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View Full Version : How would you Rate this game so far? Post BETA!


Archived Post
01-29-2010, 09:05 AM
Let us go ahead and get a fan review of the game going Post Beta, and Post Launch. so we can give Cryptic some feedback based on users reviews.

These were the results out of 665 users from the BETA tests:

A) 26 - 3.9%
B) 138 - 20.7%
C) 225 - 33.8%
D) 165 - 24.8%
F) 111 - 16.6%

Archived Post
01-29-2010, 10:16 PM
I find the game Star Trek in name only, the whole atmosphere is so broken that it feels like I am slipping through to alternate dimensions every where I go. Practically 0% Star Trek immersion.

The simple fact that you kill everything you see makes me feel like I am playing the Terran Empire and not the United Federation of Planets, but even that is a stretch because the overall missions feel like they were written by somebody paid to watch Star Trek rather then someone who honestly loves Star Trek and the writing in it.

So no I don't feel like I am in the Trek Universe short of when I first created my character, but once in game all elements of being part of a trek game was gone almost instantly, I felt like I was playing a Champions Online mod. But to be fair I played through to the end that way I have validation when reviewing the game.

Once I got to my ship that changed for a moment, just a moment. I felt like I was playing Starfleet Command, but then as a few moments passed while in combat I realized all I was doing was beating the crap out of my selected Fire all Weapons key and once in a while clicking 1-9 keys.

Also I am a RA 5, and I took the time to read every single mission text, which also bothered me that only 1 mission in the entire game had a partial voice-over and it was the only mission I remember as being any good. City on the Edge of Never.

I would give it a C or a 5/10

Archived Post
01-29-2010, 10:22 PM
Now that Beta is over let us start grading the game as it is now officially launched.

well technically it hasnt officially launched, official launch is in a couple days :D

and i rate this a 7/10 especially for being the first day after beta

Archived Post
01-29-2010, 10:47 PM
I didn't get disconnected once in 12 hours.

Very little lag, just a litle bittle of rubberbanding every few of hours.

I would give it a B- right now.

Archived Post
01-29-2010, 10:58 PM
Much better than I thought it would be at this point, I give it a B-.

Archived Post
01-29-2010, 11:08 PM
My grade was D a few days ago. It is now an F.

I wont go into details but the CC is worse, there is still Starflleet point rewards for klingons, still fed officers on klingon bridges, the PVE has been set to bunnies and kiitens and several bugs were evident.


Mainly an F for being them ok delivering a less than quality product given the amount of hype and the IP involved.

Can I sit in the captain's chair yet?

Archived Post
01-29-2010, 11:13 PM
9.5!!! Grade A for the win!!!

Awesome Game Cryptic!!! Job Well Done!!!

For all the QQ'ers, Go find something else to cry about!

Archived Post
01-29-2010, 11:18 PM
Just alaone for make some people cry and prove something.
I like the game very much easy a 10 :).

Archived Post
01-29-2010, 11:20 PM
Right now today I give it a C+ , not bad at all, not amazing either.

but one thing that is strongly in STO's favor is the fact that it is so early (one day into head-start) that there is plenty of time raise the grade. I like the plans posted on the main STO page regarding things coming in the near future.

Archived Post
01-29-2010, 11:22 PM
B or 9

The game is great. I'm patient enough to not freak out over server issues that will be a thing of the past in so little time, or bugs that still need adressing. I have a blast playing this game, and my waiting all these years for a truly engaging mmo have been realized in STO. Still a lot of room for improvement, but that's the wonder of starting it early like this, to get a chance to be part of the community that can help affect positive suggestions for its direction.

Archived Post
01-29-2010, 11:47 PM
worked pretty flawless for me , none of the mission bugs i found in beta hit me today . And I only had to hit esc once to respawn and i think that was my fault for hitting " I " and trying to open my inventory before i spawned .

and you can sit in your captains chair its /emote sit _ ( not shure wich try them all )

pluss my bridge shows my bridge officers and two spares , Im guessing once you get 6 of your own bridge officers then the random federation nuubs on your ship will leave .

Archived Post
01-29-2010, 11:49 PM
6/10.

TOO many bugs carried over from beta. The BO bug & the item reward bug being the biggest two.

Archived Post
01-29-2010, 11:50 PM
D-E
Nothing has changed.

Archived Post
01-30-2010, 12:07 AM
A. This game is above the curve when it comes to quality at release (no seriously, mmos are terrible at release)

Archived Post
01-30-2010, 12:26 AM
A

Despite the haters and despite the bugs, this is one of the most fun MMOs I've played at launch, and even some of the other ones now. STO has a lot going on and if Cryptic keeps building on this right I think has a great game on their hands.

Archived Post
01-30-2010, 12:35 AM
6/10.

TOO many bugs carried over from beta. The BO bug & the item reward bug being the biggest two.

I have come to the same rating and reason behind it.

Archived Post
01-30-2010, 12:38 AM
D-E
Nothing has changed.

LOVE your avatar. glad i wasnt drinking milk when i saw it, would have blew it out my nose.

as far as, does the game function w/out lag and DC's 85-90% of the time? A. yes it runs smoothly and w/out fault most of the time.

as far as, how would i rate the game-play? would you like me to respond as a Federation player or a Klingon player?
for my Federation experience (the content i had to play to unlock my Klingon) it was the same wuality of gameplay as it was in OB. pretty good, nothing to go straking by the Quad about, but not an abyssmal failure. i give it a B.
for my Klingon experience....it was the same as it was in the end of OB. same problems are still there. still making it hard to play the faction. D-w/a side of WTF IS THIS ZHET

Archived Post
01-30-2010, 12:39 AM
8 or 7, but I'm used to MMO buggyness and I'm a huge die hard startrek fan :D

xbox360 controller feels oh so right in space combat

Archived Post
01-30-2010, 12:49 AM
5/10.

No need to have skill points capped so you can grind 4 characters do what 1 would have.

With no skill cap would have been 6.5 out of 10.

May get better or worse later.

Archived Post
01-30-2010, 12:58 AM
D(-)

Same stale gameplay and atrocious design, but at least we don't have to hear the apologists spouting 'BETA!1!' everywhere.

Yes, you wont have to deal with my type much longer. :>

Archived Post
01-30-2010, 01:02 AM
I've had a pretty good experience so far. I would grade it at a 8-B...there's a;ways room for improvement. Although there shouldn't be more room for whining....

Archived Post
01-30-2010, 01:11 AM
STO: C+ ::. Little rubber-banding, BOFFs not be rewarded and few other glitches nothing not excepted thou.

