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Archived Post 10-30-2010 09:53 AM

Escorts: ACC vs CritH / CritD
How does the premade community on both factions currently value ACC, CritH, and CritD over each other when flying in an escort?

Do you guys mix and match by mounting cannons with CritD and have your DBBs topped with ACC? Or do you guys go straight up ACC / CritH / CritD?

Archived Post 10-30-2010 11:58 AM

I like the critD. Reson why is if it hits it hits big. ya its a chance but oh well i like the 11k torps and the 24k beam overloads

Archived Post 10-30-2010 12:20 PM

there is nothing like one pass popping a cruiser with BO 3 that crits for 34k then a high yeild 3 that 2 of the torpedos crit for 12k .... Insta incineration with a quick reply of HAX [CrtD] for sure

Archived Post 10-30-2010 12:25 PM

I prefer the [acc], no point in extra crid damage if you can't hit.

Archived Post 10-30-2010 02:12 PM

what does the acc do? i figure it might be useful for a healboat if it procs more often with it

Archived Post 10-30-2010 02:29 PM


Originally Posted by LEONHART (Post 3125821)
what does the acc do? i figure it might be useful for a healboat if it procs more often with it

+2% hit chance. Unfortunately the math behind it makes it a little less than 2%.

Archived Post 10-30-2010 02:31 PM

[acc] improves your change to hit, and if it raises your change to hit over 100% it addes the rest to crit hight.

Archived Post 10-30-2010 02:59 PM

Correct any unused acc is converted into crit severity, hence why you see such big hits on these stationary/slow moving targets. I personally fav acc

Archived Post 10-30-2010 03:51 PM

acc> crit >crtd

no point in crits if you're missing a lot and any acc over 100 gets converted to crit severity anyway so crtd is always last on the list.

Archived Post 10-30-2010 05:06 PM

give antiprotons with critD x3

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