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-   The Foundry for Star Trek Online - Discussion & Feedback (http://sto-forum.perfectworld.com/forumdisplay.php?f=204)
-   -   -= Foundry Mission - Dead in Space =- (Trailer) (http://sto-forum.perfectworld.com/showthread.php?t=203391)

Archived Post 02-21-2011 07:32 AM

-= Foundry Mission - Dead in Space =- (Trailer)
 
-= Star Trek Online: Foundry Mission - Dead in Space =-

It all starts with a simple distress signal...

Objectives:
- To investigate an unkown organism that engulfs the entire ship.
- Search for the missing crew members.
- Eliminate any hostile lifeforms

Main Objective:
- TO SURVIVE


http://www.youtube.com/watch?v=dSnINEzCO-U :D

The link is to a trailer I made for my foundry mission, "Dead in Space".

(Mission is now available to Federation only, level 31+)

Archived Post 02-21-2011 07:59 AM

Posted a comment on youtube for you. :) But for the devs: Bigger scarrier monsters please. Im happy about the glikarma, but honestly, they should have been half the size of a person.

Archived Post 02-21-2011 08:00 AM

Good work on the trailer. That's cool!

Archived Post 02-21-2011 08:12 AM

nice work! I can't wait to try this one out on Tribble. I just hope that when the foundry goes live there is a way for you all to transfer your favorite works over to holodeck to properly seed things for everyone.

Archived Post 02-21-2011 08:22 AM

Seems like a mission were I would be best to Cover Shield myself into a corner and cry.

Cool trailer.

Archived Post 02-21-2011 09:23 AM

Quote:

Originally Posted by Aisling
Posted a comment on youtube for you. :) But for the devs: Bigger scarrier monsters please. Im happy about the glikarma, but honestly, they should have been half the size of a person.

Hey, thanks! ^_^ I'll try to see what I can do for a KDF version once the Foundry is back up again.

Archived Post 02-21-2011 03:01 PM

There is definitely not enough buzz on this wonderful trailer!

STO needs to bring more Dead Space elements into it. Enterprise was always more realistic like that.

Archived Post 02-21-2011 03:15 PM

That looks cool.

The attention to detail in the environments is neat, even if you ripped off the dead Space trailer. ;)

Archived Post 02-22-2011 11:09 AM

So I am slowly making my way through this mission due to poor choice of play time and/or location on my part but my early feelings about it are MORE!

Love the atmosphere and idea. For a first time effort at creating UGC it is really quite exceptional IMHO. I hope this mission or reasonable facsimile makes it over to holodeck when the foundry tools actually go live.

great job!

Archived Post 02-22-2011 11:31 AM

Really well done. Nice work!


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