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-   -   ATG Uniform Rank Pips (http://sto-forum.perfectworld.com/showthread.php?t=218474)

Archived Post 06-07-2011 07:36 PM

ATG Uniform Rank Pips
 
The Vice Admiral and occasionally the Commander pips on the ATG uniforms are cut off depending on the stance of the character. My VA stands thoughfully, and when he crosses his hands behind his back, it chops the rank pips in two! Its just kinda annoying. Thanks

Archived Post 06-09-2011 11:13 AM

Thanks for the heads up. I've heard this from a few people, and it's on our bug fix list.

Archived Post 06-09-2011 11:32 AM

The rank on the open Jupiter uniform is off too.

Archived Post 06-09-2011 12:45 PM

Quote:

Originally Posted by mhighison (Post 3581737)
Thanks for the heads up. I've heard this from a few people, and it's on our bug fix list.

That's great to hear. Any ETA, sir?

Quote:

Originally Posted by Drkaczs (Post 3581996)
The rank on the open Jupiter uniform is off too.

This is true. On the Jupiter 04 jacket, the rank pips need to be moved to the right, towards the arm.

Archived Post 06-10-2011 09:06 AM

I have this problem with the Captain rank pins on the AGT uniform, too. I'd love a fix for it, if possible.

Archived Post 06-10-2011 12:15 PM

Quote:

Originally Posted by Neptune-A (Post 3578319)
The Vice Admiral and occasionally the Commander pips on the ATG uniforms are cut off depending on the stance of the character. My VA stands thoughfully, and when he crosses his hands behind his back, it chops the rank pips in two! Its just kinda annoying. Thanks

I've noticed it happens with all ranks beyond 2 pips, depending on stance.

Also, How come the rank pips look flat, embroidered like on some uniforms, and others are 3D and on top of the uniform like commbadges are?


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