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-   -   Spectre of the Past (http://sto-forum.perfectworld.com/showthread.php?t=230044)

Archived Post 08-31-2011 07:28 AM

Spectre of the Past
 
Hey everyone. Just finished my second Holodeck mission. More combat than Conjoined, but still lots of optional information and classic trek references for the curious explorer. Give it a try, and I appreciate all feedback!


Title: Spectre of the Past
ID: ST-HTT365Z9A
Requirements: Starfleet lvl 31+
Location: Chiron system, Alpha Centauri sector block


A civilization dedicated to peaceful coexistence finds a relic linked to its past. A millennia-old asteroid starship has shown up, but what sort of secrets will it reveal? When the situation turns dire, will Starfleet's finest be able to prevent catastrophe?

A story-heavy (and primarily single-player) mission with varied combat throughout. If you're feeling adventurous, try it in a shuttlecraft!

Archived Post 08-31-2011 09:06 AM

Quote:

Originally Posted by DenizenVI
Hey everyone. Just finished my second Holodeck mission. More combat than Conjoined, but still lots of optional information and classic trek references for the curious explorer. Give it a try, and I appreciate all feedback!


Title: Spectre of the Past
ID: ST-HTT365Z9A
Requirements: Starfleet lvl 31+
Location: Chiron system, Alpha Centauri sector block


A civilization dedicated to peaceful coexistence finds a relic linked to its past. A millennia-old asteroid starship has shown up, but what sort of secrets will it reveal? When the situation turns dire, will Starfleet's finest be able to prevent catastrophe?

A story-heavy (and primarily single-player) mission with varied combat throughout. If you're feeling adventurous, try it in a shuttlecraft!


Looking forward to trying it this week.

Archived Post 08-31-2011 07:41 PM

5 stars. This was a fun mission. Please play it.

Archived Post 09-03-2011 10:29 PM

Great mission! Very "trek" :)

Archived Post 09-10-2011 01:49 PM

Indeed, the links to Trek and the overall story were very fitting. You put some interesting characters and map locations in there too.

Had some problems with the final maps with BOFFs struggling to follow without guiding them and some NPC running at walls, other than that, no other issues.

Archived Post 09-10-2011 03:49 PM

Quote:

Originally Posted by Stylsy (Post 3750304)
Had some problems with the final maps with BOFFs struggling to follow without guiding them and some NPC running at walls, other than that, no other issues.

Yeah, that's Kassae for you. I think it's always had pathing issues. Maybe I can find a workaround, or hopefully they'll iron out the issues when they remaster the gorn missions.


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