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Archived Post 02-03-2010 09:40 AM

MKIII & MK IV items
 
So I've finally made it to LT CMDR. I got my new science ship and it's full of MKII items which I have plenty of. So where do I go to get MK III and MK IV items? My planned layout is dual phasers and quantums forward, and 2 phaser turrents aft. Sound decent enough? Any input appreciated!

Archived Post 02-03-2010 09:45 AM

Starbase 39, in the Sierra system of Alpha Centari sells basic Mk III stuff.

I'd suggest bugging that the ship starts with Mk II stuff as well. Rather silly that the first thing we have to do after getting a new ship is replacing all its items.

Archived Post 02-03-2010 09:51 AM

Quote:

Originally Posted by Scotimus (Post 1896985)
My planned layout is dual phasers and quantums forward, and 2 phaser turrents aft. Sound decent enough? Any input appreciated!

i preffered 1quant +3 arrays - sciencevessels are maneuverable enough to broadside while recharging the launcher.

Archived Post 02-03-2010 10:24 AM

Awesome. Thanks for the suggestions. I'll check it out and play around with weapon loadouts a bit more.

Archived Post 02-03-2010 03:57 PM

Exploration missions will get you badges to buy mark iv stuff at sol station. You need to be lvl 12 to get them though.

Archived Post 02-03-2010 05:49 PM

The stuff you get from exploration badges is great!

My only issue is that shields are so freaking expensive compared to everything else you can trade for. Shields are around 200 badges while everything else is like 70. What's with that?

Archived Post 02-03-2010 06:03 PM

Quote:

Originally Posted by GeneralFreedom
The stuff you get from exploration badges is great!

My only issue is that shields are so freaking expensive compared to everything else you can trade for. Shields are around 200 badges while everything else is like 70. What's with that?

Good question.

While we're here, we might as well mention quest rewards, no?

You can get quantum mines or quantum torp mkIII from the space fleet action in the laurentine(sp?) system -- that's a pretty easy way to grab your quantum launcher as soon as you hit LtC.

Archived Post 02-04-2010 06:42 AM

Quote:

Originally Posted by AlphaMHC
Good question.

While we're here, we might as well mention quest rewards, no?

You can get quantum mines or quantum torp mkIII from the space fleet action in the laurentine(sp?) system -- that's a pretty easy way to grab your quantum launcher as soon as you hit LtC.


I'll have to check that out. I still havent been able to find a quantum launcher yet, which is frustrating. In closed and open beta I got them pretty easily in my starter ship, now all I get are friggin shield batteries. It's annoying.

Archived Post 02-07-2010 09:51 AM

Quote:

Originally Posted by Radiozo (Post 1903986)
Exploration missions will get you badges to buy mark iv stuff at sol station. You need to be lvl 12 to get them though.

Is there anywhere to buy Mk IV stuff with credits instead?

Archived Post 02-07-2010 07:41 PM

Axterix, thanks for the info. I'm a lt cmdr 5 now, and I've never visited that base. Been wondering why no one at Sol sells Mk III equipment.

As for weapon loadout, I'm using a 2 phaser arrays (1 fore, 1 aft), 1 quantum (fore), and 1 turret (aft). All currently MK II, and I'm working on getting exploration badges for the mk IV items. Finding that the turret on the aft REALLY can make the difference in battering down the shields of the guy I've got targeted while I'm running straight at 'em. This lets me get of a boosted torpedo volley, and then I starting circling and pounding them with broadsides and a quick in-turn to lay in more torps whenever I get to an down shield.

Science vessels just power through the enemies at the lt cmdr missions. At LC 5, I'm just now had a couple of missions where my shields have taken enough of a beating that I need to use science team II.


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