![]() |
Boarding Parties
In canon, during a space battle (nemisis for example), when a ships shields are down or at least one section of the ships shields, its possible for another ship to beam a boarding party to the opposing ship.
So why in STO (its a great game in my opinion just some inconsistencies) do we send extremely vulnerable shuttles, instead of transporting them. That and i think that active boarding parties should get a 50/50 chance of disabling a subsystem and or crew, just a thought.. What do you peeps think?:rolleyes: |
Bear in mind both ships shields would need to be down for this to occur.
|
Quote:
Easy answer is... ease of use game mechanics. Hit & Run action takes precise timing and planning. Besides, to be perfectly honest, in STO with the very limited internal systems mechanics, there's barely even a use for boarding parties. At least as I see it. By the by, the shuttles wouldn't actually be able to make it through to the ship at all until there was a shield down, anyway. You know, if actual physics applied in MMO World... (this is canon from as early as ST V: TFF, a shuttle cannot approach a ship while its shields are up). |
Quote:
|
Quote:
They did, however, use a low-intensity subspace (or possibly magnetic.. been a while since I watched that episode) field to prevent unwanted transporter activity to their ship in TBoBW Pt 2. This field was bypassed via shuttle, as it could not stop regular matter, only low-intensity signal energy. Communications, transporters, that sort of thing. That's why the shuttle had to clear the field a second time once they had Locutus in hand. So, yeah. Apples and oranges. |
I can still send boarding parties if my entire crew is dead. Talk about canon, lol
|
Yeah, there's that little feature, too, rofl
|
I had an idea for boarding parties.. Now burried somewhere. Here it is for your enjoyment:
Quote:
|
Boarding Parties
Not to put too much thought into this but -
How do the boarding parties get from their shuttlecraft onto the enemy ship??? Is that explained? Do they yell "trick or treat" and the enemy ship's shuttle bay opens, then closes, then pressurizes so they can jump out and surprise the enemy crew? If you could beam a boarding party aboard an enemy ship you could beam anything aboard - like say a 20 megaton thermonuclear warhead or a few containers of nerve agent - right? Conversely, you could beam anything off the enemy ship and rematerialize it anywhere within range, for example you could beam off the enemy bridge crew and rematerialize them in open space. All damaged ships still have gravity and ample atmoshpere throughout. Atmoshpere of the same type, at the same atmospheric pressure. All the player species home planets have roughly the same gravity. A species like the Gorns didn't grow up on a planet with twice earth gravity or something like that, which their ships might also have just to keep the owning species comfortable. Boarding parties, being a common tactic in wartime, wouldn't result in certain defensive measures being designed into warships, particularly in sensitive areas like engineering, bridge, auxillary bridge, etc? A ship like a BoP with a small crew would send a boarding party (half the BoP crew) onto a full-sized cruiser with what expectations? |
Quote:
That is, if a shuttlecraft could actually make it inside the shields of ship. Which they can't. Except in this game. This has always been a question plaguing use of boarding parties via shuttlecraft. That's why Starfleet Battles/Starfleet Command boarding actions were always done via transporter raids. Boarding action in the midst of combat via shuttlecraft just isn't feasible. Erratic manuevers would prevent even skilled pilots from boarding, even if there wasn't the problem of getting the craft inside the shields. Quote:
Quote:
Quote:
Quote:
|
| All times are GMT -8. The time now is 02:55 AM. |