STEAM: F ::. For eating my client.

Archived Post
01-30-2010, 01:17 AM
.F A very disappointing failure.
Repetitive, unimaginative and already getting bored with this 3rd person arcade shooter thats trying to pass itself off as an mmo. I too was really hyped with anticipation about STO but it's crap, just crap. actually not just crap more like total and complete crap.

Archived Post
01-30-2010, 01:52 AM
5 for me. It is fun simply because it's Star Trek and has pretty lights.

Sadly I'll be done when the free month is over. Maybe come back in a year or two if they fix it up.

Still, $50 for a month of gaming is a win in my book.

Archived Post
01-30-2010, 02:06 AM
The only thing I dislike so far is what I have been seeing today - is that tier 2 ships already are farming the tier 1 zones instances killing all the bosses and getting all of the loot

Unless someone can definitely say loot drops are random and not based on most damage.

It seems most damage takes the loot - not talking about fleet missions i am talking about explore missions where you have to investigate 4 or 5 systems in an area.

If this is most damage takes all this could be a game breaker.
Fleet is fine as it is voluntary and everyone can beef up the ships before going into one.
the missions are needed to advance ranks and to upgrade your ships Tier 2 ships should not get anything in tier 1 zones.

Tier 2 can advance in their own Tier 2 zones. Including the overpowered missiles and mines - come on cryptic remember what you did with mines in Champions on line - did you not learn from that here - tone these things down

Archived Post
01-30-2010, 02:18 AM
My beta grade remains the same for headstart: D -

The game is repetitive, shallow, and generic (basically City of Heroes in a Star Trek Dress). I don't even bother reading the quest text because I know in the end I'll just end up having to shoot something or click on a blinking object. (a disservice to the franchise in my opinion).

Exploration
The exploration/genesis system being something I was initially excited about turned out to be a HUGE disappointment. Not only did they fail to implement the features which they said would be in the game (even recently) but it is essentially a copy and paste feature of the crime computer from CoX. I ran three exploration missions right now, and THEY ALL INVOLVED combat, and they all involved beaming to some generic location (which all three happened have had the same artwork).

Server Stability
In 5 hours of playing, I've been disconnected a total of 7 times. I thought that wasn't supposed to begin happening until after the game officially launched. Oh well.

The Game is "Small"
When I think "Star Trek" i think, grand, massive, majestic, and boundless. When I think of STO, I think of small box cubes. Granted, I think their artists did a fabulous job. Other than that however, the game universe is lackluster at best. 5x5 exploration boxes, and sector space, meh.

Combat Combat Combat
Even for an MMO, I feel this game has a bit too much combat, and little else. Perhaps its the same standard fare as others... but I guess it just doesn't fit with the IP. I understand there is conflict in the series, however the drama, intelligence, and variety at which the story unfolded is sorely lacking.

Controls, UI, etc.
The controls for away missions are sluggish. The camera does whatever the hell it wants to (maybe its bugged), and that makes for very confusing gameplay. I am forced to drive my ship with my mouse if I want to see in front of me, the camera does not follow.

The Story
Changelings infiltrating various governments? We've never heard that one before! But, I'll give them the benefit of the doubt, maybe it gets less cliche farther into the game.

Crating and Economy
Crafting? What crafting? As for the economy, other than it being overly uninteresting and simplistic... has anyone seen the prices for stuff? Right.

Archived Post
01-30-2010, 02:24 AM
I'm still keeping my scores, as this still feels beta. All the bugs and paper thin content seems to be around. Not much has changed:

As a singleplayer game: B-

As a MMO: D

As purchase decision (monthy fee): F as FAIL.

Not going to pay a monthly fee for a singleplayer game.

Archived Post
01-30-2010, 02:26 AM
I give the game a 9. Had a chance to play both open/closed beta, the difference between then and now is lightyears.

I finally logged out midnight eastern usa for me, and wanted to play more but figured I would get some rest and have a full day of playing ahead of me. I ventrillo with 5 others and none of us seem to be having any issues as well and any complaints, but if they do crop up we will bug them for sure. I have to say this game is just what I needed to pluck me away from both WOW and EQ2, because at one point I had 3 accounts in both of them.

I am sticking to the same gameplan as in beta, doing every quest. Don't forget to do the explore missions multiple times to get yourself some valuable upgrades, as a well placed ship item can make all the difference in a fight. :cool:

Archived Post
01-30-2010, 02:28 AM
Lack of serious tech issues today: B+

Not allowing all ship weapons to autofire: F
A lot of complaints I saw in chat were about this, as folks were complaining from sore hands, messed up keyboards, etc.

Not having a naming convention filter: F Once again Capitian Khanulingus is flying around out there.

Not setting up a better chat system: F

Not restricting uniform customization: D

Gameplay: C

Immersion factor: F Need to Trek this game up! If you don;t know what that means, get ahold of the old episode bible that Gene gave out to his writers. Use that as a guide. The quests should make you feel as if you are in an episode of Trek. And why isn't Shatner not doing the speech in the Guardian of Forever quest? If I go back in time and see good old NCC-1701, and its hailing me, I expect to hear Kirk, not Spock.. Nothing against Nimoy, but just for the whoa factor.

Overall grade: D


I am hopeful that Cryptic will listen to the community and develop this game out into a full fledged MMO with depth. If not, then SWG will be getting back more players.

Archived Post
01-30-2010, 02:29 AM
A+ Best mmo I have ever played

Archived Post
01-30-2010, 02:29 AM
My beta grade remains the same for headstart: D -

The game is repetitive, shallow, and generic (basically City of Heroes in a Star Trek Dress). I don't even bother reading the quest text because I know in the end I'll just end up having to shoot something or click on a blinking object. (a disservice to the franchise in my opinion).
[COLOR="DeepSkyBlue"]
Exploration

Server Stability

The Game is "Small"

Combat Combat Combat

Controls, UI, etc.


The Story

Crating and Economy

All of this. Plus the fact that it's not really Star Trek at all. It just looks like it's Star Trek. Star Trek has engrossing stories that captivate the audience. Do you feel captivated by the story each episode?

The combat system for ships is bloody stupid too. It's like having a light switch in a darkened house that you have to keep turning on in order to see.

Game = C- Because the game itself is not terrible at all. It's just not Star Trek.

Archived Post
01-30-2010, 02:40 AM
the game gets -100 for not having ground autofire anymore and lackluster space autofire.

