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Archived Post
01-29-2010, 01:22 PM
Would have been nice to have the kit vendors working as intended :(.

Archived Post
01-29-2010, 01:35 PM
Would have been nice to have the kit vendors working as intended :(.

So this is still borked from Open beta? :o

Archived Post
01-29-2010, 03:00 PM
So this is still borked from Open beta? :o

Well they have a few days still, uh oh if not fixed by then however.

Archived Post
01-29-2010, 03:11 PM
That's just lazy not having the main source of Klingon ground abilities working for launch. So much for a PvP race.

Archived Post
01-29-2010, 03:21 PM
I suggest putting all our alien engineers to work on fixing it :(.

Archived Post
01-29-2010, 03:22 PM
That's just lazy not having the main source of Klingon ground abilities working for launch. So much for a PvP race.

Pretty frustrating, one can't help if it is working as intended... :rolleyes:

Archived Post
01-29-2010, 03:36 PM
I suggest putting all our alien engineers to work on fixing it :(.

Oh yes that's another thing that better be dealt with at launch.

Archived Post
01-29-2010, 03:58 PM
Dont hold your breath on a fix. Its a Klingon bug and not Federation. :mad:

Archived Post
01-29-2010, 04:01 PM
So I guess this means we need to grind Khaless for the exploration badges to buy kits from the vendor on Qo'nos instead. Or have a Fed mail them to us.

Archived Post
01-29-2010, 04:38 PM
So I guess this means we need to grind Khaless for the exploration badges to buy kits from the vendor on Qo'nos instead. Or have a Fed mail them to us.

Pretty much.

Archived Post
01-29-2010, 05:36 PM
Guys relax, you can't expect them to have us totally fixed in (pick whichever one applies)
...beta!
...head start!
...the first week of release!
...the first month of release!
...prior to the first expansion pack!
...the first expansion pack!
...the first Star Trek MMO!

Archived Post
01-29-2010, 06:03 PM
Guys relax, you can't expect them to have us totally fixed in (pick whichever one applies)
...beta!
...head start!
...the first week of release!
...the first month of release!
...prior to the first expansion pack!
...the first expansion pack!
...the first Star Trek MMO!

HAHhahahha.....cry

Archived Post
01-29-2010, 06:51 PM
This needs to be fixed asap.

Archived Post
01-29-2010, 07:28 PM
It's funny considering the kit vendor broke at the end of beta, but they haven't fixed it yet. I can't imagine it's an incredibly complex fix.

Archived Post
01-29-2010, 08:03 PM
It's funny considering the kit vendor broke at the end of beta, but they haven't fixed it yet. I can't imagine it's an incredibly complex fix.

It was broken from the point they moved the PvP vendors to Ganalda station forward.

Archived Post
01-29-2010, 09:05 PM
Please fix this, it's hard enough with all the holds that you HAVE to spec for and so on and so forth in order not to get eaten alive, without proper kits were just gonna be playing bait all match long.

Very frustrating =/

/signed.... please fix ASAP

EDIT: here are some other posts that treat about the same thing, from today

http://forums.startrekonline.com/showthread.php?t=89241&highlight=kit+vendor
http://forums.startrekonline.com/showthread.php?t=89101&highlight=kit+vendor

Archived Post
01-30-2010, 12:19 AM
you guys, come on, let's get to the real issue here.
i cant get my Constitution class till Feb2. or my TOS uniforms! i can't even make a Borg toon that i paid $240 to play!
and now on top of all this Klingon starter gear is totally OP.
if you cant feel the sarcasm dripping down your moniter yet, sorry i offended you.

Archived Post
01-30-2010, 01:59 AM
LoL I hope they fix that damn vendor with this downtime...

Archived Post
01-30-2010, 08:50 AM
What's funny is MES is fixed within a day of it being "broken" -- Kit vendor been broken/MIA since the start of open. Soooo, do we need to send out our own search party?

Archived Post
01-30-2010, 09:02 AM
What's broken about the PvP vendors ?

Archived Post
01-30-2010, 11:27 AM
What's broken about the PvP vendors ?

The vendor isn't there; you have the icon to click on or hit F if you go near the personal equipment vendor, but it doesn't do anything.

Archived Post
01-30-2010, 01:03 PM
This was one of the few OBVIOUS bugs I was expecting to be fixed by release. It's not that hard, the list of items is already made and was working on the home system before that open beta patch when they moved all the PvP badge vendors to Ganalda only.

This and the Alien Engineer Officer Candidates being the only thing given for Klingons, while Federation get a proper random draw for a candidate.

This isn't open beta anymore and I don't buy off on the headstart being a last minute test period ... next will be that the first few months of retail are beta too. Sorry but if we are now paying then things like this need fixing.

Archived Post
01-30-2010, 01:21 PM
This was one of the few OBVIOUS bugs I was expecting to be fixed by release. It's not that hard, the list of items is already made and was working on the home system before that open beta patch when they moved all the PvP badge vendors to Ganalda only.

This and the Alien Engineer Officer Candidates being the only thing given for Klingons, while Federation get a proper random draw for a candidate.

This isn't open beta anymore and I don't buy off on the headstart being a last minute test period ... next will be that the first few months of retail are beta too. Sorry but if we are now paying then things like this need fixing.

Yeah and given today's server down time one cannot help but wonder if Headstart should have been named "Open Beta II"

Archived Post
01-30-2010, 01:33 PM
Yeah and given today's server down time one cannot help but wonder if Headstart should have been named "Open Beta II"

OBIII starts on Tuesday.

The headstart build seems to have more bugs than the last OB build.

Archived Post
01-30-2010, 01:48 PM
lol yeah... never expect a game maker to make a good game.... that's like expecting a doctor to do a good job of fixing you....

like expecting a auto garage to fix your auto problems....

Like expecting food and water to quench your thirst and hunger!

Seriously, a game makers main priority is to not make a fun game... it is to make an incomplete game and profit wherever they can!

Archived Post
01-30-2010, 01:49 PM
Name an MMO that was solid at launch?

Archived Post
01-30-2010, 01:54 PM
Name an MMO that was solid at launch?

LOTRO, not my type of game but had a solid launch none the less.

I have to say that i'm surprised that cryptic launched with the Klingon faction as incomplete as it is. The broken Kit vendor is integral to the whole playstyle of the faction, it contains the abilities we use in half of the PvP and yet it's not working. The multitude of other things that are just so wrong or missing make the faction much less complete than most companies versions that get put on test server for the subscribers to beta test before expansions release.

Either Cryptic are plain incompetent or have balls genetically grafted on from a herd of Elephants. I'm hoping for the latter but only time will tell.

Archived Post
01-30-2010, 01:54 PM
Name an MMO that was solid at launch?

CoH was in better shape at this point in 2004

Archived Post
01-30-2010, 01:59 PM
Name an MMO that was solid at launch?

Auto Assault

Archived Post
01-30-2010, 02:01 PM
Auto Assault

I blinked and missed the whole Auto Assault being a live game thing :p

Had fun in the pre-order open beta of it for all of a couple of hours though, before i cancelled.

Archived Post
02-09-2010, 04:50 AM
I went here and look at the vendor stores. Maybe it due to my level (LC2) but i didn't see much differance between them and the vendors on Qo'nos. So I ask, what PvP vendors I didn't see any?