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Archived Post 10-24-2010 02:35 PM

Sector Block Daily Propoal
 
Sector Block Dailies
'cause it's lonely out in space

Background:
I personally felt the sector block dailies for the Deferi Series were really well done. They were short, sweet, and offered something to do every day. They also told the story of the sector and the conflict between the Breen and Deferi.
Goal:
"Refit" all the sector blocks in the game to have a few daily patrols to run, much like the Deferi Sector.

Keep in mind these are mini-missions. They shouldn't last longer than ten minutes. The goal here are small things to do every day for players. This should help ease content gaps in various sector blocks too
Format:
Sector Block Name
Mission
Mission #) Mission Name (faction, if any): description
(repeat as needed)
Accolades
Accolade Descriptions

===========

Alpha Centauri
Missions
1) Sierra Smuggler Run (Fed): Find five illegal shipments passing through Starbase Sierra
2) Hadrian Defense Grid: Repair defense turrets for outpost (if klingon, destroy turrets - opens up Open PvP opportunities)
3) Construct Colony at Vendor: Aid colonists in vendor system by crafting components.
4) Pilatus Communication Network: Defeat Romulan Patrols guarding a communications network
Accolades
Vendor's Vendor: replicate 50 components for Vendor colony
Another Brick (in Hadrian's Wall): Repair 50 defense turrets
Isn't This A Defense Grid?: Defeat 20 player-captains inside the Hadrian System
Pilatus Instructor: Hack ten Romulan communication frequencies in the Pilatus System
X-Ray Vision: Found fifty illegal shipments near Starbase Sierra

Alpha Trianguli (thanks to MustrumRidicully)
Missions:
1) Doppelganger: Sn independent changling is impersonating persons on a planet, stealing money and commiting fraud. Ask the witnesses and suspects and find who the Changling is... And if it really was the Changling? (An example for a mission that could use some randomization, akin to the Diplomacy Content stuff. Different clues lead to different NPCs turning out to be a Changling, and in some cases, there is no Changling at all, in others he is actually innocent and someone else just hired him under false pretenses to blame him later, and in others it's not a Changling but an Undine!)
2) Revenge is a dish best served: The Trueway hasn't forgotten the Klingon war against them, and is eager for revenge. ... immediately (Federation Variant): Stop a Klingon retaliatory strike against non-Trueway Cardassian* vessels. ... cold (Klingon Variant): Stop a Trueway assault on Klingon civilian ships and supply vessels.
3) Empok Nor Reinstatement- Cardassia has sold the rights to use the abandoned Empok Nor station to a Ferengi trader. Ensure that he keeps to his contract and doesn't use the station for illegal operations. Scan freighters, or get aboard and talk with the crew and travelers passing through, take down a few Naucassians that are unhappy with the services rendered to them, arrest a known criminal.
4) Breen Slavers - The breen are still operating prison camps in various asteroid installation here. The Cardassian Military is ignoring this mostly. Search asteroid belts for Breen slave mines and free any slaves the hold. Also find information on who in the Cardassian government oramong the Trueway is secretly helping the Breen for a bribe.
Accolades:
Food Specialist (both sides): Save 50 civilian vessels from destruction.
Master Chef (KDF): Destroy the Trueway lead assault ship (Dominion Flagship?) before it retreats 50 times.
Master Chef (Starfleet): Save the Cardassian (a Galor?) lead defense ship 50 times.
Beta Ursae (large portion are by MustrumRidicully)
Missions
1) Liberate Labor Camps: Free civilians and military personnel held at Labor Programs.
2) Negotiate with Maquis Raiders: Negotiate (or prevent) Maquis from striking at supply convoys in the Badlands
3) Wormhole Traffic Control: Rumors of criminals using the wormhole for illegal operations are abound, risking the fragile Dominion-Federation relationship. Help Deep Space Nine screen incoming and out-going transports.
4) Badlands Patrol: The Trueway is still using the Badlands as basis of operation and a way to connect to smugglers and weapon dealers. Patrol the Badlands and stop a meet-up between Smugglers and Cardassians.
5) Bajoran Listening Post Repair: An unmanned listening post along the Bajoran/Cardassian border has gone silent. Beam aboard and find the cause of the repairs. (Fun option: This could be random. Sometimes it might be an infestation of Voles, another day it might be a damaged energy coupling.)
Accolades
Viva La Cardassian Unión!: Free Fifty prisoners from slave labor Camps
Nu mă, Nu mă Maquis: Stun Maquis strike forces operating in the Badlands ten times