Archived Post
01-30-2010, 03:11 AM
lol @ opinions like 'worst game ever' and 'best game ever' :D really?

its average at best. im not too concerned with bugs, anyone who QQs over a bug may as well give up on games played thru a pc entirely and go back to xbox.

the problem for many i think is that its too casual, its early days, the missions may get more complex but i doubt it. it just lacks something and i cant quite figure out what precisley. theres nothing to do outside of combat or explore missions .. its empty. half finished and requiring flesh on the beast.

now the casual crowd will go 'weee best game ever, i dont have to play for more than 2 hours a day to get moar loot'. great, but these people will get bored very easy i suspect and move on in no time.

gonna give it more time, i quite enjoy it but its not going to hold my attention for long, especially if the lightweight 'i dont want big raids in my game' brigade get their way.

all in all... 6 outta 10 so far.

Archived Post
01-30-2010, 03:13 AM
7/10 easily atm.

Archived Post
01-30-2010, 04:30 AM
4.
It feels exactly like open and closed beta. With more lag.

Archived Post
01-30-2010, 04:43 AM
Its a B- for me with the potential to improve.

Archived Post
01-30-2010, 06:18 AM
We also have to remember, the people who post now are paying customers as well. That makes a big difference compared to the free beta key players.

Archived Post
01-30-2010, 09:58 AM
I rated it an F in OB and seeing that all thats changed since then is a few cosmetic dressings and some server stability... I'll still give it an F. But you want a 1-10 scale rating huh? How about a 4 on that one then.

The game lacks polish and depth.. the lack of depth could be forgiven as a "design" choice or "there is potential for more being added".. but the polish.. seriously there as SIMPLE things wrong with the game that and first year programming student would be laughed at by his classmates for doing:

Misspellings throughout the game.
Ability reference code visible "ref_unlock_beam_" sound familiar?
At least 7 different "money" types in the game, however NO way to see or reference how much you have of the others, could be more then 7 but I'm only aware of: 1st, 2nd, and 3rd Rank Exploration Tokens, Energy, Merits, Badges of Honor, Badges of Courage.
Character creation features NOT uniform from male to female as there are blatantly obvious choices missing from females that males have.
Auto-Fire :rolleyes:


I would have never released or signed off on the release of this game as it is without a solid "Polish" pass to clean up things like that. Yeah, people claim its acceptable because its a "MMO" and people expect them to always be works in progress... but did you ever stop to think WHY its acceptable for MMO's yet other game developers cant do this ****?

If this game was releases "As Is" as a single player experience on a console (XBOX or PS3) this game would quickly get hammered for being the steaming pile of ass that it is. (and lets face it, it IS a single player game).

Anyway...:rolleyes:

Archived Post
01-30-2010, 10:04 AM
9.5!!! Grade A for the win!!!

Awesome Game Cryptic!!! Job Well Done!!!

For all the QQ'ers, Go find something else to cry about!

We are crying about the unfinished klingon content, the bugs that STILL abound on the klingon side, and the many other bugs people have pointed out and still are not fixed. That is what we are crying about... an unfinished game that deserves better.

Grade D

Archived Post
01-30-2010, 12:18 PM
Well I guess this doesn't surprise me too much, but I thought there would have been more changes from Beta to Headstart, but I saw very little, anyways let us keep rating and saying what we do and do not like so the Devs can get on top of this.

Archived Post
01-31-2010, 08:07 AM
The headstart imo seems to be worse then Open Beta.

Archived Post
01-31-2010, 08:24 AM
Yes its worse than open beta, so i give it a D+ now.

Archived Post
01-31-2010, 08:28 AM
WAIT!? This is post beta?

Archived Post
01-31-2010, 08:32 AM
WAIT!? This is post beta?

Troll.

Ontopic: The game itself deserves a B+, because the gameplay is great! i only had 1 bug so far. And the server downtimes doesn't affect my opinion about the game itself.

Archived Post
01-31-2010, 08:55 AM
As expected after seeing the beta, still an F. Very fitting, the same grade as Cryptic gets as a company. (http://sanjose.bbb.org/Business-Report/Cryptic-Studios-221613)

I wonder how long CBS plays along before they start worrying about their reputation and that of their IP.

Archived Post
01-31-2010, 08:59 AM
Game B-

Servers F

Archived Post
01-31-2010, 09:08 AM
whatever the lowest score can be
i tried to play sat, no joy,
i put off family engagements to have an afternoon of play today, cant log on,
been on the game for a few hrs and im only lvl 4.... headstart has been a headshot tbh
(b4 any smart ass replies) i got over 23 maxed out chars on 7 mmos since 1997 so please i know about beta and new games,
i rank this game as poor as conan and that is low
pve is too easy, trying to leave missions and warping back in is a joke, skill tooltips are pretty non informative, havnt found a single reason to group up with another player (maybe thats why they force group you with people)
tbh cba to continue with this post, im really annoyed

Archived Post
01-31-2010, 09:08 AM
My beta grade remains the same for headstart: D -

The game is repetitive, shallow, and generic (basically City of Heroes in a Star Trek Dress). I don't even bother reading the quest text because I know in the end I'll just end up having to shoot something or click on a blinking object. (a disservice to the franchise in my opinion).

Exploration
The exploration/genesis system being something I was initially excited about turned out to be a HUGE disappointment. Not only did they fail to implement the features which they said would be in the game (even recently) but it is essentially a copy and paste feature of the crime computer from CoX. I ran three exploration missions right now, and THEY ALL INVOLVED combat, and they all involved beaming to some generic location (which all three happened have had the same artwork).

Server Stability
In 5 hours of playing, I've been disconnected a total of 7 times. I thought that wasn't supposed to begin happening until after the game officially launched. Oh well.

The Game is "Small"
When I think "Star Trek" i think, grand, massive, majestic, and boundless. When I think of STO, I think of small box cubes. Granted, I think their artists did a fabulous job. Other than that however, the game universe is lackluster at best. 5x5 exploration boxes, and sector space, meh.

Combat Combat Combat
Even for an MMO, I feel this game has a bit too much combat, and little else. Perhaps its the same standard fare as others... but I guess it just doesn't fit with the IP. I understand there is conflict in the series, however the drama, intelligence, and variety at which the story unfolded is sorely lacking.

Controls, UI, etc.
The controls for away missions are sluggish. The camera does whatever the hell it wants to (maybe its bugged), and that makes for very confusing gameplay. I am forced to drive my ship with my mouse if I want to see in front of me, the camera does not follow.

The Story
Changelings infiltrating various governments? We've never heard that one before! But, I'll give them the benefit of the doubt, maybe it gets less cliche farther into the game.

