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-   -   Why not a CTF map? (http://sto-forum.perfectworld.com/showthread.php?t=123110)

Archived Post 02-20-2010 11:54 AM

Why not a CTF map?
 
This seems like a glaring oversight. Why not have the most classic type of team PvP out there -- Capture the Flag? Capture and Hold is ok but sometimes, there is no replacement for the old-school action of CTF. :)

I don't see it taking much from the design team -- you could even reuse a space map and just add flag holder devices for each side.

It would also re-energize ground PvP, which tends to get a bit... dull.

Possible CTF ruleset suggested next post. What do you all think?

edit: as pointed out, this may work best at T3 and above when Klingons get cruisers

Archived Post 02-20-2010 11:55 AM

Story: The Klingons have disabled a Federation freighter carrying rare power cores through the neutral zone and, in one of those weird coincidences, the Feds have done the same with a Klingon freighter. It is up to the ship captains of each side to rescure back their power cores, while preventing the other side from doing the same.

Rules: A disabled freighter carrying power cores serves as each side's "flag holder" and spawns about 20km to one side from their home spawn-point starbases. The opposing side must come within 2km to beam up the power core; the ship that does this is considered the "flag carrier." First side to 3 captures wins.

The flag carrier must return the power core to his or her own starbase. It does not matter whether or not the other side has also stolen a power core; there are no "flag stalemates" here. If the flag carrier is destroyed, the core is ejected into space, to be re-grabbed by a friendly or else transported back to the freighter by a defender.

The flag carrier pulses with power and always appears on everyone's sensors no matter how far away.

Full Impulse is disabled for the flag carrier. The carrier will need protection from his or her friends to make it back safely. They may still use other tricks to increase their speed such as Evasive Maneuvers and engine batteries.

In order to placate Fed whin-- er I mean, those concerned with Fed balance ( ;) ) cloak is disabled 10km from the disabled freighters due to the power fluctuations given by the cores. Similarly, cloak is disabled for the flag carrier.

Starbases are defended by NPC turrets, but the freighters are not. It is up to the players to properly balance flag guards vs. attackers.

Archived Post 02-20-2010 11:57 AM

Not something that works in the early tiers due to the lack of a cruiser for the klingons... no tankability makes it an IWIN for the feds...

Archived Post 02-20-2010 11:59 AM

Quote:

Originally Posted by Lugh (Post 2160360)
Not something that works in the early tiers due to the lack of a cruiser for the klingons... no tankability makes it an IWIN for the feds...

True, but it could be an option for T3 and above. Klingon carriers would make great defenders in T5 as well.

Archived Post 02-20-2010 12:01 PM

Quote:

Originally Posted by Lugh (Post 2160360)
Not something that works in the early tiers due to the lack of a cruiser for the klingons... no tankability makes it an IWIN for the feds...

Then make it for T4+ only? Or T5+ only? I like the concept, and your criticism about needing a cruiser is definitely valid.

This thread has similar ideas, particularly a design that some of us fleshed out for protecting a flagship (either player or NPC) or starbase:

http://forums.startrekonline.com/sho....php?p=1943396

A note that the linked thread is mostly about providing PVP for all tiers at once, so it doesn't require a particular ship type to work. (Flag = NPC.)

Archived Post 02-20-2010 12:03 PM

Alternatively you could use it as an early tier training ground for how to search and destroy by giving a general flag is that way >>>>>>>>>>>>>>>>>>>>>>>

And allow the klingons to cloak with it...it would help the retarded on the federation side learn to search and destroy without studying military history of submarine warfare....

Archived Post 02-20-2010 02:41 PM

If the klingons could cloak with the flag, the QQ'ing on this board would echo to the heavens....

Either way, I hope we see some CTF, imbalanced or not. You can't avoid fed QQ'ing anyway even with the maps we've already got.

Archived Post 02-20-2010 02:46 PM

Quote:

Originally Posted by Roachface
If the klingons could cloak with the flag, the QQ'ing on this board would echo to the heavens....

Either way, I hope we see some CTF, imbalanced or not. You can't avoid fed QQ'ing anyway even with the maps we've already got.

If you are getting a FLag is this way >>>>>>>>>>>>>>>> you will get more than you get for not knowing where people are in normal circumstances. As such it gives them the opportunity to 'play' or experiment with detection methods that in the long run will DECREASE the QQing as they will see what needs to be done to unmask a klingon...

With a big finger pointing to where he is within +-5km....

NO FULL IMPULSE WITH THE FLAG either...


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