Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   PvP Gameplay (http://sto-forum.perfectworld.com/forumdisplay.php?f=125)
-   -   Low Cost New Player Builds (http://sto-forum.perfectworld.com/showthread.php?t=1036951)

antoniosalieri 02-27-2014 05:23 PM

Low Cost New Player Builds
 
It was mentioned in the guest blog thread that it is not inexpensive to get into PvP.

So I wanted to start a thread here with NOTHING but low cost builds.

I will start things up with 3 builds for Tac / Sci and Engi fed players that want low cost effective mirror ship builds.

EDIT
Here is a Point form list of low cost suggestions from the thread.

- Use Free Mission Reward items (some very good free sets and a handful of weapons)
- If you have leveled your crafting consider crafting an Aegis 2 piece for PvP and perhaps crafting some for Profit.
- For Alts reuse items from other toons (may have to unlock account bank slots)
- Serach exchange for weapon types that are in current lockboxes. (Destabalizing Tetryon currently)
- Serach exchange for unpopular weapon types. (Tetryon Polaron) as you can often get good deals
- If you want to get good amounts of ACC on the cheap look at MK XI and even MK X
- Do Klingon contraband missions for quick EC
- When farming PvE For EC... replicate everything accept Deflectors/engines/shields as they are worth selling to a vendor

antoniosalieri 02-27-2014 05:24 PM

Tactical Captain Flying an escort.

This is a good basic all cannons build for escorts... I tried to keep everything as inexpensive as possible.

http://skillplanner.stoacademy.com/?...rescortcheap_0

Cost of
Ship;
Mirror Universe Patrol Escort - $85,000

Weapons;
Purple Polaron DHC MK XII [acc] [crth]x2 - $300,000 each = 1,200,000
Purple Polaron Turrets MK XII [acc] (other mods up to player) - $300,000 each = $900,000

Ship gear;
Aegis Deflector = $2,700,000
Aegis Engine = $2,700,000
Resilient Shield MK XII (Mods up to user) = $50,000
Blue Deuterium Stabalized Warp Core MK x [w->s] = $40,000
{couldn't add this core to the planner right now but it is a great option for a toon with out the omega amp 2 piece proc quite yet - and perhaps a great option until you can swing a Fleet Spire Core}

Consoles
Blue Neutronium MK XI 70,000 each = $140,000
Blue RCS MK XI = $50,000
Blue Flow Capacitor $10,000 each = $20,000
Blue Polaron Dmg Consoles MK XI $35,000 each = $140,000
Doffs
Blue Damage Control Doffs average cost $600,000 = $1,800,000
Blue Conn Doff 250,000 each = $500,000

Total EC cost of build = 10,248,500 EC
10 Million Ec doesn't seem super cheap... but keep in mind much of this gear is drop gear... and some of this stuff you will already have. Only real major costs are the Aegis set... as it accounts for almost 50% of the cost... (Cost could also be free on this set if you are leveling crafting on your toon) if you have already been doing STFs you could sub in a 2 piece borg set for the cost of the grind.

EDIT as mentioned by DDIS... you could sub in a Jem Hadar Deflector and Engine... for a savings of 5,400,000 ec. bringing the entire cost of the build from Scratch down to $4,848,500 EC. (just a note though I run aegis 2 piece on almost all my end game Escort builds these days... I love the +10% defense and its one of the few sets that has a Hyper engine which I do prefer if given the choice. The fleet engines are popular but I still like my aegis more myself)

antoniosalieri 02-27-2014 05:27 PM

Low Cost Science / Science Build

The cost on this build can be dropped a lot if you run cheap blue weapons... I choose purple beams as they are inexpensive and polarons fit nicely on this build. For doffs run 3 blue deflector (gw/tykens/siphen) cool down doffs they are dirt cheap and almost identical to the purples. Long term shoot for upgrading to 2 Purple deflector doffs with a Purple Gravity Well doff. 2 Dmg control doffs should allow you to keep EPTA and EPTS up at almost all times. (if you find moving around to be a pain you can sub in EPTE over EPTA... as a sci ship though ETPA is nice for cloak detection)

http://skillplanner.stoacademy.com/?...ayerscicheap_0

Updated Super Low Cost version
http://skillplanner.stoacademy.com/?...superlowcost_0
{This version runs Polarized Tetryon Beams from New Link - and a Full Solane Gear Setup - New cost somewhere just over 1mil counting doffs and consoles}

