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Choosing Need for EVERYTHING
It seems a waste to have the need or greed option when some people always hit need.
If the Devs added a bonus for the first three Need rolls every hour, wouldn't that stop everyone from hitting need every time when looting? A cumulative penalty for every need roll would work also. |
This is a problem with all MMOs, not just STO. People will roll Need on stuff they don't actually Need - they just want it to sell.
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CoH, as I recall though, has no actual "gear" concept. You get those kind of "buffs" that you can use whenever you need. So there's no reason to Need/Greed things. The problem with random in a gear-based game, is the randomly handing out might give you something that's completely worthless to you - and maybe it isn't tradable.
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i dont need everything i pass almost everything. Infact I see more people greed than ever need. How do you know said person doesnt need money?
How do you prove when a person truly needs something or not? |
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It's just greed. That's all it is and there's no need for it.
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