Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   The Foundry for Star Trek Online - Discussion & Feedback (http://sto-forum.perfectworld.com/forumdisplay.php?f=204)
-   -   How do you make NPCs spawn during a mission? (http://sto-forum.perfectworld.com/showthread.php?t=192026)

Archived Post 12-05-2010 06:54 PM

How do you make NPCs spawn during a mission?
 
I recently played a mission where NPCs spawn during the mission when you interact with an object. How do you do this?

Archived Post 12-05-2010 07:05 PM

Quote:

Originally Posted by The.Grand.Nagus (Post 3205314)
I recently played a mission where NPCs spawn during the mission when you interact with an object. How do you do this?


It works with enemies. I haven't done it in a while, so hopefully my advice isn't way off. Put a object on a map. Put enemy npcs near the object. Set objectives to scan object, then kill those spefic enemies.

The enemies should spawn or beam in after you interact with the object.

Archived Post 12-05-2010 07:22 PM

Quote:

Originally Posted by Kirkfat (Post 3205323)
It works with enemies. I haven't done it in a while, so hopefully my advice isn't way off. Put a object on a map. Put enemy npcs near the object. Set objectives to scan object, then kill those spefic enemies.

The enemies should spawn or beam in after you interact with the object.

Yep, still works. Thanks :D

Archived Post 12-05-2010 07:31 PM

You can also make a waypoint marker, and make it so the objective is to reach a location.

Then make the enemies appear by creating a kill mission, and THEN interact with the object. This makes it appear like an ambush.

You can even set the text for reaching the waypoint so you can have it read "A surprise attack!" or something flavor-fluff-y.

Archived Post 12-06-2010 01:30 AM

Is there a way to do this with friendly NPCs?

I have a group of Borg beam in just after reaching a way-point using the Kill Enemies objective, but I'd like a group of friendly NPCs to beam in shortly there after to help in the fight!

You can't use the Kiil Enemies objective cause you can't kill friendly targets. Maybe there's a way to do this with animations?

Thanks!

Archived Post 12-06-2010 03:03 AM

Hm i wonder if it can be set towards if you enter a certain area with an object (I.E nebula) it will be like your cloak signature is revealed and enemy ships decloak/warp in and open fire.


BTW how do you do it with allies? I'd like it so i scan a object and its like calling in for fleet support. :cool:

Archived Post 12-06-2010 07:01 AM

I don't think it's possible to do this with friendlies right now, but I may be wrong.


All times are GMT -7. The time now is 01:48 PM.