Crating and Economy
Crafting? What crafting? As for the economy, other than it being overly uninteresting and simplistic... has anyone seen the prices for stuff? Right.

Pretty much how I feel, but I'm too nice and people take advantage sometimes, so I give it a :

C-

Archived Post
02-10-2010, 02:44 PM
This game so far on all of the gaming website have received very poor reviews, what do the forum members and players feel this game deserves thus far. I am still giving it a C

Archived Post
02-10-2010, 02:47 PM
I'd give it a fair 8/10 :) I've been having fun!

Archived Post
02-18-2010, 10:55 PM
Check the main STO page for reviews and let's get the fan voice in here as well.

Archived Post
02-20-2010, 01:26 AM
Let's get some more ratings in about what you like and dislike about the game and get a general review consensus going on from the fans, so that Cryptic can try and get this game rolling right and proper.

Archived Post
02-20-2010, 01:38 AM
So far after release we have 40 users:

A) 2
B) 9
C) 10
D) 14
F) 5

On a scale from 1-10

10 = Flawless
9 = Outstanding
8 = Great
7 = Good
6 = Fair
5 = Mediocre
4 = Poor
3 = Bad
2 = Terrible
1 = Abysmal
0 = Failure

Users: 5.2 out of 10

Archived Post
02-20-2010, 01:45 AM
I would rate it a C at the moment, if they fix ground combat, and do something about the star cluster missions, and actually make the klingons a full playable race, not just PvP, I might rate it higher.

Archived Post
02-20-2010, 01:57 AM
3.8/10. The game is more money grab than game. In a perfect world this kind of thing wouldn't be legal.

Archived Post
02-20-2010, 01:58 AM
I've grade the game at a C- right now.

Archived Post
02-20-2010, 01:58 AM
D and 4 out of 10

Archived Post
02-20-2010, 02:41 AM
D and 4 out of 10

I like the double scoring, I hope other people use it as well, also it wouldn't hurt to explain why you feel the game deserves the score as well.

Archived Post
02-20-2010, 05:41 AM
I would rate it a C at the moment, if they fix ground combat, and do something about the star cluster missions, and actually make the klingons a full playable race, not just PvP, I might rate it higher.

Yeah I would have to agree with what you have said so far...in addition I think they need more diverse gameplay, Engineering, Tactical, and Science in this game really don't matter, and I find that more of a problem then anything, what matters more is your BO's and that seems kind of odd, considering that trumps your class.

Archived Post
02-20-2010, 06:00 AM
Those sheep rating it A+/B and saying it's the best MMO they've ever played?

Don't touch WoW ever, I warn you. If you think a game with nothing to do and no progression is amazing then I'd hate to see how addicted you get to a game with something to strive for.

Archived Post
02-20-2010, 06:06 AM
I rate this gem an A, with potential to be an A+ as soon as Cryptic starts to deliver on some of its amazing content updates that it's famous for.

The game really has this episodic feel to it. Like you're taking part in an ongoing starfleet television series. And the backdrop of this new war just moves that right along in much the same fashion the Dominion, and the mystery of the Founders, moved DS9 along.

Cryptic's track record with it's other games gives me nothing but hope that they'll continue to get things spot on and amazingly right with this game, just as they did with both of their super hero projects.

Archived Post
02-20-2010, 06:34 AM
I rate this gem an A, with potential to be an A+ as soon as Cryptic starts to deliver on some of its amazing content updates that it's famous for.

The game really has this episodic feel to it. Like you're taking part in an ongoing starfleet television series. And the backdrop of this new war just moves that right along in much the same fashion the Dominion, and the mystery of the Founders, moved DS9 along.

Cryptic's track record with it's other games gives me nothing but hope that they'll continue to get things spot on and amazingly right with this game, just as they did with both of their super hero projects.

*facepalm*

Yea, game's a C-.

Archived Post
02-20-2010, 07:14 AM
I rate this gem an A, with potential to be an A+ as soon as Cryptic starts to deliver on some of its amazing content updates that it's famous for.

The game really has this episodic feel to it. Like you're taking part in an ongoing starfleet television series. And the backdrop of this new war just moves that right along in much the same fashion the Dominion, and the mystery of the Founders, moved DS9 along.

Cryptic's track record with it's other games gives me nothing but hope that they'll continue to get things spot on and amazingly right with this game, just as they did with both of their super hero projects.

I am kind of confused, this is sarcasm right? I honestly am worried because of Cryptic's shoddy past with their games, and you kind of said everything in this tone that kind of hinted at that as well. I agree with what your saying for sure, except I feel the exact opposite of what you said, ya know? So maybe clarify what you mean, ya digg.

For example, they way you wrote what you did, I inferred this from it:

"I rate this unpolished rock a C, with potential to be an C+ as soon as Cryptic starts to deliver on some of its supposed content updates that it's infamous for promising but never delivering.

The game really does not have this episodic feel to it. Like you're not at all taking part in an ongoing starfleet television series. And the backdrop of this new war fails at moving that right along in much the same fashion the Dominion, and the mystery of the Founders, moved DS9 along.

Cryptic's track record with it's other games gives me pause that they'll continue to get things dead wrong and amazingly pooch this game up, just as they did with both of their super hero projects."

Please correct me if I am wrong.

Archived Post
02-20-2010, 07:21 AM
An F. Fun for a week or two, pointless to play after that all they want is peoples 299$ dollars what a rip off. I love the feature how if your an lifetime member ship they do not give you the option to opt out of it even if your 30 free days are not even up. If a company is this shady well like i said not only are they ruining their own reputation but the people who might want to think about playing their games in the future just might not want to because of this experience. Who charges 60$ dollars for a game gives them 30 free days to play it. then charges the a subscription plan right away..Shady people shady. Never playing any of their games again. I hope they go under serves them right never make your customers your enemy. I see law suits comming when this game last a month.:mad:

Archived Post
02-20-2010, 07:31 AM
An F. Fun for a week or two, pointless to play after that all they want is peoples 299$ dollars what a rip off. I love the feature how if your an lifetime member ship they do not give you the option to opt out of it even if your 30 free days are not even up. If a company is this shady well like i said not only are they ruining their own reputation but the people who might want to think about playing their games in the future just might not want to because of this experience. Who charges 60$ dollars for a game gives them 30 free days to play it. then charges the a subscription plan right away..Shady people shady. Never playing any of their games again. I hope they go under serves them right never make your customers your enemy. I see law suits comming when this game last a month.:mad:

You didn't really say why you didn't like the game though, can you elaborate?

