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-   -   Wth!? (http://sto-forum.perfectworld.com/showthread.php?t=248296)

Archived Post 01-14-2012 11:47 AM

Wth!?
 
Elite infected has gotten alot more harder since the update. It was even harder before the season 5 patch..

I'm using a MACO gun XI and im only able to shoot at 17dps on elite drones and the normal ones. Seriously lol, i might as well shoot at the wall with my painball gun:p

Archived Post 01-14-2012 01:03 PM

You are remodulating, aren't you? Otherwise the STFs seem normal to me, both Normal and Elite so I'm not sure how you're dealing so little damage.

Archived Post 01-14-2012 01:26 PM

when i fire one shot on my maco gun, i am having to remodulate all the time lol. So i do more modulating than fighting the borg:eek:

Archived Post 01-15-2012 09:53 PM

I think it's because the borg adapt per bolt, and not per shot. Since the Maco rifle fires 3 bolts per shot, each shot counts as 3 hits. As compared to say a sniper rifle which only shoots one bolt per shot, thus it will not adapt as quickly.

I also notice some strange behavior regarding adaptation, however. I am a Sci and use the "physicist" kit a lot for AOE damage. I notice though that if I cast the AOE spells on the borg, eventually they just adapt to my fire without me even having to shoot. At first I thought it was that they adapted to the fire damage from the spell, but I swear also my weapons (MACO Mk XI and AP shotgun mk XI) don't do any damage either. Also I have seen it happen where I remod, and the first shot out of my gun is already adapted, even though I just remodded. It always happens like this when they are on fire.

Can someone explain how borg adaptation works with respect to spell-based damage?

Archived Post 01-16-2012 08:43 AM

the way i figure adapt mechanics
 
this is only how i figure the things goin on .... its possible that im wrong

for weapons, borg adapt by wepon type, if 2 memebers have the same flavor wepon (ie ap, plasma,phaser etc) they both add to the hit count. Each dmg somoene deals from one type adds to the count for borg to assimilate. I also noticed that if I hit multiple borg in a single shot that it was counted as the number of borg that i hit wih the attack. For example a stacked up group of borg got hit with the secondary fire of the blast rifle (shotgun), it happened to me that they adapted afte only 1 shot.

Other thing i noticed that if 2 of the team members have the same weapon flavor, they adapt much faster from this you can have the issue when half the team has the maco rifle.

about the sci skills like thermal vent and radiation (old names I know dont remember the new ones) they do dot dmg to multiple targets, each hit of 1 or more dmg is counted toward adapting.

dunno if it helps, I think this is how the mechanics work.

Archived Post 01-16-2012 09:03 AM

Quote:

Originally Posted by jbtnick (Post 3950828)
this is only how i figure the things goin on .... its possible that im wrong

for weapons, borg adapt by wepon type, if 2 memebers have the same flavor wepon (ie ap, plasma,phaser etc) they both add to the hit count. Each dmg somoene deals from one type adds to the count for borg to assimilate. I also noticed that if I hit multiple borg in a single shot that it was counted as the number of borg that i hit wih the attack. For example a stacked up group of borg got hit with the secondary fire of the blast rifle (shotgun), it happened to me that they adapted afte only 1 shot.

Other thing i noticed that if 2 of the team members have the same weapon flavor, they adapt much faster from this you can have the issue when half the team has the maco rifle.

about the sci skills like thermal vent and radiation (old names I know dont remember the new ones) they do dot dmg to multiple targets, each hit of 1 or more dmg is counted toward adapting.

dunno if it helps, I think this is how the mechanics work.

I would like to see some proof of this. I have run infected loads of times with a full MACO team using MACO phaser rifles and have not noticed that if one player fires his weapon to the point of adaptation and then I fire at the same target it is already adapted, this is not happening to my team. What I think is more likely is that the player has two weapons of the same energy type so when he switches it has already been adapted to. Now this is correct because a frequency remodulation is a global process, in that it remodulates all your weapons to the same random frequency, however if the energy types are different then the Borg may know the frequency but not the energy type and frequency together, meaning they have to adapt again.

If Borg are adapting to the same energy type between players then this is impossible going by cannon. Each time a player remodulates it scrambles the frequency of that energy discharge to a random setting. There are literally millions of frequencies that could be chosen by random and for two players to actually have remodulated to the same setting is about as likely as winning a jem'Hadar ship from the winter event. So if this is indeed what is happening, which I have personally not witnessed, then Cryptic need to address it.

Archived Post 01-16-2012 09:09 AM

Quote:

Originally Posted by jbtnick
dunno if it helps, I think this is how the mechanics work.

No that's not how it works. They adapt to energy type of each player.

If one player has 2 phasers. Shoot phaser 1, they adapt. They also adapted to Phaser 2.
If two players both have phasers. Player 1 shoots phaser, they adapt. Player 2 can continue shooting.
If a player has 1 phaser and 1 disruptor. Shoot Phaser, they adapt. Change to Disruptor and keep firing.
When they adapt remodulate fixes both weapon types.

Problem with the MACO rifle is that it's primary fires a 3-burst attack. If you fire the primary 2 times and the secondary once, they have already adapted.

Archived Post 01-16-2012 09:25 AM

When i use the Anti-proton beam gun, it takes 5-6 shots and THEN the borg adapts it. Not 1-2 shots like the MACO lol.

I think i'll stick with the anti proton, since it does more DPS than the MACO.

Archived Post 01-16-2012 09:28 AM

So what you all saying is, people who have the same gun as me? the borg is likely to adapt faster because of the same weapon the team has?

Archived Post 01-16-2012 09:38 AM

Quote:

Originally Posted by Charlie25 (Post 3950953)
So what you all saying is, people who have the same gun as me? the borg is likely to adapt faster because of the same weapon the team has?

No that's not what people are saying... Borg adaption in STO is a player side debuff. Even if everyone had phaser weapons the Borg would adapt to the specific player not he phaser weapons...


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