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-   -   Is it me or are the Klingons way too OP (http://sto-forum.perfectworld.com/showthread.php?t=109061)

Archived Post 02-07-2010 05:30 PM

Is it me or are the Klingons way too OP
 
ive recently been pvping and keep wondering to myself why klingons that are the same lvl as me keep killing me with too much ease. While im firing everything i have at 1 of em, the same one has unloaded a few disruptor blasts and managed to almost deplete my shields and yet his remain untouched from my salvos.
What the hell is going on. Please someone explane, coz otherwise i dont know if im gonna play this game, pvp is an integral part of an mmo.

Archived Post 02-07-2010 05:31 PM

Quote:

Originally Posted by Belithewoose
ive recently been pvping and keep wondering to myself why klingons that are the same lvl as me keep killing me with too much ease. While im firing everything i have at 1 of em, the same one has unloaded a few disruptor blasts and managed to almost deplete my shields and yet his remain untouched from my salvos.
What the hell is going on. Please someone explane, coz otherwise i dont know if im gonna play this game, pvp is an integral part of an mmo.

Learn your BO skills..chances are they are using them on you and you aren't using them on them...:cool:

Archived Post 02-07-2010 05:32 PM

For the most part, its probably you.

I have no difficulty other than the fact the opposing enemy is trying to kill me in pvp. I'm successful more often than not, but PvP is very much a team game in STO. No one player is going to win it for everyone.

Archived Post 02-07-2010 05:32 PM

Most likely they are using Rotate Shield Frequency (engineer class ability) and Science team (science bridge officer skill). Both these reduces shield damage by a significant amount. Or they are using reverse shield polarity, which completely negates energy weapon damage for 15 seconds.

So in response to your thread title: no, klingons aren't op, it's just you.

Archived Post 02-07-2010 05:33 PM

Quote:

Originally Posted by Lugh (Post 1988937)
Learn your BO skills..chances are they are using them on you and you aren't using them on them...:cool:

yes because there are truely soooo many choices. :rolleyes:

this is probably flamebait so don't bother getting sucked into it.

Archived Post 02-07-2010 05:34 PM

thanks, i kinda get it now

Archived Post 02-07-2010 06:08 PM

What lvl are you doing pvp at? What ship type? Fore and aft weapon types and rarity (ie MkIV rare phaser beams)? What class did you choose? What BO skills are you using?

There are just a ton of options... Main advice I can give to a novice pvp player is for them to try and guess what niche their team needs, think about what you want to do (ie dps/cc, tank/heals, heals/dps, etc...) read all the BO desriptions and choose skills that support your niche.

Archived Post 02-07-2010 06:09 PM

I want to hop in here and say that there really is a lot to learn about pvp in this game.

The reason klingons seem so difficult, is that they will be set up to fight you, specifically. You might be set up to do missions or explore, they are strictly set up to kill.

Now, that being said - no, they aren't any tougher ship for ship, however they are guaranteed to know a bunch of tricks and their ships are better for 1 on 1 fighting than yours is.

What you have that they don't, are teammates who are specialized in supporting one another and have specialized ships for that.

The way it works out is that the federation gets stronger the better they work together. At their best, in theory they should have a slight edge over the kdf, but the pvp focus on the kdf side makes that less likely, within random pairings.

Archived Post 02-07-2010 06:16 PM

Quote:

Originally Posted by Meat_Machine
I want to hop in here and say that there really is a lot to learn about pvp in this game.

The reason klingons seem so difficult, is that they will be set up to fight you, specifically. You might be set up to do missions or explore, they are strictly set up to kill.

Now, that being said - no, they aren't any tougher ship for ship, however they are guaranteed to know a bunch of tricks and their ships are better for 1 on 1 fighting than yours is.

What you have that they don't, are teammates who are specialized in supporting one another and have specialized ships for that.

The way it works out is that the federation gets stronger the better they work together. At their best, in theory they should have a slight edge over the kdf, but the pvp focus on the kdf side makes that less likely, within random pairings.

While I agree with your first part the last parts I disagree with.

The game like all games has truely over powered things in it. In T5 this still holds true because of the lack of testing. Its not as simple as saying "use tactics and work together."

To the OP, you probably need to get out of T1. Things get a bit more balanced gear wise later. There are other issues. And the more you play the more you will learn.

Archived Post 02-07-2010 06:40 PM

Quote:

Originally Posted by Aior
While I agree with your first part the last parts I disagree with.

The game like all games has truely over powered things in it. In T5 this still holds true because of the lack of testing. Its not as simple as saying "use tactics and work together."

To the OP, you probably need to get out of T1. Things get a bit more balanced gear wise later. There are other issues. And the more you play the more you will learn.

rofl, finally someone with a brain. There is no such thing as balance.

Saying the Federation get better by playing together is true, but the same goes for the Klingons. Getting people to focus fire, etc is hard enough and as far as supporting ships go that is not needed on the Klingon side as they get the ability to equip any BO they want in the BoP's. Engineer Klingons can pick up many supporing abilities as well and when they play together can do some insane damage.

People say Federation have bad players, but there are equally as many on the Klingon side.

However, also saying that Klingon are OP is a bit of an exagerated statement to some degree at least in that it is more or less abilities that need to be tweaked themselves. The only thing that Klingons have that allow them to **** Federation is stealth and if it were not for **** escort ships the Klingons would get owned in every match as Federation ships get better gear and have stronger ships in comparison.

The Escort on the other hand is crap and is like a Raptor without stealth. So essentially it is pretty much the weakest ship in the game for T2 if you assume the BoP gets added strength due to battle cloak and turning radius, and universal BO slots (i.e. yes technically BoP is the weakest, but they make up for it with other things).

In most matches I have seen Klingons win it was due to them farming escorts right off the bat then whittling away at the Federation since they are 1 or 2 man down after the alpa. When there are no escorts the Klingons have a much harder time winning as the alpha strike isn't as useful.

All of that is pre-T4 and in T4-T5 the **** hits the fan and everything is messed up there not to mention the BoP gets weaker in those tiers IMO as the cruisers and carriers take over.


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