Cost of Ship;
Mirror Universe - 90,000

Cost of Weapons;
Purple MK XII [acc] Beam arrays 500,000(avg) = 3,000,000

Cost of Ship gear;
Jem Set Mission Grind = 0
Blue Core = 50,000

Consoles
Neutronium Consoles Blue MK XI 70,00 each = 210,000
Flow Capacitors Blue MK XI 10,000 each = 40,000
Polaron Dmg Conosles Blue MK XI 35,000 each = 70,000

Blue Deflector doffs 150,000 each = 450,000
Damage control doffs 600,000 each - 1,200,000

Total Cost of Build = 5,110,000

antoniosalieri 02-27-2014 05:28 PM

Engi in a cruiser Build.

Ok First off, I know this is a hard one to put together and make people happy (at least everyone). I didn't want to post a full on Healer build... as I know many people that are new don't want to play full on healer (and to be honest to do super high end healer does take a good amount of EC)... I also didn't want to suggest some silly META style A2B build that also would not be cheap and frankly could get a nerf bat swung at it at any moment.

What I came up with is I think a good solid Control / Heal / DMG Jack of all trades type ship... that should be effective to pug with and be I hope somewhat fun to fly. The build has 2 major control skills... with Eject Warp Plasma... and a tractor beam. I would suggest asking a Science Friend to train a copy of Hazards 3 for you on this build... and if you don't have a BOFF with Aux To SIF 3 you may have to factor in another 50-500k to pick one up off the exchange.

This build will be fairly heal heavy with the Sif 3 + Hazards 3... along with a basic low level Extend. Somewhat tanky by having at least one RSP + your Engi captain skills. (also because there cheap 3 shield doffs turn your Brace for impact into another good oh no button.)

Unlike the other builds I would suggest going with Disruptor beam weapons... and picking up MK XI to keep the cost down until you can afford to upgrade them. I think the Disruptor proc will be a better team support proc to be spreading around with the FAW.

http://skillplanner.stoacademy.com/?...yerengicheap_0

Updated super Low Cost Version
http://skillplanner.stoacademy.com/?...superlowcost_0
{This version has been updated to run a full zero cost Solane Set as well as Free Polarized Tetryon from the New Link Mission - New total cost with doffs a little over 1mil ec}

Cost of Ship;
Mirror Universe Heavy Cruiser = 100,000

Cost of Weapons;
Disrutpor MK XI Purple [acc] Avg 300,00 = 2,400,000

Cost of Ship gear;
Jem Set = 0
Field Stab Blue Core [W->A] = 50,000

Consoles;
Blue MK XI Neutronium 70,000 = 210,000
Blue MK XI Particle Gen 25,000 = 75,000
Blue MK XI Disruptor 200,000 = 600,000

2 Blue Conn Doffs 600,000 each = 1,200,000
3 Blue Shield distro doffs 150,000 each = 450,000

Total Cost of Build = 5,085,000

dontdrunkimshoot 02-27-2014 05:33 PM

poloron weapons and telling them not to use the free jem set? hell, tell them to grind the set from the latest featured ep, thats great gear, then engine is actually proboly the best engine in the game when you dont consider set bonuses. as far as weapons go, the cheapest energy type mkX blue acc2 is the pvp entry level. deciding on an energy type should take into account the price of blue mkXI tac consoles though too. you can cut that tottal price down to like 3 or 4 mil proboly. that 10 mil price tag of yours for literal garbage is going to discourage more then help lol

antoniosalieri 02-27-2014 05:36 PM

Quote:

Originally Posted by dontdrunkimshoot (Post 15406411)
poloron weapons and telling them not to use the free jem set? hell, tell them to grind the set from the latest featured ep, thats great gear, then engine is actually proboly the best engine in the game when you dont consider set bonuses. as far as weapons go, the cheapest energy type mkX blue acc2 is the pvp entry level. deciding on an energy type should take into account the price of blue mkXI tac consoles though too. you can cut that tottal price down to like 3 or 4 mil proboly. that 10 mil price tag of yours for literal garbage is going to discourage more then help lol

Great point see this is why I started the thread... what is the cheapest we could pull out a viable build. The one I posted isn't garbage btw... its about 95% of what I run now. lol (only thing I do different... is I have [acc]x2 [crth] wepaons a Fleet shield a fleet core and a few uni consoles.)

