Idle animation as Spawn animation just doesn't work.
Can we get a new feature in the Foundry along side the idle animation?
Idle animation works great on say ground npcs standing in a group, scratchin their butts.. But when it comes to space, if we call for say a Borg cube to spawn at completion of an objective.... It will appear out of thin air unless the idle animation is set as 'Warp in - Borg'....however, if the ship is not immediately aggrooed.....it plays this animation over and over and over and over...until something shoots at it (and let me tell you a Borg cube stretching and flashing green over and over looks pretty funny ;) )
It would be really great if we could somehow have idle animation, and a spawn animation that only plays once.... or something like that. Setting the spawn to have wander soesn't help at all either that i can tell.
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