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-   -   Are Cruisers going to be not over powered any time soon? (http://sto-forum.perfectworld.com/showthread.php?t=188803)

Archived Post 11-15-2010 11:47 AM

Are Cruisers going to be not over powered any time soon?
 
As much as I like playing in my Cruiser on my on captain it really ruins my escorts and BoPs. They're ridiculously over powered.

Me in my cruiser:
Kill kill kill, never die ever. I can have like four enemies on me and still not die.

Me in Escort or BoP:
Go guns blazing, hope you kill something (which will just likely be another Escort or BoP). Then be targetted because you're ridiculously easy to kill. Your DPS is slower than Cruisers can heal (good Cruiser Captains). Especially Cruiser teams which just heal each other to infinity.




The main problem is ridiculous regeneration and hull healing that has no diminishing returns. You can blow holes in their hull and they'll be gone within seconds.

Reduce most healing abilities. Give them diminishing returns (big diminishing returns). Do the same for shield regeneration abilities (not Regenerative Shields which already suck) but to a lesser extent. Increase shield HP a bit for all ships (so that battles can still take more than a few seconds, just massively lessen healing).

Archived Post 11-15-2010 11:54 AM

Methinks, this would have reprecussions amongst the pvp community.

Archived Post 11-15-2010 11:55 AM

Duh, that's what I'm talking about. I'm talking PvP. I hope it would have repercussions in the PvP community.

Archived Post 11-15-2010 12:26 PM

I think cruisers are fine. There should be a vessel in game which is extremely difficult to destroy, yet cannot actually kill anything itself (wihout epic crits and team /assists).

I know on the Fed side, where pugs abound, people play their cruisers wether tac/sci/eng captains simply because PvP is too frustrating with the frail escorts and science vessels.

Archived Post 11-15-2010 12:32 PM

Well you think badly then. I'm always right. Trust me.


Cruisers should of course be harder to kill. However this is just insane. A decent team with multiple cruisers and the ability to use teamwork will prevail every time. A team of full cruisers will pwn anything. Cruisers that focus heal are literally unkillable. You can sick 4 escorts on a good cruiser captain and with focus healing they'll never die.

Cruisers don't have terrible firepower either. They'll burn down any escorts sooner than later. It's not like they can't kill Escorts, they can easily. My cruiser kills escorts like nothing. My escorts die to cruisers like nothing. I am for escorts and BoPs because their firepower does not make their glass hulls worth it. They're easy to kill and easy to recover from.

It's like this:

Escort:
B offenses.
F defenses.

Cruiser:
C+ offenses.
A+++++++ defenses.


Now, this is all much more noticeable outside of fighting PUGs. Team vs team it'll basically be the side with the most cruisers that win if the amount of skill on each team isn't wildly different.

Take away all this ridiculous healing and Cruisers would still be good. They'd just be possible to freakin' kill. XP

Archived Post 11-15-2010 12:40 PM

Couldn't care less about PvP. Keep your nerf mongering to yourselves. I like my Cruiser like it is.

Archived Post 11-15-2010 12:42 PM

Couldn't care less? That phrase does not state how much you care. Maybe you care a LOT. Maybe it's the most important issue on your mind and you couldn't possibly care less about it because it's THAT important to you.

Yes, I think this is how things are. I thank you for your support.

Archived Post 11-15-2010 12:42 PM

Quote:

Originally Posted by USS Parallax
Well you think badly then. I'm always right. Trust me.


Cruisers should of course be harder to kill. However this is just insane. A decent team with multiple cruisers and the ability to use teamwork will prevail every time. A team of full cruisers will pwn anything. Cruisers that focus heal are literally unkillable. You can sick 4 escorts on a good cruiser captain and with focus healing they'll never die.

Cruisers don't have terrible firepower either. They'll burn down any escorts sooner than later. It's not like they can't kill Escorts, they can easily. My cruiser kills escorts like nothing. My escorts die to cruisers like nothing. I am for escorts and BoPs because their firepower does not make their glass hulls worth it. They're easy to kill and easy to recover from.

It's like this:

Escort:
B offenses.
F defenses.

Cruiser:
C+ offenses.
A+++++++ defenses.


Now, this is all much more noticeable outside of fighting PUGs. Team vs team it'll basically be the side with the most cruisers that win if the amount of skill on each team isn't wildly different.

Take away all this ridiculous healing and Cruisers would still be good. They'd just be possible to freakin' kill. XP

Cruisers overpowered? Underpowered in turning, beam weapons strength (beam weakening after each shot), front and aft torpedos only and nothing side to side, sluggishness in responses and handling, alot of engineer NPC slots and consoles and not much left for sciene and tactical, just leaves the shielding.

Great shield strength indeed unless your facing that darn borg cube that sucks your shields up, then one toredo by the Ker'rat PVP enemy and your history.

Oh and you have just 6 + too many behind the A :D

Archived Post 11-15-2010 12:43 PM

Now now... we can't have every ship overpowered... You say cruisers but others say carriers. You can't have both so just pick one. Carriers or Cruisers. :p






Sarcasm aside, I think cruisers are fine the way are.

Archived Post 11-15-2010 12:47 PM

Quote:

Originally Posted by AtomicFB
Now now... we can't have every ship overpowered... You say cruisers but others say carriers. You can't have both so just pick one. Carriers or Cruisers. :p






Sarcasm aside, I think cruisers are fine the way are.

I just realized that I subconsciously refer to you when I read your forum handle as Atomic Fireball for some reason:D

Is that what FB stands for?


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