Also I choose polaron because they are dirt cheap. Not many other weapon types where you can grab Turrets and DHC Purples with ACC on them for under 300k each. (the fact that they are in fact a somewhat favored Weapon type is just a nice bonus... I love polarons on my Tac builds... most people run RESB shields there cheap and the Proc is in fact a very solid one)

dontdrunkimshoot 02-27-2014 05:49 PM

Quote:

Originally Posted by antoniosalieri (Post 15406461)
Great point see this is why I started the thread... what is the cheapest we could pull out a viable build. The one I posted isn't garbage btw... its about 95% of what I run now. lol (only thing I do different... is I have [acc]x2 [crth] wepaons a Fleet shield a fleet core and a few uni consoles.)

Also I choose polaron because they are dirt cheap. Not many other weapon types where you can grab Turrets and DHC with ACC on them for under 300k each. (the fact that they are in fact a somewhat favored Weapon type is just a nice bonus... I love polarons on my Tac builds... most people run RESB shields there cheap and the Proc is in fact a very solid one)

pol is nice for sure, but if it were me, and it was when i leveled my rom, i used blue acc2 weapons till i upgraded to fleet, or in that case mkxii acc3 plasma cannons and turrets. nice thing about rom is you can grind out blue mkxi caustic plasma weapons on one of those elatchi missions, thats what i did. no need to spend more then a mil total for entry level pvp weapons, better yet find a grind source like i did.

all the consoles are garbage next to fleet stuff, a mirror ship is a poor excuse for a fleet or cross faction ship. only doffs are the true price barrier to new pvpers, and the hardest to amass knowledge about too

antoniosalieri 02-27-2014 05:57 PM

Good points DDIS... I guess my build is somewhere in between.

I am serious the build I posted is almost 95% of what I run now. Yes I run spire tac cosnoles... and embassy / Mine consoles. Really though there isn't all that much difference.

I run 2 Neut/turn cosnoles... which gives me one free console slot to stick a leech console it.

I run Embassy flow consoles... which are almost identical to cheap ones I just get a free Plasma dot which does almost nothing anyway.

Only real fleet gear that makes a major difference... are the shield and AMP core. Everyone is working on those though... so new player has to grind out a fleet shield and a fleet core. Just saying you can get buy as a tac a 30k Deut MK X blue core (the -15% power draw on it doesn't make up for AMP but to be honest it gets about half way there.)

As for fleet weapons... I find them highly overrated. I run none of the fleet weapons... the only ones I find to be Overpowered are the E disruptors. As far as all the [acc]x2 [dmg]x2 junk I see around... wouldn't trade my [acc]x2 [crth] or [acc] [crtd]x2 (on my roms) for any of them. The fact that you can get a full set of purple polaron DHC with those stats for well under 2-3million I find as a good reason to never bother grinding out fleet weapons. At least that's my thoughts on them... for a new player to grind out fleet weapons isn't a major thing anyway. A week or so and they could have a full fleet weapon set anyway.

Doffs are a major cost no doubt... which is why I tried to give a solid option for inexpensive blue doffs... Blue Dmg control doffs are almost identical to purples for much cheaper... and for a low cost escort a couple blue Conn doffs for -8s on evasive is not a bad option at all... its down right cheap... and many people will find they have those doffs in blues sitting on there toon after leveling up anyway.

toalfact 02-27-2014 06:02 PM

Well, I wanted to try flying an escort and a cruiser for a change, and have built my MU Patrol Escort pretty cheaply as I don't have money nor the time to completely outfit them like my Fleet Recon SV (my favorite ship despite 2nd lowest hull)...

IMO, you can cut corners by picking purple Mk XI stuff instead of purple Mk XII. It's generally cheaper (usually at least half the price of Mk XII but depends on item), capabilities are similar to the blue Mk XI stuff but with one modifier more. I can post full build if interested as soon as I get into game.

antoniosalieri 02-27-2014 06:10 PM

Quote:

Originally Posted by toalfact (Post 15406921)
Well, I wanted to try flying an escort and a cruiser for a change, and have built my MU Patrol Escort pretty cheaply as I don't have money nor the time to completely outfit them like my Fleet Recon SV (my favorite ship despite 2nd lowest hull)...

IMO, you can cut corners by picking purple Mk XI stuff instead of purple Mk XII. It's generally cheaper (usually at least half the price of Mk XII but depends on item), capabilities are similar to the blue Mk XI stuff but with one modifier more. I can post full build if interested as soon as I get into game.

Please do. Any thing you found that worked for cheap may help the next guy. :)


All times are GMT -7. The time now is 11:58 PM.