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Archived Post 02-03-2011 08:33 PM

Direct Aggro
Is there a way I can keep an enemy from attacking until directly attacked? IE: Borg in a alcove.

Archived Post 02-03-2011 08:44 PM

I don't believe so. That may be a good idea. Since we cannot change the aggro radius, only the spawn distance...

Try a borg cell, place one borg actor (that has a ranged attack or proto borg) from a borg group in it, place that grey group pushpin at another part of the map you want a encounter in. Now bear in mind, you can run up to him and do physical attacks, he does nothing. Shoot him, he shoots back or spawns some drones. It's a lame work around for now, but it's kinda doable... The secret is, don't place the other actors in the same room, heck even in the next hallway OR, they'll all attack....Wall shootin!

Archived Post 02-03-2011 09:26 PM

Well, I just modified the map to create a bit of a "maze" to keep you away from the drones until the story calls for it.

Archived Post 02-03-2011 09:52 PM

I've got a method for spawning NPC's close to you.

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