Star Trek Online

Star Trek Online (http://sto-forum.perfectworld.com/index.php)
-   Feature Episodes, Events and PvE Content (http://sto-forum.perfectworld.com/forumdisplay.php?f=122)
-   -   The Vault (http://sto-forum.perfectworld.com/showthread.php?t=200452)

Archived Post 02-05-2011 01:46 PM

The Vault
 
I don't understand the sequence to enter the Secutity Codes inside the Vault to open the Bulkhead Doors.

Archived Post 02-05-2011 01:49 PM

Not that hard, you got a code with 4 digits then you wait until the 4 digit code is in the longer rotating code and you click the button with your 4 digit code.

Archived Post 02-05-2011 02:05 PM

i think the numbers even change colour when its correct.

Archived Post 02-05-2011 02:06 PM

codes are togh
 
mainanance shut me down in a battle on a pefected area but with codes with four could take time till we get there

Archived Post 02-05-2011 03:01 PM

lol sorry if it puts you down but this really cheered me up.

I suggest patiences and letting events happen before your very eyes in life, giving you time to asess a situation. You may then find new important information comes to light :)

Archived Post 02-05-2011 05:11 PM

Thanks - I was making it too complicated.

Archived Post 02-05-2011 06:31 PM

Well vague title make good place to discuss.
I completed the mission... did all the optional stuffs but never saw anything to seemed to make it worth while. Overall good mission, awesome work on the space interior. I expect that we can do the same in Foundry eventually. I was a bit disappointed by the mission reward. I was expecting something like a unlimited use Fighter device.

Archived Post 02-05-2011 09:01 PM

So I finished it and loved it.

SPOILERS!!!





































I especially loved how they had 4 different ways to enter the base.

Archived Post 02-05-2011 10:13 PM

one bit of feedback.. when in smaller ships i would like the camera shot position itself so it is closer to the ship.. in shuttles they are just so small to maneruver

Archived Post 02-05-2011 11:31 PM

Again with the game stopping puzzles.

Enough already, I just want to get in the damn base.


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