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Enemies not wandering
I currently have NPCs in space set to the following:
Wander speed: 24.9 Wander duration: 67.9 Wander weight: 20 Wander distance: 100 Wander idle time: 5 Wander path nodes: 15 Idle duration: 5 Idle weight: 1 NPCs are not wandering and, if they do, it is only to turn and move within .2km of their starting position |
I have had a similar problem. I'm trying to get crew to wander around a crowded room, as in a lounge. But they all stand there in groups of five, like boys and girls at a junior high school dance. I have fiddled with the wander and idle settings to no avail.
EB |
NPC nodes are not generated until you publish the map.
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I have the same issue after publishing my project.
Worse still, my NPCs who are supposed to be injured/dead are standing up, ready for duty. They were behaving as intended in the editor. EB PS: For reference, my project is entitled "Scan 5 Things" and takes place in the Ker'at system in the Eta Eridani sector. |
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"There are four lights!!!??!!?!!!" |
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EB |
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