Any way to smooth distant lines?
I already have 8xAA set and all other options at high, but I'm still seeing jagged lines in the distance on the sector maps.
Here's an example: http://i135.photobucket.com/albums/q...00/example.jpg
Is there any way to get those blue circles to be smoother looking? Some advanced parameter I can set in the nVidia control panel perhaps?
I'm running a GTX260 graphics card if that helps.
I have a GTX 260 as well (I run at 1920x1200) and I still get a similar aliasing look on the rings and some other objects far away. IIRC this is mostly due to the heavy post-processing effects use through out the game.
Depending on your resolution and how much it really bothers you it's possible you could use nhancer to force super-sample AA, I don't know if it works in STO but you could experiment.
Best of luck.
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