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-   -   Lt.Commander 3..Breaks no sweat (http://sto-forum.perfectworld.com/showthread.php?t=103754)

Archived Post 02-05-2010 04:02 AM

Lt.Commander 3..Breaks no sweat
 
I'm a Tac Captain in a Escort. I'm not a player who pours over every detail of available skills and the min max of everything. I just wing it and pick what "seems" ok to me.
I hear the gasps now.

But I have yet to enter into any combat, space or ground that I felt challenged in. I haven't bought one piece of equipment since I got my Escort. I just use drops and rewards. If I put up my BoFF's and their skills you'd probably say something like, "oh man you're gimped"....

So to all those who are fretting and worrying about the skill cap, and wringing your hands over every little point and where it should go...............Don't worry, be happy....The game is a cake walk no matter what you do. Pick what is fun and you wont go wrong.

Archived Post 02-05-2010 04:12 AM

I miss the difficulty of space from the start of OB

Archived Post 02-05-2010 04:19 AM

Quote:

Originally Posted by Gash-jackel (Post 1931735)
I miss the difficulty of space from the start of OB

Ditto. That was fun times. Now combat is way too easy.

Archived Post 02-05-2010 04:22 AM

Quote:

Originally Posted by Allmight (Post 1931873)
Ditto. That was fun times. Now combat is way too easy.

Every fight was a struggle to the death.

Sure some things couldn't be done solo which was a pain but it was fun. It was hard.

Archived Post 02-05-2010 04:25 AM

It is supposed to kick up in the second half of Lt.C. I am Lt.C 4 and the fights are getting to early OB difficulty.

Archived Post 02-05-2010 04:27 AM

Quote:

Originally Posted by Gash-jackel (Post 1931937)
Every fight was a struggle to the death.

Sure some things couldn't be done solo which was a pain but it was fun. It was hard.

Made you level up, or get friends to help- which is the point of an MMO. With the new system i've just torn through everything at a much lower level...easy opponent combined with no death penalty basically means that nothing can stop you most of the time.

The one hard encounter was one with lots of borg... actually got torn apart lots of times, made me use my bridge officer skills.

Archived Post 02-05-2010 04:43 AM

Quote:

Originally Posted by theCorvus
It is supposed to kick up in the second half of Lt.C. I am Lt.C 4 and the fights are getting to early OB difficulty.

REALLY?!

Oh sweet god emperor yes!

Archived Post 02-05-2010 05:11 AM

Yeah everything after Lt Cm level gets progressively harder to solo at least. I find myself challenged ( or I just plain suck) at most episodes (other than patrols) and use my CDs quite a lot. I find quite odd the difficulty scaling between enemies that are the same and 1 level above you. maybe someothing that needs to be looked at or I could be imagining things :D

Archived Post 02-05-2010 05:18 AM

Quote:

Originally Posted by theCorvus
It is supposed to kick up in the second half of Lt.C. I am Lt.C 4 and the fights are getting to early OB difficulty.

Agreed. My tac officer in a science ship was mopping up klinks and assorted foes in the early LTC grades. Now that I've made it to LTC 7 I'm facing foes that outclass me enough to kick my can. I've got to think of a new strategy since my old one isn't working on them.

Archived Post 02-05-2010 05:23 AM

Fight Romulans at Cmdr level with the "con" level indicator at +3 and you'll know about it in an Escort.
Remember, its the "con" level that also matters. Not just your level.

For those who don't know, the "con" level reflects the difference in grades between you and your target. Consequently, if its -12, then you will whoop its ass. +4 and it will give you a bloody nose. Of course, things change depending on the amount of npcs as well.
For instance, in the following pic, the "con" level is shown as "1", and is the number to the top left of the shield indicators:

http://files.startrekonline.com.s3.a...EnemyFrame.jpg


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