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-   -   Map Transition Bug? (http://sto-forum.perfectworld.com/showthread.php?t=213541)

Archived Post 05-02-2011 01:36 AM

Map Transition Bug?
 
In the process of creating a mission, my story takes me from the Great Bloom back to ESD. Now, since the new Sol System and ESD maps aren't in the Foundry, can I not create a valid map transfer protocol? The map transition slot inserted into the story by the Foundry is incomplete, and cannot be edited. Also, when the Great Bloom map is complete, there isn't a map transfer prompt, and I cannot exit the system using the "Depart System" button.

I've taken a screenshot of the incomplete map transition slide that can't be edited. You can view it here: http://i10.photobucket.com/albums/a1...3/Untitled.png

Has anyone else encountered this issue, or know a fix or way around it?

Archived Post 05-02-2011 03:28 AM

it appears that transfer is going from a map you made to the actual ESD social instance. so a player would beam out back to sector space using the beam out/warp out button next to the mini map.

they would then manually fly through sector space back to the real ESD.

There will not be a depart system prompt, the player would have to exit via the warp out button themselves.
it should look fine when its published.

edit- the reason you cant exit the system is because you're in the testing phase and you probably just went directly into the test great bloom map. therefore there is no sector space to leave to. play the mission from the start misison button and you will start in sector space and then if you play it through like you would when live you should be able to leave via the depart system button.

Archived Post 05-02-2011 12:08 PM

Quote:

Originally Posted by Captain_Revo
it appears that transfer is going from a map you made to the actual ESD social instance. so a player would beam out back to sector space using the beam out/warp out button next to the mini map.

they would then manually fly through sector space back to the real ESD.

There will not be a depart system prompt, the player would have to exit via the warp out button themselves.
it should look fine when its published.

edit- the reason you cant exit the system is because you're in the testing phase and you probably just went directly into the test great bloom map. therefore there is no sector space to leave to. play the mission from the start misison button and you will start in sector space and then if you play it through like you would when live you should be able to leave via the depart system button.

I thought that would work too, but it still isn't working. The Warp Out/Depart System button on the minimap isn't working, and there's no change map prompt. This means the player is stuck in the Great Bloom system, and cannot leave.

Archived Post 05-02-2011 03:00 PM

fine then i guess it dont work in testing at all, but it will work when published.

the leave system button is a universal button for getting out of a mission. you can use it any time, at any location (except when in combat) to leave a mission. a player cannot get stuck in the great bloom. as long as they are out of combat they can leave at any time.

once the final great bloom objective is complete the ESD objective will be the next live goal. once the player presses the depart system button they can fly off to ESD and continue the mission. the only thing you have to do is make clear that they need to depart the system.

ive done this before myself and played other peoples missions with this mechanic. it will work.


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