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-   -   Anyone have any Story-Arc ideas? (http://sto-forum.perfectworld.com/showthread.php?t=187026)

Archived Post 11-03-2010 03:42 PM

Anyone have any Story-Arc ideas?
 
Since UGC was announced Ive been busy writing away stuff and jotting down ideas for episodes. I came up with one story arc that ties in with a LOT of Trek episodes and eras

From "Encounter at Farpoint" right through to Trek XI, there have been MANY references to a certain number.

That number was 47! and I have what I think to be an interesting story about it - watch this space :D

But anyway, does anyone else have any ideas for episodes or story arcs specifically for UGC and/or stuff theyve always wanted to see in Trek

Archived Post 11-03-2010 05:04 PM

I have some great ideas, I even drew up maps/layouts and wrote character background...however I will not discuss this further until the missions are made and released, so no copying from me beforehand people! :p

Archived Post 11-03-2010 05:43 PM

Heya Morgomir :)

I had a brainfart about mirror universe mission chain. Basically involving going back through a portal to wage guerilla warfare against the mirror universe to break up their supply chain and generally disrupt their ability to expand in our dimension.

Start with a diplomatic mission cobbling together the plot somehow. Then some investigative recon work to find the location of a portal back to the MU. A clandestine type mission where you act as a mirror vessel to pass through the portal undetected. Then more clandestine saboteur type activities mixed in with open assaults on isolated outposts or supply convoys (perhaps while using a holoemitter). All dotted with playing a cat and mouse game with the mirror you (mirror of your captain, officers, ship all with evil goatees). Eventually culminating in the face-to-face square off between you both as they try to block your escape back through the portal.

Dunno if the foundry tools would have the ability to generate a mirror of the player on the fly though.

Archived Post 11-03-2010 07:11 PM

i have several planned for the Terran Empire/Undine (Fed & Klink)

Basically the Feds will get part 1 of the story... if you want to see it from another point of View... you'll have to row a klingon character

Level:(51)
Location Pelia Sector

Fed Mission: 1

Basically ... a Npc will tell you to patrol a system in Undine space (pelia sector) you'll arrive at a class M planet with a population thats at war with the Undine. They'll greet you with open arms then reveal they've captured a Undine (who will be one of your Recuring Characters) naturally you beam down to witness this for yourself. at this point a Klingon/Terran Empire task force will arrive demanding the Undine Pilot. After battling some Klingons you'll arrive at the cell with the Undine in... at which point Terran Empire forces will beam out with the Undine. Your beam up.. and begin to Chase the lead Terran ship only to witness it pass into a Quantom singularity.


Klink Mission: 1

You'll arrive in the same system set just as the Federation taskforce has beamed to the surface. Ironically as you arrive a Terran task force decloaks. the Captain of the lead ship (Main Terran recurring character) You'll have a brief conversation and decide to destroy the Federation Task force together... Once thats done.. your beam down and do battle with Starfleet while the Terrans.. do.. somthing else... your get to a certain location to have a message from one of your ships saying "Sir, the Terran Ships have opened fire, they've boarded our Carrier.. request........" {beam up time] Your beam back to your ship to find your task force destroyed (with the exception of the carrier) and a Undine ship aducting crewmen from the carrier. after a round with some Terran ships your begin a chase for the Undine ship only to find it enter a Quantom singularity.


Mission 2 breif

Fed: You'll enter fluidic space in search of the Terran ship from the previous story.

Klink: You'll head into fluidic space to rescue your aducted crew.

Mission 3 brief

Fed: posing as a Terran Officer your witness the birth of a Alliance between the Undine and Terran Empire.
Klink: Acting as a slave to your Terran Masters (:P) your witness the Undine execute Federation Personel.. plus serve drinks.


Episode 4<unknown atm>

Episode 5 <unknown atm>

Archived Post 11-03-2010 08:22 PM

Is there any rule is for reintroducing characters? I want to bring back the progeny of Dr. Sevrin and his colleagues!
:eek:

Archived Post 11-04-2010 02:03 AM

Well I plan on going over the TV shows...not to copy the storylines but to note
Different races, planets....what thier like.
Various tech stuff...what can break on a ship and such
how the shows are paced
and various ...forgive the spelling here idiocyncracies about trek...rules for transporters ect..

in doing so I have a set of rules to follow in my stories

example

transporters

next gen - people rarely beam directly from the bridge..only in emergency but commonly beam directly to it
DS9 - almost always use transporter pad
STO - ALWAYS use pad
Ent - use pad if a shuttle can't be used...prefer shuttle

warp core breach

next gen- dump it...can even dump it on purpose for other reasons
DS9 - if they have a warp core - most likely, they stuck with it
STO < not the new movie> not an option...it breaches, your dead...new movie, you can dump them,
and thier are several of them ?? artistic licence I guess.
Ent, I don't think they have a warp core per say...warp engine...it breaches,,bye bye

you get the idea

Archived Post 11-04-2010 10:22 AM

I been working on a couple plots myself. I used to do a lot of writing and was mulling over plots. Oh..and the Terran Empire War, I'd play that. But me, it involved a couple Diplomacy style can and data collect.

The premise was on a patrol you come across a Klink Colony, and scan show no signs of life. And with a quick check of intelligence reports you find the colony was thriving a couple months ago. So you beam down and find everyone dead....and according to your ship's Doctor, from a engineered virus.

And it just goes from there.

Archived Post 11-04-2010 10:37 AM

Quote:

Originally Posted by Jack_Karrde
I been working on a couple plots myself. I used to do a lot of writing and was mulling over plots. Oh..and the Terran Empire War, I'd play that. But me, it involved a couple Diplomacy style can and data collect.

The premise was on a patrol you come across a Klink Colony, and scan show no signs of life. And with a quick check of intelligence reports you find the colony was thriving a couple months ago. So you beam down and find everyone dead....and according to your ship's Doctor, from a engineered virus.

And it just goes from there.

hmmm i dont know about the collecting data stuff.

Your get a diplomacy mission (if i can make one that is) during my first Series (non combat mission) your get a chance to interact with some Terrans / Undine etc.

saying that i wonder if i can edit the Dewitt interior (dump the federation flags in favour of terran flags)

Archived Post 11-04-2010 11:10 AM

I am working on a story that progreses the war between the FED and Klingons by way of the Q and the Preservers.

Archived Post 11-04-2010 11:28 AM

A mystery arc involving smuggling, treachery, betrayal and revenge all centered around a mistake a few cadets made years before when they were on their first training assignment togethor.

Also, a SCoE arc where you assist a Corps ship and it's crew through a series of missions repairing, salvaging and restoring facilities lost and damaged during the Fed v Klingon conflict.


Both though will depend on whether the Foundry tools are robust enough at launch to let me actually do the stories to my satisfaction.


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