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-   -   Have all AoE skills/attacks in PvP have a chance of affecting friendlies too (http://sto-forum.perfectworld.com/showthread.php?t=136483)

Archived Post 03-10-2010 09:08 PM

Have all AoE skills/attacks in PvP have a chance of affecting friendlies too
 
thats all, any friendlies within its effective range would have a chance of being affected also. 10% maybe...5%, 2%.

Archived Post 03-10-2010 11:44 PM

Hmm i wonder how many of the aoe options are actualy used ? ANd if further disadvanteges to them would make them even less (if thats possible) popular.

Archived Post 03-11-2010 12:07 AM

I assumed "Gravity Well", "Scramble Sensors", "Charged Particle Blast" and others would still be used...especially if RSP and FBP get nerfed.

Archived Post 03-11-2010 12:25 AM

Charged particle ? It has 5km range, it has very limited use. But i was more thinking about cannon:spread and torpedo spread :)

Archived Post 03-11-2010 02:27 AM

Quote:

Originally Posted by Dalnar
Charged particle ? It has 5km range, it has very limited use. But i was more thinking about cannon:spread and torpedo spread :)

It decloaks enemys.

Archived Post 03-11-2010 03:09 AM

Quote:

Originally Posted by cocoa-jin (Post 2344825)
thats all, any friendlies within its effective range would have a chance of being affected also. 10% maybe...5%, 2%.

While this makes logical sense, the reason that this cannot be implemented is a factor that is inherent in the nature of the internet.

Griefing.

Archived Post 03-11-2010 03:30 AM

Quote:

Originally Posted by oberlerchner123 (Post 2345532)
It decloaks enemys.

How many klingons fly around you cloaked closer than 5km ?


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