Eta Eridani (read BigRedJedi's full post)
Missions
1) Hold the Line: (New Fleet Action) K7/Ganalda Station is under attack by enemy forces. Rally to the defense of the station and help prevent the foe from scoring a decisive victory. (Alternatively, could go Open PvP, or be done inversely, where the player is a part of the attack on the enemy station.)
2) Target Rich Environment: The battle lines are constantly changing in this sector, as both sides push and strive to locate and exploit any potential weaknesses in the enemy's lines. Installations of many kinds help to fuel the war effort of both sides, thus, they become priority targets for the opposition. Launch an attack on such an installation (communications relay, shipyard, supply depot, etc.) and lay waste to a vital enemy holding. (Space missions would be things like the comm relays, shipyards, etc. Ground missions could be included as part of that, or separate, infiltrating enemy bases to plant explosives, stealing data from comm centers, etc.)
3) The Color of Money (is Gold): Even in times of war, the rare opportunities to relax are pounced upon by the men and women that serve on both sides. Travel to Drozana Station for a little well-deserved R&R. (Play at least X number of games of Dabo OR win X amount of GPL by playing Dabo, bonus for actually scoring a Dabo during the mission. Possible 'side' mission: Cheat/catch someone cheating at the game, which could lead to a brief confrontation on the station.)
Accolades
1) Can't We All Just Get Along?: Successfully complete the Hold the Line Fleet Action 20 times.
2) Somebody, Set Us Up The Bomb!: Successfully destroy 20 enemy installations.
3) I Named My Cargo Bay: Fort Knox: Successfully accumulate X amount of GPL/complete X number of Dabo games.

Flavor: Likely some of the heaviest fighting between the Federation and Klingon Empire would be in this Sector Block, where the war started. Having an active role in a major battle (like at K7/Ganalda), and contributing to the war effort, by destroying important targets, can add to the immersion of participation in the greater conflict. However, all work and no play makes for very dull players, thus, the opportunity to take a little R&R would be a welcome respite. (thanks to BigRedJedi)
Gamma Orionis (read BigRedJedi's full post)
Missions
1) Battle at the Battle Group: The Borg launch an assault on Battle Group Omega. Federation and KDF forces join together to defeat several waves of Borg attackers, who are attempting to damage/destroy the Transwarp Gate. (Open Team Instance, available to both factions, can be 'lost' if the Borg destroy/severely damage the TW Gate.)
2) Mostly Cloudy Skies: The Mutara Nebula has a long history of hiding strange phenomena, investigate anomalous readings detected inside the Nebula. (Random events inside: Deserted freighters, Borg patrols, space creatures, etc.)
3) Resistance is... Inevitable: A Federation/KDF (faction-specific) task force, led by an advanced/experimental starship, was conducting operations against the Borg, when they were ambushed. Now, the task force has been nearly completely assimilated, only the crew of the command vessel continue to resist. Fight your way through the now-assimilated ships of the task force, then board the command ship to either save or destroy the ship, to prevent its technology from falling into the hands of the Borg.
Accolades
1) You... Shall Not... Pass!: Successfully defend Battle Group Omega and the Transwarp Gate 20 times.
2) I Can See Clearly Now...: Investigate 20 anomalies inside the Mutara Nebula.
3) No, You Can't Have Our Stuff!: Successfully rescue/destroy the command ship of the task force 20 times.

