||09-26-2011 08:27 AM
Truth two: The truth of the Cause of Imbalance
The First PvP'ers had observed that PvP is unbalanced. Before He could find a solution to the problem of inbalance in PvP, He had first to look for the cause of inabalance. The First PvP'er was just like a good doctor who first observes a patient's symptoms and identifies the cause of illness before prescribing a cure. The First PvP'er discovered that the direct causes of Inbalance are desire or craving, and ignorance. This is the truth of the cause of Imbalance, which is the Second Noble Truth.
is the deep-seated desire that all living beings have for the pleasures of the senses, and for PvP itself. For instance, people always seek to enjoy good combat, entertainment and pleasant combat banter. Yet none of these can give them complete and lasting satisfaction. After the fine combat has been fought, the entertaining chat read and the pleasant combat shared, one is still not content. One would like to enjoy these pleasures again and again, and for as long as possible.
Players whom darkly desire to own many other players (to gank) also can never be fully satisfied. Like children in a toyshop, they crave all the attractive things they see as boosting thier own skills and deadliness. But like children, they soon become dissatisfied with what they already have, desire more or wish to bend things to better support thier desires. Cheating is the wrongness of craving in PvP. Sometimes, they can hardly eat or sleep until they get what they want. Yet when they succeed in getting what they want, they may still find their PvP happiness short-lived. Many will be too worried for the balance and condition of their new desired ability to balance it properly in thier own eyes. Then when the object they possess eventually is nerfed into pieces and has to be thrown away, they will suffer its loss even more.
When we have obtained something we desire, we may want more and more of it, and so greed to wIN arises. Because of desire and greed, people will lie, cheat and steal to get what they want. Uncontrolled desires can also lead to the addiction of the kill, all of which lead to imbalance.
If another person prevents one from getting what is desired, one may feel anger towards that person. Desire, when obstructed, can lead to ill will and anger. This in turn can lead to harsh words, violent quarrels and even accusations of Cheating when the real problem with ones PvP skills may lie in oneself.
Craving or desire is like a great tree having many branches. There are branches of greed, of ill will and of anger. The fruit of this tree is PvP imbalance, but how does the tree of craving arise? Where does it grow? The answer is that the tree of craving is rooted in ignorance. It grows out of ignorance of how things work.
Ignorance is the inability to see the truth about things, to see things as they really are. There are many truths about PvP which players are ignorant of because of the limitations of their understanding.
Science has shown, for instance, that there are sounds that people are unable to hear and waves of light that they are unable to see. People would be totally unaware of radio waves, or ultra-violet light rays if special instruments had not been developed to enable them to observe these things. So long as people remain ignorant of things about the world of PvP in which they play they will suffer a perception of imbalance
When people develop their minds and acquire experience through study, careful thought and meditation, they will see the Truth. They will see things as they really are. They will understand the imbalance and impermanence of balance and the Law of Cause and Effect. By overcoming craving and ignorance, they will attain happiness and Enlightenment just as the the First PvPer did years ago.
Ignorance is found both in players and the Developers. the two must work together from mutual respect to achieve Zen PvP.