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-   -   Episode Loot Scale Adjustment? (http://sto-forum.perfectworld.com/showthread.php?t=234185)

Archived Post 10-04-2011 06:26 PM

Episode Loot Scale Adjustment?
 
With the changes to the episode system a lot of the early Klingon Front missions have been elevated a tier. I am at LTC 8 and am just starting Kuvah'megh and the loot is still Mk2... The Feature Episodes that has been forced into the line up still gives scaling rewards. I was wondering if the same was going to be done for the other missions as well...

Archived Post 10-04-2011 09:25 PM

Yes, I also noticed this... Actually, all the episodes should have level-matching loot now IMO. That would make the most sense.

Archived Post 10-04-2011 09:28 PM

I've been worried about that for a while. I really hope they correct this.

Archived Post 10-04-2011 09:28 PM

Won't happen. That would yield Mk VI Efficient Engines for Past Imperfect.

Archived Post 10-04-2011 10:12 PM

Quote:

Originally Posted by piwright42 (Post 3790120)
Won't happen. That would yield Mk VI Efficient Engines for Past Imperfect.

They nerved it so bad, its almost useless, so the can do it easy now.

Archived Post 10-04-2011 10:20 PM

Quote:

Originally Posted by kostamojen (Post 3790116)
Yes, I also noticed this... Actually, all the episodes should have level-matching loot now IMO. That would make the most sense.

Especially since the missions themselves scale now.

Kind of stupid if you run a low level mission as an Admiral, get an Admiral level challenge, yet receive a Mk. II Common Phaser as a reward that's barely worth vendoring at that point. Not only is this dumb, but it severely reduces the worth of the episode replay function.

Quote:

Originally Posted by piwright42 (Post 3790120)
Won't happen. That would yield Mk VI Efficient Engines for Past Imperfect.

Lock unique rewards one level. Or just hand wave it since the Efficient Engines have had a balance pass anyway.

Archived Post 10-05-2011 12:12 AM

Quote:

Originally Posted by kostamojen (Post 3790116)
Yes, I also noticed this... Actually, all the episodes should have level-matching loot now IMO. That would make the most sense.

Agreed, not doing this with the changes that have been made makes no sense and additionally ruins the mission replay system.

Archived Post 10-05-2011 12:34 AM

Either the loot needs to be made to scale with level, or it needs to be replaced with the 'random appropriate level equipment' crate that some missions use.

As a mark III item from a mission when the NPCs/enemies in the mission are dropping Mark V or mark VI loot is just insulting. And this gets even worse with Replay.

Archived Post 10-05-2011 12:56 AM

definatly should scale.

if the mission scale, so should everything connected to the mission.

Archived Post 10-05-2011 01:10 AM

Quote:

Originally Posted by T-child (Post 3790358)
definatly should scale.

if the mission scale, so should everything connected to the mission.

Yeah, it was fine when everything was static. If you're blowing up people 49 levels below you who are dropping Mk. II Gear then, yeah, you should get Mk. II Gear as a reward. If you're level 50 and they're level 50 too, and they're dropping Mk.X Gear... then Jeez, the reward for completion should be on that same plane.


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