Archived Post 10-24-2010 02:35 PM


Iota Pavonis read full details from BigRedJedi
Missions
1) Dark Echoes: Research potential supernovas (like Hobus) by traveling to several systems to analyze trace readings (possible enemies)
2) Tribute: Escort a ship carrying pilgrims to the Monument at Romulus; as not everyone in the Romulan Empire appreciates the attentions of these pilgrims. (Sometimes space mission, protecting the ship from Romulan and Reman attacks; sometimes ground mission, as the ship is boarded by Hirogen hunting parties, who hide in the monument.)
3) Prey: Hirogen hunting squadron ambushes your ship, and now you must fight your way free, before you are overwhelmed.
Accolades
1) If It's Glowing, It's Probably Still Hot...: Successfully scan 50 sites for supernova remnants.
2) The Mayflower Compact: Successfully defend the pilgrim's vessels 20 times.
3) Careful, This One Bites Back!: Successfully defeat the Hirogen hunters 20 times.

Flavor: The ongoing investigation into the Hobus Supernova should be emphasized here, along with the opportunity to visit the shattered remains of Romulus. Additionally, the Hirogen Alliance with the Romulans should be a terrifying prospect for the Federation and its allies.
Omega Leonis
Missions
1a) Runa Penthe Uprising (KDF - ground, open PVP): defeat convicts before the federation can free them
1b) Runa Penthe Prisonbreak (FED - ground, open PVP): escort convicts to transport zone before Klingons can kill them
2) Qo'nos Tribunal (KDF): similar to FDC Firt Contacts but you're establishing the guilt of a criminal
3a) Nawlogh Defense (KDF - space, open PvP): protect Klingon listening outposts from Federation attackers
3b) Nawlogh Assault (FED - space, open PvP): destroy Klingon listening outposts.
4) Ketha Lowlands Warden: Cure infected monster dogs and targs
Accolades:
A Boy and His Targ: Cure 20 infected targ
A Boy and His Monster Dog: Cure 20 infected monster dogs
The Mines Are a Terrible Thing To Waste: recover 20 carts of dilithium from the Runa Penthe Penal Colony
Law & Border: Send ten enemy detainees to prison colonies
1 Fish, 2 Fish, FED Fish, Blue Fish: Defeat two federation captains in every tier in the Nawlogh System (open PvP)


Orellius (already in game)
Missions
1) Transport Ore: move Ore from Mining Station to Outpost
2) Repair Satellites: fix satellites while fighting patrols
3) Prisoners: free prisoners from Breen "officer exchange program"
4) Protect Mining Station:
Accolades
Capital Punishment - Defeat Breen Flag Ships
Satellite Repairman - Repair 50 satellites


Pelia (read MustrumRidicully's full post)
Missions
1) Fluidic Space Installation: Starfleet/the KDF has decided to setup a small base in fluidic space as long as the connection between our universe and fluidic space still exists. Possible "submissions": - The nature of fluidic space is taking its toll. Repair a series of satellites that serve as early warning system. - A small group of Undine ships is on its way to the station. Intercept it. - The Borg are using a nearby quantum singularity to enter fluidig space. Stop them.
2) Pelia Supply Run: Guard a group of freighters on their route through the Pelia Sector. Borg or Undine might make an attack. One of the ships might suffer an engine failure. Get aboard and help repair it or along the route, help a civilian vessel by beaming repair supplies over.
3) Undine Fleet ("Competitive PvE")A large group of Undine ships has been detected by KDF and Starfleet listening posts. Klingons and Federation are en route to intercept them. Orders are to engage only Undine ships, but the Klingons see this fight as competition - whoever destroys 30 ships first wins. (Alternatively: KDF has the goal to destroy 30 ships, Federation has the goal to save 30 Gel'ki (or what was their name? Whoever scores first, wins.)