Archived Post
02-20-2010, 07:35 AM
at the moment

GFX: 8/10
Snd: 7/10
Gameplay: 5/10
Longevity: 2/10

Archived Post
02-20-2010, 07:54 AM
I rate this gem an A, with potential to be an A+ as soon as Cryptic starts to deliver on some of its amazing content updates that it's famous for.

The game really has this episodic feel to it. Like you're taking part in an ongoing starfleet television series. And the backdrop of this new war just moves that right along in much the same fashion the Dominion, and the mystery of the Founders, moved DS9 along.

Cryptic's track record with it's other games gives me nothing but hope that they'll continue to get things spot on and amazingly right with this game, just as they did with both of their super hero projects.

This oddly smells of stealth marketing by Cryptic staff.

Content updates they are famous for? Do you mean the ones that continually incite the angst of the player base at CO? Or are you mistakenly referring to the continual work being done on CoX which is not Cryptic at all, but a different dev studio run by NCSoft?

Really has an episodic feel to it? Have you not played Star Trek 25th Anniversary, or any of the prior star trek games for that matter?

Join date feb 2010. I don't trust this gush. :p

Archived Post
02-20-2010, 07:56 AM
The beta ended?

Archived Post
02-20-2010, 07:59 AM
Server Issues F
Gameplay C

Archived Post
02-20-2010, 08:12 AM
Guys please add some reasons why you like or dislike the game when rating it, it all helps in the end.

Archived Post
02-20-2010, 08:23 AM
Since open beta I am changing mine to D...

here is my reasoning..

Serious lack of content
no reason to make another toon same crap over and over again
Bugs never got fixed from beta and even took out auto firing in ground combat WTF
Leveling way to fast and to few missions
So much broken then fixed.
Galaxy feels small


I plan on keeping my subscription for awhile since the wife plays but for me I dunno.

to get an A from me would take alot...

fix ALOT of the bugs

make the universe x 100 bigger

more then just go here and shoot thing missions

need some classic starships like the ambassador class and excelsior class as well as nebula I mean come on why were they kept out u got the constitution and Miranda classes they would be around to...

360 degree true movement

removal of bridges till I can at least SEE what I see in sector space

Personalities for bridge officers

able to jump in my shuttle craft and leave my starship for missions that dont require the starship

ALOT better crafting

my own quarters and ready room

Change of tutorial to be starfleet academy or klingon war school or whatever.

Transwarp that takes u to other sectors not just SOL

cruisers maneuverability increased by 25%

Escort shields given a bump because heck the defiant has a massive energy signature and huge shields how come we dont?

ability to visit planets just to visit.. I cant even walk on Earth or Vulcan or even Qu'nos (can never spell that right)

More missions and events like in star trek. I mean voyager and enterprise ran into space life forms at least once or twice why cant I?

More distress call missions (Captain we are receiving a distress call from a freighter in sector 994945 ) get their and begins an awesome mission that could take u anywhere

Turn the delta quadrant into a player haven for development. Voyager mapped SOME of it but not all of it. We can start missions their that anyone that participates can change how the area is developed. From colony missions to building star bases to fighting off aliens. Maybe start alliances (and have the ability to screw up diplomacy so someone else has to try) create tons of alien species.... just ides that if they ever come will stop everyone from quitting and maybe wanna enjoy a well thought out game .. cause right now this game seems to have been rushed out the door like a fat man going after a free supply of donuts.

dont like my ideas and just wanna insult or flame dont bother reply but if you really wanna make this game what STAR TREK is .. maybe we need to be more vocal or see if we can find a company out their that doesn't just see dollar signs but see's they have a chance to make more then money but a game that will impact the mmo world for years to come and break the mold that cryptic so far has failed to do.

Archived Post
02-20-2010, 08:30 AM
C , because in needs to be fleshed out .

Archived Post
02-20-2010, 08:38 AM
B-

Game has its flaws but nothing is stopping me from having fun. Yes it needs a lot of content and i am sure we will get it in near future.

Archived Post
02-20-2010, 09:22 AM
What? Beta is over? Since when?

Last time I checked (a week ago or so), the game was still a whole big construction yard.

My rating: E.

Archived Post
02-20-2010, 09:29 AM
My rating: E.

This thread is asking for a letter grade, not an ESRB rating silly.

;)

Archived Post
02-20-2010, 09:31 AM
This thread is asking for a letter grade, not an ESRB rating silly.

;)

LOL sorry but that was funny

Archived Post
02-20-2010, 10:04 AM
I don't like letter and number and star grades... so I will say this.. If my buddies and I were walking around Target and they saw this game and asked about buying it... I would tell them to wait for Target to clearance it below $19.99

For $50 I feel I am not getting my moneys worth, but once this baby hits $20 in the next 4 months? I think it will be a nice buy just for the 1 free month.

Archived Post
02-20-2010, 10:31 AM
Graphics -
Good for an mmo, great customisation in character.

Sound -
Nothing wrong with the sound

Music -
not exactly inspiring.

Gameplay -
Ground - bad, its not smooth, or fun. If it was similar to mass effect then it would get an A. This is not a traditional fantasy MMO so you might well go with action rpg style gameplay that faster and more action based.

Space - the space combat is fun, could do with a little extra tho like proper space combat, so we can loop, roll etc.



Missions & Content -

BORING. The missions are lackluster, at best. The story might be good but its hard to tell through the missions. Again when this game tries to be a normal MMO it fails, badly. It should have multiple ways of completing a mission, it should have diplomacy.

World Content & Exploration -
Boring, there are no real area's to explore but thats down to how the universe is designed.
Sector space is like a lobby with systems being rooms and should have been designed differently. Funnily enough the BEST way they should have done the galactic map is like the TOTAL WAR series.

Sector Space: A massive map full of fog of war, which your scanners can then get rid of, with only the major trade routes free of fog. There should have been 100s of star systems to explore, in the alpha quadrant alone, with each system being a fully formed system.

System Space: like sector space but with each planet, have it looks more like you are flying through the system picking up things on sensors, and as you approach a planet then you head into planetary space.

Planetary Orbit space: As the maps are now.

As for anyone saying it would be too much work: Spore. Just have an XML file with the specifications of the system and let the clients own computer generate the 3D representation of the system, and planets, and the ground of those planets.


Crafting -
LOLCRAFTING, needs a total redsign.

Skills -
Might as well be Eeny, meeny, miny, moe - its badly designed.

D-

Anyone who says "OMFG BEST THING EVER" must either be easily amused or deluded.

Archived Post
02-20-2010, 10:43 AM
Let us go ahead and get a fan review of the game going Post Beta, and Post Launch. so we can give Cryptic some feedback based on users reviews.

