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Archived Post 04-06-2011 01:36 PM

New mission & NPC question
I've just published my first mission (KDF) in the foundry , The Enemy of My Enemy. Any feedback is appreciated.

Question (and spoiler alert!):

The crew steals some prisoners from holding cells. I have the character go to each cell and interact with a console on the cell to release the prisoner (presumably to beam them to my ship). Is there a way to make the NPC prisoners beam out? It is a bit anti-climatic for your crew to go thru all this trouble to steal these prisoners and then they just stand there still in the holding device! Even if they are just Starfleet petaQ! :)

btw, the tutorial videos have been very helpful!


Archived Post 04-06-2011 01:42 PM

Thanks for watching the vids. Sorry, but this isn't possible, becasue we don't have the ability to make npcs disappear using triggers. You can give them beam out animations, but those animations repeat over and over again, so it doesn't make sense to use them.

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