Pi Canis (read BigRedjedi's full post)
Missions
1) A Long and Winding Road: Escort convoys from enemy attacks. Success based on number saved.
2) Hunting the Hunters: A Nebula class vessel needs your help in establishing a Tachyon Detection grid to find foes.
3) A Good Day To Live: Assist colonists in evacuting an attacked system. Success is based on the number of evacuation ships that successfully are able to warp out of the system.)
Accolades
1) ...And Pass the Ammunition...: Successfully escort 20 convoys to safety.
2) Look What I Found!: Successfully ambush the ambushers 20 times.
3) I Hate Moving Day!: Successfully save the evacuation ships 20 times.
Flavor: Emphasizes Starfleet's traditional role of defense, even in times of war. Helps the player to feel like they are contributing to the ongoing war effort.
Psi Velorum (read MustrumRidicully's full post)
Missions
Raiding Romulan Space Colonies (Potential Open PvP Zone): The Romulans have a space colony consisting of two asteroid bases and a large repair yard. KDF: Disable its defenses and beam their supplies aboard. Starfleet: React to a Romulan distress call and aid a poorly defended Romulan space colony against Klingon attackers.
Hirogen Hunting Grounds: Hirogen are using an uninhabitated planet as "hunting" ground for captured warriors of all races. KDF and Starfleet: Free the captures and take down the hunters.
Repair Listening Posts: The KDF and the Federation are operating listening posts along the Romulan border. One has just gone silent. You are sent to investigate. Potential submission: - Beam aboard the station and defeat the Reman saboteurs. - Beam aboard and repair the station. - Destroy the Reman ships gathering here.
Accolades:
Wildlife Preserver: Free 50 Captives
Regulus (large parts thanks to MustrumRidicully)
Missions
1) Into the Briar Patch: Evade enemy vessels by racing through the Patch.
2) Science Sation Ruben: Trade goods are being contaminated. Decon them.
3) Science Station Maro: Research new fields to contain anti-chroniton radiation.
4) Aid the Resistance/Fight the Resistance: Not all Gorn agree to the new Klingon leadership of their people. Some fight back, which lead to several skirmishes to a Klingon Task Force dedicated to keep the resistance down. KDF: Fight the Gorn and the meddling Federation ships. Starfleet: Fight the KDF ships attacking transports and defense ships of the Gorn resistance.
5) Scavenger Hunt (Potential Open PvP Zone): Starfleet managed to hold off the Gorn advance, but at a high price - hundreds of ships on both sides were destroyed, and rumors of Scavengers looting the debris field are abound. Dangerous weapons might lie in the debris. Scan the field for dangerous materials and beam it aboard before they enter the black market and are used against the KDF/Starfleet. Optional: Scavengers might actually appear and need to be fought off.
7) Gorn Patrol: Feds: Intercept a Gorn Raid that is attacking a Federation planet in the Regulus Sector Block: KDF: Supervise a Gorn Raid as it is attacked by Federation ships.
Accolades:
Br'er Rabbit: Destroy 10 enemy vessels without firing on them directly.
A "Delicatassen" Situation: Decontaminate 25 foodstuffs.
Bone Maro Research: Gather (20) Crusher Particles.
Spoilers of War - Find 50 Debris pieces.
Feds: My Scaly Friends - Save 50 Gorn evacuation ships.
KDF: Gorn Dundee - Destroy 50 Gorn evacuation ships.
Sirius
Missions
Risa's Rodents: Tag five Sehlat cubs that are threatening local wildlife (Commander_Stipe)
Andorian Ice: Find and deactivate 5 thermal devices that are melting Andoria's mountains.(Commander_Stipe)
Curtain Call (Fed): Orion raiders have kidnapped the Federations foremost a Federation Performer. (thanks Commander-Stipe)
Accolades
Vanilla Ice: protect either 20 aenar or 20 ice worms during Andorian Ice


Zeta Andromedae (thanks to MustrumRidicully)
1) Locate the Terran Empire Invaders: 3 Randomly determined star system report sightings of Terran Empire ship. Fly to the system, conduct a search, and if you find something, engage them. Scenarios: Terran Empire ships alone, Terran Empire ships attacking civlians, Terran Empire engaging Trueway. The scans would be made in sector space normally, only when there is activity, you enter the map. A good way to re-use all existing space maps for the sector.
2) Aid Cardassian Military: Things get confusing as the Cardassian Military itself engages Trueway ships.
Terraforming Maintenance: Perform the regular maintance operation on the Terraforming installation in this Sector Block. (basially a repeatable version of an existing patrol mission that I think was set in this sector.)