These were the results out of 665 users from the BETA tests:

A) 26
B) 138
C) 225
D) 165
F) 111

I feel it should get a B letter grade or 8.0/10 rating. I haven't encountered any gameplay bugs, but have had a few minor UI glitches and some crashes in the begining (way more with the patch before 2/19, none since). I 'feels' right and has good stories. Content is something I'd like more of but that is already been addressed as on the way. I'd like better uniform options and for equipment to be able to change as to not compleatly change the appearance of uniforms. Overall I'd say it's on the right track, not there YET but moving in the right direction with a good foundation.

Archived Post
02-20-2010, 10:46 AM
Still currently an F...

Why? not enough content.

Some power gamers are admiral already on both sides....

And there is nothing for them to do... I am almost a Klingon General Already and I play more casual than they do..

There are not enough 'warzone' instances where I can 'make war' on federation players and NPCs to push the space territory control bulge one way or the other...

Archived Post
02-20-2010, 11:59 AM
I'd say a C.

It's hard for me to give a grade simply because I understand what is going on. STO is like a theme park. Cryptic has just finished a few small rides, finished minimal landscaping and has one concession booth done. To build the bigger rides and make the place fun for everyone they need cash. So instead of waiting until every ride is built they open the park to the public. To show what is coming, they have a small area that shows whats due out in the near future.

The guests fall into three categories.

The first category are the ones who come into the park, yell and scream that they paid an entrance fee and want all the rides tomorrow. They try a few of the small rides over and over until they are bored then leave the park saying they can't take it anymore. On their way out they spray paint the entrance telling everyone how they hate the park and hope it fails. They then say the other new park opening later this year will be awesome.

The second category are people who really do love the few small rides. They aren't thrilled with the park, but they aren't unhappy either. They keep riding the rides and enjoy walking around the empty grounds. They see bits and pieces of scenery that reminds them of what the park will eventually become. They are really happy that someone is trying to build a theme park like this one.

The third category are people who came to park, paid admission, rode the rides a few times, read the exhibit on what is coming soon, then decided leave. They see aren't upset they paid money and will probably visit once in a while to see the progress. They are even happy to buy a membership. They see that what is before them is really just the start and there are great things to come. While they might go visit other parks until more stuff gets built, they are looking forward to the day that happens.

Archived Post
02-20-2010, 12:10 PM
I'd say A-. There's a few gaming kinks that I feel need to be addressed, but they're already being worked on; otherwise this game is very good, I think. :)

Archived Post
02-20-2010, 02:17 PM
I like the double scoring, I hope other people use it as well, also it wouldn't hurt to explain why you feel the game deserves the score as well.

Based on the last time I played, February 6, 2010:

- Very broken game, unacceptable amount of bugs
- No depth, little variety, immersion is virtually non-existent
- Space: pew, pew, turn my ship, scan this. Ground: pew, pew, turn my team, scan this.
- Lack of content
- Cryptic's anti-spam role is very weak
- Not user-friendly enough, seems to have an unusually high learning curve for MMO newbies
- No crafting
- Frequent server issues
- Game doesn't save frequently during missions and missions are unnecessarily long
- Loading, loading, and more loading
- Does not feel like a seamless world
- Nothing much to do once character reaches maximum level and no further advancement of any kind
- One public server
- Although I am an extreme supporter of solo and casual play, it seems that incentives to group in this game are lacking

Archived Post
02-20-2010, 02:20 PM
My rating: E.

E for "Enough of this crap"?

Archived Post
02-20-2010, 02:25 PM
D for Don't rush MMO's out the door half finished.

or

D for Don't have anything to do at RA5 bar one Daily quest :(

or

D for Don't see many people subscribing past the 2nd month.

but mostly

D for Damm what a wasted opportunity :(

Archived Post
02-20-2010, 02:32 PM
I rate it as "rip off", since many of us where out of content long before the 4 weeks we bought with the game where over. :mad:

Archived Post
02-20-2010, 02:39 PM
C- or a D.

In all seriousness, I can't think of a worse MMO/MMO-like game that I've ever purchased (and I've purchased plenty). This includes Champions Online, which I'd rate a C+.


* hmm... maybe EVE back in 2003. I really didn't have the patience for it back then - but I at least played it for a couple of months. STO kept me entertained for less than a week.

Archived Post
02-20-2010, 03:16 PM
D

due to
- missing content
- besides of the graphics design it doesn't really fit what i think Star Trek is about
- major game design flaws (skill tree, only 45° climb/decent angle, etc.)
- numerous bugs
- bad CRM by Cryptic

Archived Post
02-20-2010, 04:32 PM
D and 4/10

This game should have had one more year of content development and quality checking. Current level of content is lacking in depth and is pretty much the same handful of mission types repeated over and over. The Klingon faction is hardly playable because of the lack of content. Even simple pathing issues have not been sorted out. In the bar at the Sol starbase there is an NPC that jumps and stands on a table. In the bank NPCs will jump onto and walk over consoles. In the exchange NPCs will push you away from the station you are interacting with. These are simple things that a bit of QA should have sorted out but did not either because the game was rushed or incompetence.
The only positives are I haven't had major connection issues and the graphics are good. These are the only reasons it is a D not an F.

It still has a lot of potential but the game as is is not something that will hold on to anyone long term other than hard core ST fans or people burned out of the countless orcs, elves, magic, and swords games that are out there. I certainly have no reason to log in again after almost a month. What for? to do another generic scan the computers or eliminate the patrols missions again? There is nothing else to do in the game at this point and I'm not even close to admiral yet.

As someone who spent $300 for a lifer sub and pre-order, my verdict is that this game is a massive disappointment as it is today.

Archived Post
02-20-2010, 05:40 PM
The core design is good, the innovations so far as Away teams and making it an experience for the solo player and the team is good...

The lack of vision, and initial architectural thought, and overall usage of the framework they created is poor...

The mechanics are good, but the versatility is poor...

The episodic flow and neatly compartmentalized areas are good.... the complete lack of common MMO community feel, open worlds, and sub-content that allows avenues for the veteran player to customize, twink, or experiment, expand their experience or even just log in every day are poor...


This is a C game when there was no reason on earth to have released a C game under these circumstances... Every advantage has a counteractive disadvantage...

I happen to like the C game.... and it is no where near being alone in being a C game...

But it should have been better, it had all the easy advantages that those other C games didn't.... and there should have been more visionary people involved in it's making, rather than pragmatists, businessmen, and marketing...


So.. I like the C...But it is definitely a C....

I haven't handed out any of my six free-time cards to friends, and I won't until it's a B at least...

