Nebula the PHotonic Carrier (hunter killer)
With all the talk about a Fed Carrier and all the PvP unbalance lately i thought well ill test this out.
I have max level Klinks and Feds , and there is a huge differance , when i play as Klink pvp is easy , to be honest its because of the cloaks.
This allows one team to fly invisible as a group , capture caps , lay in wait till feds capture one and zoom off , uncloak and take it back straight away. Groups invisible then decloaking and letting loose on one ship , feds have little chance, they can see most fed ships and where there going , the3 advantage is definetly in Klink hands hands down , there is more but its all been said.
So my idea is let the Feds have a Carrier , sort off.
The Nebula is costly to buy is is a terrible ship , the t5 ship is awsome to look at , best ingame i think so....
How about a new abilitie on it to allow it to sort of be a cross between a carrier and what it is now (crap lol) , what about a version of Photonic Fleet?
This could launch Photonic Battle wing or something , ships stay till dead but wont compare to a Carrier but would help.
1 Marque (the fighters what ever name is)
Combined with Photonic Fleet would turn the Nebula into a cloak hunter killer to a degree , and wouldnt be a true carrier then so not breaking Cannon to much lol , Photonic Fleet could have its timer cut to half if on a Nebula as well?
Just a thought what you think?
I certainly don't want more Photonic Ships shooting up targets.
I would accept powers that create holographic vessels that don't do any damage and just look like a hostile or allied ship, to confuse people.
I wouldn't mind a ship that has the ability to warp-in other player ships on the map (or the ability to give other players ships the ability to warp-in to the ship). This would allow such a "mobile transwarp gate" to risk staying alone for a while.
Here is my last take on that:
Ah well it was just a idea , you see ive been useing a Nebula to take down Carriers with Pulse , Scrambles and Photonic Fleets but it means i have to wait a long time and go hide till my cooldowns run down , the Nebula really needs some work.
I like your idea about the support vessel as well.
Perhaps the Nebula simply needs to have its special ability have some function beyond being a questionably useful PvP only cloak detector?
Photonic Ships Yes
As a Science Capt., I could use more powerful Photonic ships especially since the Klingons keep using these fighter ships agianst us and thier Cloaking abilities in PVP, so we need to even the playing field.
Besides, as it is now, the Photonic ships don't really do anything except provide more targets to shoot at.
TDG say whaaaaat
Well, i like flying my nebula (T5). But i wouldn't mind the TDC to receive some love. As it is now the cloak detection is kind of meh (did some testing with friends) and the additional sensor boost is kind of lame too.
I would not like the nebula to receive a boost that only SCI capt can actually use, as with photonic fleet. Whatever the boost all cpt should be able to benefit from it.
I have a Nebula. Nebula as a cloak hunter is a complete fail. The TachGrid ability lasts for a seconds and have unrealistically long cooldown. On the other hand, you can face up to 8-10 klingon ships at a time and more than half of them will have cloak. Cloak has UNLIMITED DURATION and 10 second cooldown. Are you kidding me? How's that supposed to be a cloak hunter?
Maybe the dev should thinking about balancing cloak/anti-cloak abilities, from a practical point of view.
Every time I play pvp against Klingon, regardless winning/losing, I question whether or not the devs actually play in pvp so they can get a feel of what actual happens.
I'm ok with the approach of not letting all Feds just get cloak and call it balanced. But currently Fed has NOTHING to counter the tactical advantage of Klingon cloak. Can you hear me? Klingons always have the TACTICAL ADVANTAGE!! This is called UNFAIR. It doesn't matter if I win/lose, or if some fed players just go afk in pvp matches, it's fundamentally unfair.
It's not Fed player's fault that they don't try hard in pvp. The Devs bare just as much responsibility for killing FvK pvp.
I'm not even going to start with Klingon carriers (I actually named my kilngon carrier the IKS Lag Generator). Klingon carriers is a pretty bad idea to start with, I'm not sure if the solution is to have Fed carriers (more of the same bad thing).
If the Devs are not aware, in the 21st century, radars/satellites designed to detect incoming enemies, are on 24/7!!! Surprise? I'm sure you are :)
(and don't even mention stealth fighters, I'm not remotely considering to acknowledge the Klingons are the USAF and the Feds are the Democratic Republic of Congo air force)
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