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-   The Foundry for Star Trek Online - Bug Reports (http://sto-forum.perfectworld.com/forumdisplay.php?f=212)
-   -   [Bug] Teams get placed in different instances (http://sto-forum.perfectworld.com/showthread.php?t=193125)

Archived Post 12-11-2010 04:39 PM

[Bug] Teams get placed in different instances
 
I tried playing ugc with a teammate tonight, and it was a nightmare. Despite sidekicking and what not, we were continually put into different instances of interior maps. We couldn't switch instances to play together. Please fix.

Archived Post 12-12-2010 04:52 AM

i encountered that too. kinda finished my experimentation with the foundry until it's fixed. i can't proceed with my mission without team-testing it.

Archived Post 12-12-2010 06:24 AM

The feedback from the Feature Episodes thread should be some indication of whether foundry missions are going to be team-friendly.

The majority have voted, and prefer to play alone.

Archived Post 12-12-2010 10:16 AM

Quote:

Originally Posted by HeathenStorm (Post 3220007)
The feedback from the Feature Episodes thread should be some indication of whether foundry missions are going to be team-friendly.

The majority have voted, and prefer to play alone.

That may be true, but the least that they could do is fix is where those who want to play on a team can play as a team.

Archived Post 12-13-2010 08:46 AM

Quote:

Originally Posted by HeathenStorm (Post 3220007)
The feedback from the Feature Episodes thread should be some indication of whether foundry missions are going to be team-friendly.

The majority have voted, and prefer to play alone.

this relates to the bug report how?

Archived Post 12-15-2010 06:56 AM

i would really like some kind of dev recognition of this problem as a bug/known issue. and a possible timeframe when/if to expect a fix.

Archived Post 12-15-2010 04:42 PM

Seriously, it's really a damaging experiance when you're in a UGC with five people, and the interior portions split you up but the mission still spawns in your instance the number and level of enemies for five people.

Archived Post 12-16-2010 12:13 PM

This affects away team members as well. I have been beaming down solo on my own mission since foundry first released

Archived Post 12-19-2010 06:30 AM

Quote:

Originally Posted by SP3CTREnyc
This affects away team members as well. I have been beaming down solo on my own mission since foundry first released

there is a fix to the redshirt problem


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