[Bug] Ship Tailor - charging too many credits
I've noticed the ship tailor is taking too much money when making a change (if the change actually sticks!!).
e.g. I changed pylons, the game prompted me it would cost 440 credits, but after looking at my credits in the inventory screen, the tailor charged me 5 times the amount of 2200!!
I have put in GM report and bug report on this.
I hope this gets fixed soon, as it is frustrating when a change is not sticking or being overcharged for it.
Tailor is a bugger
Yup. I've noticed this too. As well as several reports of ships and fleet vessels not retaining skin changes after closing the tailor view. We don't play the game just to have our ships look like everyone else's. It needs to change to keep me interested. srsly. I spent about 10K updating my Regent class (Which I can thankfully) but it cost about 30K... not cool.
If the tailor was a Ferenghi, I wouldn't be so surprised.
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