets at once.

If anyone has a better way I'd love to hear it.

Archived Post
01-31-2010, 08:11 PM
Good info.

Does anyone know how to target two enemies and fire? I heard it could be done, but have not seen how. I see the NPC ships do it.

I cannot guarantee this, but I believe the BOFF skill of Fire At Will (Tactical) will accomplish this...

Archived Post
01-31-2010, 09:46 PM
Again...pls make this STICKY

Archived Post
02-01-2010, 01:12 AM
I'll agree with it as a newbie tactic, but as you get 'older' flying full impulse into a pack of foes isn't always a bad idea. Especially if you've got EPS upgrades, MES and something fun like Scramble Sensors. Since OB MES apparently doesn't let you 'fire' while masked, so you have to drop it first, but still, its fun to fall into a pack, scramble them so they all start shooting each other, and then (due to EPS upgrades) your power levels go back from full impulse levels to your chosen setting in rapid order.

Archived Post
02-02-2010, 06:43 AM
I'll agree with it as a newbie tactic, but as you get 'older' flying full impulse into a pack of foes isn't always a bad idea. Especially if you've got EPS upgrades, MES and something fun like Scramble Sensors. Since OB MES apparently doesn't let you 'fire' while masked, so you have to drop it first, but still, its fun to fall into a pack, scramble them so they all start shooting each other, and then (due to EPS upgrades) your power levels go back from full impulse levels to your chosen setting in rapid order.

For sure, you are right...

BUT...remeber, this is a Newbie-Guide ;)

And we all could be very gladly, if most of the fresh people coming to STO today, would recognize those 3 FUNFAMENTAL rules...

If they would do so, we all would save us the trouble with flamings and claimings without knowing anything about the game and doing fundamental mistakes :mad:


So to all the NEWBIES:

respect those advices and you will not have a bad time in STO until you would have been developed your own tactics :)


So again, good luck


and to the Devs: STICKY PLEASE