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-   -   PvP suggestion: make the opponents anonymous (http://sto-forum.perfectworld.com/showthread.php?t=179772)

Archived Post 09-08-2010 03:32 AM

PvP suggestion: make the opponents anonymous
 
I had a chat with a few of PvP avoiding friends and asked a question plainly: why do you avoid PvP?

The more common answer is: We can't stand the taunting and idiots in PvP who feel the need to insult.

So it's not about being competitive that makes many avoid PvP or take it as the horrible unnecessary chore to get emblems in my opinion.

Hence I am suggest this. Make all opponents in PvP anonymous. Don't display their captain or ship names. If you are in blue team, all you see in the descriptions of the red team players are their ship classes, like when you are in a DSE. Likewise for red. Disable zone chat and only allow your team to be able to communicate with each other.

Within your own team, you can see all your fellow team mates names and ships. You can chat freely and when you use /zone, it is only heard by your own team.

As for private challenges, well, in a private challenge you know who you are playing against, and in the game setup screen, you are going to get a list of players whom you are inviting. You know very well who is in it and anonymity isn't going to be an issue.

PvP disguised as PvE with human controlled AI.

Archived Post 09-08-2010 04:24 AM

Quote:

Originally Posted by Florence
I had a chat with a few of PvP avoiding friends and asked a question plainly: why do you avoid PvP?

The more common answer is: We can't stand the taunting and idiots in PvP who feel the need to insult.

So it's not about being competitive that makes many avoid PvP or take it as the horrible unnecessary chore to get emblems in my opinion.

Hence I am suggest this. Make all opponents in PvP anonymous. Don't display their captain or ship names. If you are in blue team, all you see in the descriptions of the red team players are their ship classes, like when you are in a DSE. Likewise for red. Disable zone chat and only allow your team to be able to communicate with each other.

Within your own team, you can see all your fellow team mates names and ships. You can chat freely and when you use /zone, it is only heard by your own team.

As for private challenges, well, in a private challenge you know who you are playing against, and in the game setup screen, you are going to get a list of players whom you are inviting. You know very well who is in it and anonymity isn't going to be an issue.

PvP disguised as PvE with human controlled AI.

I'm definitely in favor for this; it's not like, in the canon shows, everybody knows what captain pilots a given ship at first glance (historic and iconic ships excluded in some cases)! :D

Archived Post 09-08-2010 04:48 AM

hm, most games are quiet or there are just a few "gg"s at the end of the match and even if somebody starts to trashtalk and you can't bear it, use ignore.

also it is hard to call targets within your group when the enemies don't have names. it would be a mess!

"[team] player a: attack the asault cruiser!"
"[team] player b: which one? i can see 5"
"[team] player a: the one just next to me. no. now next to you .. aeh, next to player c"
"[team] player c: sorry pal, just exploded. who was next to me?"

nah, c'mmon.

also it's helpfull to see who your opponent is at the beginnig. if you pvp alot, you'll see some guys over and over again ;). sometimes i can tell my team a weak/or strong enemy player, or i know that he's a healer or an escort. it helps.

also my friendlist is full of pvp-guys and normally i can find at least one to team up with. i guess with most of them i started to talk after a match (or they started to talk with me ..). hiding the names would be really sad because i would have no chance to start a talk with somebody of the enemy team.

but if your fleet mates ALWAYS get insults, then
a) it might be useful to read the "basic tips from a survivor" :P ..
or it's just the other way around, they are too good ..
b) post the best stories in "amusing pvp chat of the week"

Archived Post 09-08-2010 05:10 AM

Quote:

Originally Posted by H.Ramone
hm, most games are quiet or there are just a few "gg"s at the end of the match and even if somebody starts to trashtalk and you can't bear it, use ignore.

also it is hard to call targets within your group when the enemies don't have names. it would be a mess!

"[team] player a: attack the asault cruiser!"
"[team] player b: which one? i can see 5"
"[team] player a: the one just next to me. no. now next to you .. aeh, next to player c"
"[team] player c: sorry pal, just exploded. who was next to me?"

nah, c'mmon.

also it's helpfull to see who your opponent is at the beginnig. if you pvp alot, you'll see some guys over and over again ;). sometimes i can tell my team a weak/or strong enemy player, or i know that he's a healer or an escort. it helps.

also my friendlist is full of pvp-guys and normally i can find at least one to team up with. i guess with most of them i started to talk after a match (or they started to talk with me ..). hiding the names would be really sad because i would have no chance to start a talk with somebody of the enemy team.

but if your fleet mates ALWAYS get insults, then
a) it might be useful to read the "basic tips from a survivor" :P ..
or it's just the other way around, they are too good ..
b) post the best stories in "amusing pvp chat of the week"

A valid point, then I would suggest a different naming to enemy players to keep them unique. "Bird of Prey 1" and just count up.

On the other hand, ignoring the offensive player would work fine too though.

Archived Post 09-08-2010 05:49 AM

http://img535.imageshack.us/img535/2438/13274927.png
not a perfect solution but it removes zone chat and pms from a tab that can be used when pvping.

Archived Post 09-08-2010 06:21 AM

Or one could grow thicker skin and realize that the taunting that does happen in pvp is the results of someones elses deffiecency in being able to act civilized, pity them and move on. Last I remember names can not hurt you, sticks and stones and all that......

Archived Post 09-08-2010 11:50 AM

Those of us who still persist in PvP today obviously have thick skins.

It's those who avoid it like the plague that I'm trying to make PvP more palatable for. Telling them to grow thicker skin isn't going to bring them into PvP.

Archived Post 09-08-2010 11:59 AM

I really don't see as much of the name calling anymore. We always make a point of giving the "gg" and nothing more. The only trash talk I can think of in the last couple months has been people annoyed with getting stomped... but if you are not the stomper you won't see much of that directed at you.

Archived Post 09-08-2010 01:14 PM

Use the ignore feature, that is what its for. Modify your chat window so you don't have to see zone chat if you prefer. These are already things available to you, use them. There really is no reason to do anything further because its already in your hands as a player whether you see annoying trash talk or not.

Most of the attitude comes from a handful of people, the rest are friendly and respectful. The OP suggestion is far too heavy handed and is just throwing the baby out with the bathwater.

Archived Post 09-08-2010 01:33 PM

Quote:

Originally Posted by Florence
Those of us who still persist in PvP today obviously have thick skins.

It's those who avoid it like the plague that I'm trying to make PvP more palatable for. Telling them to grow thicker skin isn't going to bring them into PvP.

making everybody "unknown" will not help iether as it will lead to more insulting- now from an even more hidden viewpoint. If the partial anominity of the internet makes one more likely to act the ass- then complete anominity will make for more complete asses.


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