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-   -   Things that WEREN'T broken before the patch (http://sto-forum.perfectworld.com/showthread.php?t=134740)

Archived Post 03-07-2010 12:03 PM

Things that WEREN'T broken before the patch
 
First, all bugs have had tickets done.

"Take all" button only works about 50% of the time in space. This problem has been detailed in another thread.

Mini-map now is either zoomed in too much or zoomed out too much. THere is not enough adjustment to fix the problem. If you check the mini-map with cursor, the dots can multiply, grow larger, jiggle and shake, or all of these.

Exploration missions- multiple problems

1: Used to be able to hit the interact when you got the "Explore Unkown System". This seldom works now. Fleet has found that you MUST use the mouse to click the button most of the time.

2: If you are in a team, two "explore" buttons appear, one with teammate's name in parens. Not sure what the intention was, if this is supposed to appear, but both buttons do EXACTLY the same thing. You are placed in DIFFERENT instances of the SAME mission, right up until the point you go to a ground portion. It then puts one player down first, then substitutes team for BO's. Seems to be random once in a while, and you have NO ability to use teams BO's. So, if you're teammate that seldom spends BO points gets down first.....................

3: Some missions that gave MP now give nothing for completion .

4: Mission brief AFU. Have noticed that the mission brief glitches FREQUENTLY. Have been told to "approach planet" to "scan for {Energy/flora/ruins/decalithium}" only to find it has become "aid the planet". I've also gotten the mission about "Plasma Storm Damage" and had it turn into a fill-in-the-enemy mission.


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As far as my fleet members are aware, these problems occured AFTER the patch.


Could you please go back and "un-break" them??

And always remember, if it isn't broken, DON'T fix it.

Archived Post 03-09-2010 07:39 PM

Seems problems in scaling also occur in area maps in some sector blocks

Archived Post 03-09-2010 08:30 PM

There's also a problem, cloaked users no longer show up on the minimap, that worked before the update it clearly HAS to be fixed. :)

Archived Post 03-10-2010 01:01 AM

Quote:

Originally Posted by count23 (Post 2339479)
There's also a problem, cloaked users no longer show up on the minimap, that worked before the update it clearly HAS to be fixed. :)

That's not a bug, lol. That's a fix.
If they are hidden, why would you detect them on the minimap ? Doesn't make sense.

Archived Post 03-10-2010 11:09 AM

Another 'Bug' that I've encountered, is that sometimes after using the Sol Starfleet Exchange, I can no longer interact with the Bank / Mail / Exchange / NPC Vendors and the Turbo-lift... The only way I found to get out of this state is to beam out to my ship, the re-dock with Starfleet to continue my house-keeping chores...

Archived Post 03-10-2010 12:38 PM

Quote:

Originally Posted by Grouchy.Otaku
Another 'Bug' that I've encountered, is that sometimes after using the Sol Starfleet Exchange, I can no longer interact with the Bank / Mail / Exchange / NPC Vendors and the Turbo-lift... The only way I found to get out of this state is to beam out to my ship, the re-dock with Starfleet to continue my house-keeping chores...

You can also change instances. Had to use that a number of times already.

Archived Post 03-10-2010 02:51 PM

Quote:

Originally Posted by Colm (Post 2340493)
That's not a bug, lol. That's a fix.
If they are hidden, why would you detect them on the minimap ? Doesn't make sense.

Because in star trek, even though the ship is cloaked, you can detect their general position. So in my books, that wasn't a bug, that was a feature.. One that provided sorely needed balance to PVP with klingons.


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