||03-26-2010 03:14 AM
NO! I wanted to cast that power on ME not YOU!
Hi guys, I have noticed the following problem occuring much more frequently (not sure if it is because something was changed or it is just me)
When I cast a space (and occasionaly ground) power, such as Science, Engineering, Tactical Team or EPS Transfer, often the power is getting cast on a team/faction member rather than myself.
This is due to me targetting an enemy and shooting at it, but that enemy has a teammate targeted, and so when I hit the skill that it meant for me, it actually gets placed on that teammate. As I am an engineer that uses turrets etc, on the ground it is not so much a problem (except when summoning drones and sometimes I flip around to cast it on a teammate leaving me exposed to flanks)
Now I wondered if I was doing something wrong, and maybe there is a control option that I can change?
Currently I know that I can hit F1 (to target myself) or Esc to cancel my target, and THEN hit the skill, in which case it is cast upon me.
However, this is time consuming, AND more importantly means I stop firing on my enemy and then have to reset target (difficult sometimes when there are lots of enemies eg carrier mob and we are trying to focus fire on the main vessel).
So is there sometime I am doing wrong, or is this actually more of a bug in the way the game works? Granted that helers/cleric type characters would probably like that functionality of being able to heal the teamate that is getting beaten up on by the target you have currently selected. I, however, am selfish (and in my escort sumwhat of a glass connon) so want to use these skills on myself! I would much prefer the skills to automatically cast on me, except when I specifically have my teammate selected.
Thanks for the help ppl. :)