They need to listen-up in class more.... Maybe take-up smoking, because no matter what the rich dude on PBS tells you about living a healthy, pragmatic life...

Character counts more....

Archived Post
02-20-2010, 05:58 PM
These are the more than ten characters needed to make this post....postable. Below is my rating for STO.


D

Archived Post
02-20-2010, 06:10 PM
F is for Fail.

Archived Post
02-20-2010, 06:54 PM
10 = Flawless - A+
9 = Outstanding - A
8 = Great - A-/B+
7 = Good - B
6 = Fair - B-/C+
5 = Mediocre - C
4 = Poor - C-/D+
3 = Bad - D
2 = Terrible - D-
1 = Abysmal - F

Remember to explain why you gave it your score above. You can also give it a letter grade as well.

Archived Post
02-20-2010, 07:28 PM
I had high hopes for this game but was severely dissapointed. I thought it was going to be an mmorpg. But it's just a single player game where, occasionally, I'm randomly grouped with other players. I'd feel guilty if I suggested this game to a friend.

2/10 D-

Archived Post
02-20-2010, 07:41 PM
Asking 1/10 of the player community doesn't give you didly of squat of a accurate result, If you asked this in-game you would get alot more B-Cs.

Put me down for a C++.

Archived Post
02-20-2010, 08:55 PM
So far after release we have 167 users:

A) 4.8%
B) 19.7%
C) 28.6%
D) 27.5%
F) 19.4%

Archived Post
02-20-2010, 09:50 PM
For me, its a D+

Keeping in mind again that STO's core is taken from CO, the only real challenge here was to make sure the servers would handle enough players. The rest was artists making a different world and some gameplay modifications. Server stability is ok now but the many downtimes we got at first tells me that they failed at planning for this even with the advance warning of beta.

My opinion would have been different if the core was not taken from CO and would have expected a buggy start like all the other MMO's but since this is the same core as CO, then I expect the normal problems of a starter MMO to be already cleared. One could describe CO as being the big alpha test of STO (as far as core code is concerned). So the standards have to be set higher as far as STO is concerned because of this.

This was not the only reason for this score tho. The other reasons affecting the score are: very bugged missions, very poor ground side action, bugged ui, bad design choice of the system used for traveling (excessive amount of zoning), grouping limited to 5 players (it wouldn't have been complicated to just increase max as an easy fix), autofire (I didn't care about this until reaching tier3 of course), evrything in game being out of scale, no death penalty, difficulty too easy / no challenge, no voice overs (besides the should be retired Leonard Nimoy, and this is coming from someone that watches startrek often), simplistic missions, poor design choice of the way we are given our missions (simple screen with some person doing nothing with text next to him), and I could go on...

On the other hand tho, some things that affected positively the score. Cryptic is pushing patches at a very good rate for the moment, I like their 3d engine (some ppl find the graphics ugly, not the case for me!). Wish I had more on the positive tho.

So score at D+

(unrelated note: Lonewulf, I suggest you try another color than purple, having hard time reading it, had to select it to get the score! Nice work keeping track of evrything in there! Grats!)

Archived Post
02-20-2010, 11:23 PM
6.5/10 for me.

Has promise - but don't want to pay Cryptic while (if) they deliver on this promise.

Archived Post
02-21-2010, 12:44 AM
The problem is that people expected a different kind of game and a lot of peoiple refuse to accept the game for what it is. Instead of enjoying the game they complain that it isn't like their favorite MMOs.

I give STO a 10 (A+)

I give their server performance a 6 (C+) but it is getting better.

Archived Post
02-21-2010, 01:24 AM
When you put out a MMO today you must use todays standard. That means WOW WOTK . Not 5 year old outdated standards soon to be 6 years. Six years ago they could have got away with what they did. They were using old MMO standard when they made the game. All MMO players know that a MMO starts once you reach max level. After Caption the game has little or nothing. The only thing they did a good job on was the graphics. They should have learn Microsoft lesion with VISTA. VISTA has gone down in history as the worst OS ever beating Windows 2000. It dose not mater that they fix most of the problems near the end.

Archived Post
02-21-2010, 03:57 AM
F

Thats mostly for attendance and just showing up. Don't feel bad, that is what Cryptic was shooting for I think. Atari/Infogrames already promised them they will pass the bar.

Archived Post
02-21-2010, 05:16 AM
The problem is that people expected a different kind of game and a lot of peoiple refuse to accept the game for what it is. Instead of enjoying the game they complain that it isn't like their favorite MMOs.

I give STO a 10 (A+)

I give their server performance a 6 (C+) but it is getting better.

I don't think any MMO can ever truly get an A+ on release, why do you feel this game deserves and A+?

Archived Post
02-21-2010, 12:08 PM
I don't think any MMO can ever truly get an A+ on release, why do you feel this game deserves and A+?

I think the game is very exciting to play, especially the space battles. But I am beginning to understand the ground battles better and I am enjoying those more. I love that in one episode I might be scanning debris or cargo ships, then in the next I have enemy ships shooting at me, and still in the next I am engaged in ground battle. Some missions combine all of these. Those are the best missions!

I also love that as I am flying through a sector block, I can enter any system I pass by an immediately be on a mission in that system. Very reminiscent of Star Trek TV episodes.

I love the music! I love that during space battles the music changes to some real heart thumping gusto music. It truly adds to the action.

I love fleet actions! 20 of us and hundreds of them and the only way to win is to work together. I love that complete strangers can come together and without even chatting can begin to coordinate efforts. Sometimes I'l load up the game and head straight to Starbase 24. Sometimes on a whim I'll fly right into an enemy signal contact (and sometimes they fly into me!) You never know who else will be there.

I love the Zone chat channel! I love that whatever zone I am in, I can chat with the people there. I recall playing other games where I felt like I was the only person playing because either there is no "global" chat or simply that nobody liked to chat.

I love Bridge Officers! I know other games give pets or companions, but I love the idea of having 5 officers that I have to train. I love that I can mix and match new skills dynamically making my officers' skill sets unique and beneficial to my play style.

Archived Post
02-21-2010, 01:28 PM
Still the same as in Open Beta:

A solid C. 6.5 out of 10.

Archived Post
02-21-2010, 01:38 PM
I give it a B- / C.

Once you level cap, you're done unless you really enjoy PvP. I level capped in a week of casual playing.

If they don't add endgame content for Admirals, or a crafting system of some sort, I'm giving it a D-. If an Admiral has nothing to do, why play the game?

