Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Controls, User Interface, and the STO Gateway (http://sto-forum.perfectworld.com/forumdisplay.php?f=126)
-   -   Please remove the "Key-not-ready" Sound (http://sto-forum.perfectworld.com/showthread.php?t=103091)

Archived Post 02-04-2010 04:21 PM

Please remove the "Key-not-ready" Sound
 
It's really annoying especially in ground combat. You spam your weapon keys while fighting and because weapon is mostly not ready to fire you must hear always this "key-not-ready" sound.
I must disable my UI-sounds because of this what's bad because I can't hear tells incoming and can't also hear the other UI-sounds which I like.

Dev's, please remove this sound, in ground and in space :)

Archived Post 02-04-2010 04:56 PM

turn down your UI volume slider.

Archived Post 02-05-2010 12:11 AM

Quote:

Originally Posted by PodSix
turn down your UI volume slider.

That what he's already did, but that mean no other important sound. I sign under this. Is being pretty annoying not even in ground combat.

Archived Post 02-05-2010 04:16 AM

I'll admit this sound is annoying (both on ground and ships) :) And I should have to turn down the volume of an entire section just because of one sound (its a fine suggestion - just should have to do it that way)

Archived Post 02-05-2010 05:14 AM

There is an easy way to fix this: stop spamming your weapon keys in a fight. ;)

Rather than just mashing the keys randomly as fast as possible, use the keys for the weapon that are ready. The game isn't running fast enough that there isn't time to check your cooldowns, and with practice you should find there is a rhythm and sequence to how the cooldowns complete that you can learn.

Archived Post 02-05-2010 01:34 PM

Quote:

Originally Posted by Gleth
There is an easy way to fix this: stop spamming your weapon keys in a fight. ;)

Rather than just mashing the keys randomly as fast as possible, use the keys for the weapon that are ready.


This would require that I permanently watch my hotbars.
Sorry but I want to play the game and not watch my UI!

Archived Post 02-08-2010 05:16 AM

I'm with the OP on this.

The not-ready sounds are grating.

It would also be great if we could map our ground weapons' primary and secondary fire to the same buttons as we use for space.

Archived Post 02-14-2010 03:33 PM

i agree wth the OP, its stupid not to be able to do this.

Archived Post 02-14-2010 03:41 PM

I agree with the OP.

Archived Post 02-15-2010 02:04 AM

agreed. it seems to be all or nothing. and i like to listen to everything but that DING


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