Archived Post 10-24-2010 02:56 PM

I got one

Sirius Sector:

Mission Risa's Rodents: someone illegaly imported Sehlats to Risa they are now eating the indignious rodent population. Find and tag for transport 5 Sehlat cats.

Ok a bit silly I know but hey anything to get people to these planets and sehlats are just so cute.

Archived Post 10-24-2010 03:00 PM

Quote:

Originally Posted by Commodore_Stipe
I got one

Sirius Sector:

Mission Risa's Rodents: someone illegaly imported Sehlats to Risa they are now eating the indignious rodent population. Find and tag for transport 5 Sehlat cats.

Ok a bit silly I know but hey anything to get people to these planets and sehlats are just so cute.

Actually, that's a great idea for using wildlife. I dig it. :D

Please, go on! :)

Archived Post 10-24-2010 03:33 PM

Quote:

Originally Posted by Darren_Kitlor
Actually, that's a great idea for using wildlife. I dig it. :D

Please, go on! :)

Thanks I will try to come up with more I actually really love this idea.

Archived Post 10-24-2010 03:41 PM

Ok thought of another one:

Sirius sector:

Mission: Andorian Ice-- Someone is trying to melt one of Andor' most majestic Ice mountains. Find and deactivate 5 thermal devices. Must not destroy indigineous ice worms (those crazy little heat generating worms seen in Enterprise). I envision some quick little mini-game to tell the difference.

Archived Post 10-24-2010 03:45 PM

Updated:

Omega Leonis
Missions
Runa Penthe Uprising (KDF - ground, open PVP): defeat convicts before the federation can free them
Runa Penthe Prisonbreak (FED - ground, open PVP): escort convicts to transport zone before Klingons can kill them
Qo'nos Tribunal (KDF): similar to FDC Firt Contacts but you're establishing the guilt of a criminal
Nawlogh Defense (KDF - space, open PvP): protect Klingon listening outposts from Federation attackers
Nawlogh Assault (FED - space, open PvP): destroy Klingon listening outposts.
Ketha Lowlands Warden: Cure infected monster dogs and targs
Accolades:
A Boy and His Targ: Cure 20 infected targ
A Boy and His Monster Dog: Cure 20 infected monster dogs
The Mines Are a Terrible Thing To Waste: recover 20 carts of dilithium from the Runa Penthe Penal Colony
Law & Border: Send ten enemy detainees to prison colonies
1 Fish, 2 Fish, FED Fish, Blue Fish: Defeat two federation captains in every tier in the Nawlogh System (open PvP)

Archived Post 10-24-2010 03:50 PM

I'm not comfortable with the idea of Open PvP outside of the Eta Eridani sector block, espiceally if it is part of a daily patrol mission. I would be completely behind this mission if it were in a sector block like Eta Eridani, Pi Canis since that's contested space between the two factions.

The idea for creating a daily patrol mission for each sector block is a good one, just don't focus each mission on a variant of Open PvP.

Archived Post 10-24-2010 03:53 PM

Quote:

Originally Posted by the_illustrious_q
I'm not comfortable with the idea of Open PvP outside of the Eta Eridani sector block, espiceally if it is part of a daily patrol mission. I would be completely behind this mission if it were in a sector block like Eta Eridani, Pi Canis since that's contested space between the two factions.

Meh - it's just a daily that doesn't exist yet. :p The goal isn't to kill other captains but to destroy or repair turrets - meaning griefing will be minimal. Also, you have to figure any Romulan faction would want to destroy federation equipment too.

Right now, there's absolutely nothing going on in the Hadrian system - so it's not like an existing area would become Open PvP. Let it be. :)

Archived Post 10-24-2010 04:27 PM

Ok here's another:

Regulus Sector:

Mission: Curtain Call: Orion radiers have kidnapped the Federations foremost Opera singer. Rescuse her. Works kinda like the Freeing the Defari captives daily. would need different disabling mechanic to be unique.


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