I realize that yes, Admirals can do PvP, but I'm not a PvP kind of person. I'd rather team up against large bosses/fleets of enemies or craft rare equipment for my ship. A housing system would be nice, too.

Archived Post
02-21-2010, 05:56 PM
I think the game is very exciting to play, especially the space battles. But I am beginning to understand the ground battles better and I am enjoying those more. I love that in one episode I might be scanning debris or cargo ships, then in the next I have enemy ships shooting at me, and still in the next I am engaged in ground battle. Some missions combine all of these. Those are the best missions!

I also love that as I am flying through a sector block, I can enter any system I pass by an immediately be on a mission in that system. Very reminiscent of Star Trek TV episodes.

I love the music! I love that during space battles the music changes to some real heart thumping gusto music. It truly adds to the action.

I love fleet actions! 20 of us and hundreds of them and the only way to win is to work together. I love that complete strangers can come together and without even chatting can begin to coordinate efforts. Sometimes I'l load up the game and head straight to Starbase 24. Sometimes on a whim I'll fly right into an enemy signal contact (and sometimes they fly into me!) You never know who else will be there.

I love the Zone chat channel! I love that whatever zone I am in, I can chat with the people there. I recall playing other games where I felt like I was the only person playing because either there is no "global" chat or simply that nobody liked to chat.

I love Bridge Officers! I know other games give pets or companions, but I love the idea of having 5 officers that I have to train. I love that I can mix and match new skills dynamically making my officers' skill sets unique and beneficial to my play style.

Ok Now I know you are putting me on......I really want constructive criticism, if you don't like the game just say why instead of being sarcastic about it, thanks.

Archived Post
02-21-2010, 05:59 PM
Based solely on the ridiculous ease of combat (space and ground) and that fact there is absolutely no challenge or risk involved, I give it a D.

Not to mention all the other things wrong with it.

Archived Post
02-21-2010, 06:06 PM
I'm not sure what I would rate it. I just know I'm really enjoying the game.

Archived Post
02-21-2010, 06:21 PM
I'm not sure what I would rate it. I just know I'm really enjoying the game.

Perhaps next time maybe write why you like or dislike the game, that helps a lot more then simply saying what you said. :)

Archived Post
02-21-2010, 07:18 PM
Perhaps next time maybe write why you like or dislike the game, that helps a lot more then simply saying what you said. :)

I told you why I love the game and you said I was being sarcastic. Why did you do that to me?

STO gets an A+

Archived Post
02-21-2010, 07:39 PM
I told you why I love the game and you said I was being sarcastic. Why did you do that to me?

STO gets an A+

I only said that because everything you wrote, was written in a way that seemed sarcastic.

Archived Post
02-21-2010, 07:54 PM
OP,

Can you update the original post in this thread and post the most recent results?

Archived Post
02-22-2010, 02:48 AM
So far after release we have 178 users:

A) 5.6%
B) 21.3%
C) 29.2%
D) 28.0%
F) 15.9%

Archived Post
02-22-2010, 03:59 AM
I give this game a C, or a 70%. I would give it a 65% if this was a game not based on Star Trek.

I also will probably give this game 3 months worth of subs before deciding to quit or stay.

Archived Post
02-22-2010, 04:30 AM
A 'C' I guess
There have been a couple of fun bits but on the whole it's very repetitive.

Archived Post
02-22-2010, 04:45 AM
I give it a "D" for arrrgggghhhhh!!!! It left the oven a wee bit early.

Archived Post
02-22-2010, 04:50 AM
I rate STO at 8.0/10. Its a fun game with alot of potential.
I enjoy the combat, both space and ground, the episodal lay-out to the missions, the graphics and the whole feel of the game. With more content and a broader fleshing out of the characters and the interaction ther-of, STO will be a fine game.

Archived Post
02-22-2010, 05:05 AM
I give it a "D" for arrrgggghhhhh!!!! It left the oven a wee bit early.

Same. I don't feel im in the Trekverse. And I feel they shouldn't have released it this early.

Archived Post
02-22-2010, 05:37 AM
I rate this D

I can understand deadlines and cutting a few corners but this is getting abit silly now with the amount of bugs and lack of content forcing me to play other games when all i want to do is play STO ;o

Archived Post
02-23-2010, 02:00 AM
These ratings coming here are all pretty much the same, it is a very mediocre game it would appear.

Archived Post
02-23-2010, 03:24 AM
Wow this thread is still going, hahahaha...game still gets D for lack of content, lack of immersion, poor engine, sappy episodes, sad gameplay, outdated graphics, worthless PvP, not even 30 days of content, 1.5 factions, klingon players don't even bother playing anymore, lackluster appeal, redundant missions, bugs, broken missions, silent in-game community, just overall a very bad game, but this is expected from cryptic.

Archived Post
02-23-2010, 03:31 AM
Wow this thread is still going, hahahaha...game still gets D for lack of content, lack of immersion, poor engine, sappy episodes, sad gameplay, outdated graphics, worthless PvP, not even 30 days of content, 1.5 factions, klingon players don't even bother playing anymore, lackluster appeal, redundant missions, bugs, broken missions, silent in-game community, just overall a very bad game, but this is expected from cryptic.

Just about sums it up atm.
D=dismissed from class.

Archived Post
02-23-2010, 03:43 AM
D because I don't rate "potential" or promises.

Archived Post
02-23-2010, 02:50 PM
So far after release we have 188 users:

A) 5.3%
B) 20.7%
C) 29.2%
D) 29.7%
F) 14.8%

Archived Post
02-23-2010, 02:57 PM
A smidge over 7/10 based on the review in my signature. That's for STO v1.0, keep in mind. Have to look again on the 45-day.

I'd call that a solid B.

Archived Post
02-23-2010, 03:05 PM
I rate it a 6/10. Anybody says differently, they are lying to themselves.
Which would give it a C+.
But Cryptic has the chance to improve.
Let's hope.

Archived Post
02-23-2010, 03:13 PM
I rate it a 6/10. Anybody says differently, they are lying to themselves.
Which would give it a C+.
But Cryptic has the chance to improve.
Let's hope.

Yes, let us hope indeed, Cryptic has a lot of work to do, and precious little time to do it.

Archived Post
02-23-2010, 03:54 PM
C- or a D+ at best. Another rushed mmo, which is going to struggle to retain consumers for any period of time.

Archived Post
02-24-2010, 01:56 AM
C- or a D+ at best. Another rushed mmo, which is going to struggle to retain consumers for any period of time.

I wonder why they rushed this one out the door too, considering what happened to Champions Online, same problems it would seem. Too bad they didn't learn from their mistakes.